Player Matchup

Discordia
Discordia
AtomicVortex254
Discordia
Level 28
God Stats
0W - 3L
1,341 SR
Queue Stats
86W - 119L
1,393 Elo+
Solo
Da Ji
Da Ji
Black-Rose065
Da Ji
Level 28
God Stats
0W - 1L
1,222 SR
Queue Stats
3W - 5L
1,449 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mr_Fella_
Cu Chulainn
Level 20
God Stats
9W - 6L
1,742 SR
Queue Stats
29W - 16L
1,499 Elo+
Solo
Medusa
Medusa
ZhmihAThe4orT
Medusa
Level 13
God Stats
35W - 23L
1,622 SR
Queue Stats
109W - 109L
1,530 Elo+
Solo
Mercury
Mercury
erizo_bizarro4
Mercury
Level 8
God Stats
4W - 3L
1,848 SR
Queue Stats
19W - 14L
1,670 Elo+
Solo
Team Averages
Level 19
1,555 SR
1,508 Elo+

VS

Team Averages
Level 18
1,456 SR
1,397 Elo+
Loki
Loki
GankTedBundy
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,513 Elo+
Solo
Hades
Hades
HandsomeFlitzz
Hades
Level 22
God Stats
2W - 1L
1,434 SR
Queue Stats
4W - 6L
1,154 Elo+
Solo
Artemis
Artemis
JUDLIK
Artemis
Level 29
God Stats
1W - 1L
1,288 SR
Queue Stats
77W - 81L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Trompette-Land
Ao Kuang
Level 3
God Stats
5W - 3L
1,500 SR
Queue Stats
197W - 123L
1,436 Elo+
Solo
Ymir
Ymir
osman7amza
Ymir
Level 20
God Stats
39W - 30L
1,559 SR
Queue Stats
44W - 37L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtomicVortex254
Discordia
15
2 / 7 / 10
9,530
454
10,923
13,889
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 6 / 7
9,501
452
5,229
15,984
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mr_Fella_
Cu Chulainn
8
1 / 3 / 1
7,431
354
4,008
7,876
3,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 0 / 0
6,130
292
318
297
40
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
20 / 2 / 5
14,196
676
22,520
15,959
8,350
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 4
10,728
511
3,090
10,988
6,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
2 / 10 / 2
8,590
409
7,893
15,783
6,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
JUDLIK
Artemis
13
3 / 9 / 4
9,067
432
9,791
14,846
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
20
10 / 4 / 2
12,622
601
14,329
21,212
14,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 3 / 4
7,793
371
3,714
9,593
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
30
Kills
18
18
Deaths
30
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
AtomicVortex254
Discordia
2
7
10
1
L
7
6
7
1.75
W
1
4
4
0.75
W
2
10
2
0.3
W
Artemis
JUDLIK
Artemis
3
9
4
0.56
L
Cu Chulainn
Mr_Fella_
Cu Chulainn
1
3
1
0.5
W
Ao Kuang
10
4
2
2.75
L
0
0
0
0
L
20
2
5
11.25
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,998
Damage
38,817
54,005
Taken
72,422
22,156
Mitigated
36,017
11,473
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AtomicVortex254
Discordia
10,923
1,419
0
1,808
13,889
5,221
362
7,345
6,544
46,600
0
L
5,229
1,508
708
2,316
15,984
5,469
280
8,604
7,380
0
23,668
W
3,090
679
0
1,005
10,988
6,102
0
168
10,820
0
82,612
W
7,893
907
183
2,460
15,783
6,924
772
4,643
10,649
32,981
0
W
Artemis
JUDLIK
Artemis
9,791
4,454
0
1,659
14,846
4,482
2,196
4,230
10,318
0
34,273
L
Cu Chulainn
Mr_Fella_
Cu Chulainn
4,008
1,174
0
1,572
7,876
3,076
265
4,561
3,315
0
20,355
W
Ao Kuang
14,329
4,721
0
11,421
21,212
14,189
0
498
20,676
86,940
0
L
318
0
0
0
297
40
0
0
297
0
2,536
L
22,520
17,267
0
5,069
15,959
8,350
0
5,426
10,533
0
124,339
W
3,714
355
400
1,514
9,593
4,320
875
487
9,036
19,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
48,800
340
Minions Killed
424
0
Camps Cleared
0
1,363,951
Distance Traveled
1,676,143
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,530
454
71
3
0
322,415
1
L
Da Ji
9,501
452
39
2
0
357,163
3
W
Loki
10,728
511
136
6
0
351,094
5
W
Hades
8,590
409
69
3
0
348,375
1
W
Artemis
9,067
432
66
3
0
333,190
1
L
Cu Chulainn
7,431
354
36
2
0
172,729
0
W
Ao Kuang
12,622
601
113
5
0
391,120
2
L
Medusa
6,130
292
8
0
0
46,548
0
L
Mercury
14,196
676
186
9
0
465,096
2
W
Ymir
7,793
371
40
2
0
252,364
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role