Player Matchup

Sun Wukong
Sun Wukong
BENG4
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 175L
1,652 Elo+
Party 1
Ganesha
Ganesha
GENGAR2187
Ganesha
Level 158
God Stats
14W - 23L
1,666 SR
Queue Stats
376W - 294L
1,691 Elo+
Party 1
Artemis
Artemis
IMPARÁVEL
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Uééé
Horus
Level 29
God Stats
5W - 1L
1,885 SR
Queue Stats
119W - 58L
1,642 Elo+
Party 1
Hel
Hel
mizaaelh
Hel
Level 158
God Stats
9W - 4L
1,605 SR
Queue Stats
325W - 245L
1,641 Elo+
Party 1
Team Averages
Level 119
1,631 SR
1,625 Elo+

VS

Team Averages
Level 67
1,514 SR
1,402 Elo+
Cerberus
Cerberus
Anubs8603
Cerberus
Level 33
God Stats
17W - 16L
1,558 SR
Queue Stats
196W - 235L
1,407 Elo+
Solo
Rama
Rama
ShiroStarmaker
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,409 Elo+
Solo
Kali
Kali
TTV_goblindp
Kali
Level 88
God Stats
11W - 17L
1,488 SR
Queue Stats
318W - 346L
1,383 Elo+
Party 2
Zeus
Zeus
p1ngT
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
vtomas741
Nu Wa
Level 40
God Stats
14W - 18L
1,525 SR
Queue Stats
93W - 157L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BENG4
Sun Wukong
13
6 / 2 / 0
7,181
718
6,312
8,755
4,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
GENGAR2187
Ganesha
9
0 / 2 / 10
5,833
583
4,900
7,211
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
IMPARÁVEL
Artemis
10
5 / 2 / 4
6,185
619
6,415
4,064
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Uééé
Horus
9
3 / 1 / 4
5,689
569
3,811
4,722
1,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 0 / 4
8,043
804
4,568
2,964
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anubs8603
Cerberus
7
2 / 4 / 1
5,304
530
2,743
8,062
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 4 / 1
5,361
536
4,181
8,037
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,416
442
1,600
6,483
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
p1ngT
Zeus
9
2 / 4 / 1
5,554
555
5,358
5,807
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
vtomas741
Nu Wa
8
1 / 7 / 0
4,798
480
1,772
6,055
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
21
Kills
7
7
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anubs8603
Cerberus
2
4
1
0.63
W
Sun Wukong
BENG4
Sun Wukong
6
2
0
3
W
Ganesha
GENGAR2187
Ganesha
0
2
10
2.5
W
Artemis
IMPARÁVEL
Artemis
5
2
4
3.5
L
2
4
1
0.63
L
0
2
0
0
W
Horus
Uééé
Horus
3
1
4
5
W
7
0
4
9
L
Zeus
p1ngT
Zeus
2
4
1
0.63
L
Nu Wa
vtomas741
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
15,654
27,716
Taken
34,444
11,350
Mitigated
9,479
8,410
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anubs8603
Cerberus
2,743
249
0
2,096
8,062
2,969
0
2,403
5,659
14,824
0
W
Sun Wukong
BENG4
Sun Wukong
6,312
1,761
0
2,589
8,755
4,955
0
5,227
3,526
0
36,578
W
Ganesha
GENGAR2187
Ganesha
4,900
764
0
1,748
7,211
2,678
0
1,861
5,304
19,530
0
W
Artemis
IMPARÁVEL
Artemis
6,415
2,953
0
450
4,064
1,197
0
1,075
2,987
0
31,427
L
4,181
3,773
0
3,034
8,037
1,914
520
2,991
5,046
0
25,773
L
1,600
383
0
1,509
6,483
1,560
0
1,406
5,077
0
17,528
W
Horus
Uééé
Horus
3,811
1,590
91
699
4,722
1,546
0
1,176
3,458
0
26,139
W
4,568
332
642
2,191
2,964
974
201
272
2,568
55,655
0
L
Zeus
p1ngT
Zeus
5,358
1,556
0
1,045
5,807
1,506
0
0
5,807
25,075
0
L
Nu Wa
vtomas741
Nu Wa
1,772
576
0
281
6,055
1,530
0
2,668
3,387
14,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,931
Gold Earned
25,433
342
Minions Killed
243
0
Camps Cleared
0
1,020,277
Distance Traveled
918,555
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,304
530
57
6
0
177,116
1
W
Sun Wukong
7,181
718
79
8
0
227,652
2
W
Ganesha
5,833
583
4
0
0
214,374
3
W
Artemis
6,185
619
77
8
0
154,615
3
L
Rama
5,361
536
52
5
0
168,446
1
L
Kali
4,416
442
43
4
0
221,508
1
W
Horus
5,689
569
61
6
0
198,504
1
W
Hel
8,043
804
121
12
0
225,132
1
L
Zeus
5,554
555
60
6
0
157,689
4
L
Nu Wa
4,798
480
31
3
0
193,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role