Player Matchup

Scylla
Scylla
BiTurtle
Scylla
Level 3
God Stats
6W - 1L
1,738 SR
Queue Stats
7W - 1L
1,707 Elo+
Solo
Ra
Ra
KillerPanda81Br
Ra
Level 6
God Stats
1W - 1L
1,239 SR
Queue Stats
15W - 11L
1,512 Elo+
Solo
Chiron
Chiron
gemstar_rock
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
thedarklord12321
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,625 Elo+
Solo
Hades
Hades
xXFabio343Xx
Hades
Level 7
God Stats
2W - 0L
1,539 SR
Queue Stats
2W - 0L
1,662 Elo+
Solo
Team Averages
Level 4
1,503 SR
1,601 Elo+

VS

Team Averages
Level 11
1,445 SR
1,476 Elo+
Cerberus
Cerberus
Devin_XX
Cerberus
Level 25
God Stats
2W - 3L
1,155 SR
Queue Stats
107W - 126L
1,493 Elo+
Solo
Guan Yu
Guan Yu
Psyc0_ELA_667
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Ra
Ra
boruto750thugeek
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
fyria1312
Gilgamesh
Level 8
God Stats
5W - 6L
1,572 SR
Queue Stats
7W - 8L
1,680 Elo+
Solo
Mercury
Mercury
iPark_-
Mercury
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
138W - 116L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BiTurtle
Scylla
16
8 / 0 / 4
9,705
647
12,456
5,743
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
16 / 1 / 5
11,493
766
12,227
8,226
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
10
5 / 7 / 9
7,973
532
4,990
9,518
3,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 11
7,708
514
5,377
10,728
9,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 7 / 7
7,192
479
8,688
12,051
6,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Devin_XX
Cerberus
9
1 / 5 / 4
6,420
428
4,212
13,050
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
8
0 / 12 / 7
5,830
389
4,069
13,964
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 12 / 2
6,266
418
4,926
9,543
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
fyria1312
Gilgamesh
11
5 / 4 / 2
7,175
478
4,891
11,720
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
iPark_-
Mercury
15
9 / 4 / 4
9,257
617
12,098
13,196
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
35
Kills
17
18
Deaths
37
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
BiTurtle
Scylla
8
0
4
10
L
Cerberus
Devin_XX
Cerberus
1
5
4
0.6
W
16
1
5
18.5
L
Guan Yu
0
12
7
0.29
L
2
12
2
0.25
L
Gilgamesh
fyria1312
Gilgamesh
5
4
2
1.5
W
Chiron
5
7
9
1.36
L
Mercury
iPark_-
Mercury
9
4
4
2.75
W
3
3
11
2.83
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
30,196
46,266
Taken
61,473
24,011
Mitigated
28,403
13,824
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BiTurtle
Scylla
12,456
1,561
140
3,170
5,743
1,915
3,620
1,791
3,874
66,287
0
L
Cerberus
Devin_XX
Cerberus
4,212
630
0
3,363
13,050
8,381
0
8,320
4,730
21,823
0
W
12,227
1,457
172
3,949
8,226
3,331
220
1,489
6,617
81,969
0
L
Guan Yu
4,069
1,706
282
1,060
13,964
6,028
0
8,384
5,580
0
17,278
L
4,926
825
30
213
9,543
3,195
50
7,530
2,013
14,244
0
L
Gilgamesh
fyria1312
Gilgamesh
4,891
1,604
0
828
11,720
5,735
0
5,618
6,102
0
43,103
W
Chiron
4,990
2,620
323
1,865
9,518
3,313
0
998
8,480
0
17,855
L
Mercury
iPark_-
Mercury
12,098
6,718
0
1,130
13,196
5,064
1,032
8,896
4,300
0
48,318
W
5,377
100
0
940
10,728
9,133
168
2,470
8,170
13,752
0
W
8,688
1,100
461
2,804
12,051
6,319
1,746
1,902
9,987
25,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,071
Gold Earned
34,948
387
Minions Killed
246
0
Camps Cleared
0
1,425,756
Distance Traveled
1,388,062
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,705
647
125
8
0
281,867
2
L
Cerberus
6,420
428
38
3
0
271,632
1
W
Ra
11,493
766
173
12
0
326,845
0
L
Guan Yu
5,830
389
26
2
0
265,602
2
L
Ra
6,266
418
16
1
0
217,579
0
L
Gilgamesh
7,175
478
64
4
0
306,349
0
W
Chiron
7,973
532
25
2
0
273,711
0
L
Mercury
9,257
617
102
7
0
326,900
0
W
Ares
7,708
514
17
1
0
293,887
2
W
Hades
7,192
479
47
3
0
249,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role