Player Matchup

Arachne
Arachne
Infernea
Arachne
Level 28
God Stats
79W - 59L
1,630 SR
Queue Stats
815W - 874L
1,473 Elo+
Solo
Mulan
Mulan
LunarPrismM00N
Mulan
Level 28
God Stats
3W - 7L
1,368 SR
Queue Stats
39W - 25L
1,640 Elo+
Solo
Geb
Geb
RadhaAshtami
Geb
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
75W - 55L
1,601 Elo+
Solo
Jing Wei
Jing Wei
Sandstorm325
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,455 Elo+
Party 1
Athena
Athena
Shinobi_Garrison
Athena
Level 29
God Stats
20W - 21L
1,493 SR
Queue Stats
105W - 103L
1,488 Elo+
Party 1
Team Averages
Level 26
1,541 SR
1,531 Elo+

VS

Team Averages
Level 12
1,355 SR
1,413 Elo+
Zeus
Zeus
AyeeJaayy
Zeus
Level 28
God Stats
58W - 61L
1,532 SR
Queue Stats
93W - 92L
1,437 Elo+
Solo
Cabrakan
Cabrakan
DeSouza_79
Cabrakan
Level 8
God Stats
2W - 10L
1,212 SR
Queue Stats
6W - 16L
1,401 Elo+
Solo
Cerberus
Cerberus
MRITRFD
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Solo
Sylvanus
Sylvanus
Maabox
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVmaxmillion
Tsukuyomi
Level 8
God Stats
1W - 6L
1,032 SR
Queue Stats
160W - 164L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Infernea
Arachne
17
8 / 3 / 8
11,482
604
11,301
13,668
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 3
11,213
590
7,420
11,990
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
8 / 1 / 11
10,889
573
9,166
9,326
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Sandstorm325
Jing Wei
19
7 / 1 / 2
12,455
656
7,950
8,492
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 9
9,447
497
8,978
12,618
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
0 / 3 / 0
5,948
313
2,376
3,108
836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Cabrakan
DeSouza_79
Cabrakan
10
0 / 8 / 2
7,039
370
2,427
12,474
13,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
MRITRFD
Cerberus
9
0 / 13 / 1
6,423
338
1,093
15,467
9,322
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sylvanus
Maabox
Sylvanus
15
4 / 3 / 0
9,042
476
8,960
15,880
14,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
TTVmaxmillion
Tsukuyomi
13
0 / 7 / 2
7,646
402
5,534
12,696
4,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
34
Kills
4
5
Deaths
34
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
L
Cabrakan
DeSouza_79
Cabrakan
0
8
2
0.13
W
Arachne
Infernea
Arachne
8
3
8
4
W
7
0
3
8.5
L
Cerberus
MRITRFD
Cerberus
0
13
1
0.04
L
Sylvanus
Maabox
Sylvanus
4
3
0
1.33
W
8
1
11
13.5
W
Jing Wei
Sandstorm325
Jing Wei
7
1
2
8
W
4
0
9
8.5
L
Tsukuyomi
TTVmaxmillion
Tsukuyomi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,815
Damage
20,390
56,094
Taken
59,625
36,531
Mitigated
43,526
14,062
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,376
156
0
561
3,108
836
404
1,597
1,511
14,858
0
L
Cabrakan
DeSouza_79
Cabrakan
2,427
731
0
236
12,474
13,783
0
4,138
8,336
12,956
0
W
Arachne
Infernea
Arachne
11,301
8,755
0
2,505
13,668
5,497
184
3,077
10,591
0
81,013
W
7,420
1,973
0
2,586
11,990
10,356
3,778
2,471
9,519
0
62,840
L
Cerberus
MRITRFD
Cerberus
1,093
315
0
1,193
15,467
9,322
78
7,433
8,034
9,334
0
L
Sylvanus
Maabox
Sylvanus
8,960
2,714
1,246
3,239
15,880
14,871
253
3,359
12,521
39,376
7,660
W
9,166
1,578
0
2,047
9,326
7,585
777
3,221
6,105
34,491
0
W
Jing Wei
Sandstorm325
Jing Wei
7,950
5,625
0
4,006
8,492
3,468
5,296
2,072
6,420
0
87,264
W
8,978
2,435
729
2,189
12,618
9,625
1,614
3,575
9,043
41,619
0
L
Tsukuyomi
TTVmaxmillion
Tsukuyomi
5,534
1,276
0
2,986
12,696
4,714
96
1,617
11,079
0
42,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,486
Gold Earned
36,098
523
Minions Killed
233
0
Camps Cleared
0
1,836,053
Distance Traveled
1,126,598
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,948
313
28
1
0
87,208
1
L
Cabrakan
7,039
370
15
1
0
211,866
0
W
Arachne
11,482
604
132
7
0
396,139
0
W
Mulan
11,213
590
131
7
0
349,982
1
L
Cerberus
6,423
338
30
2
0
239,201
3
L
Sylvanus
9,042
476
76
4
0
306,699
0
W
Geb
10,889
573
26
1
0
336,008
0
W
Jing Wei
12,455
656
157
8
0
349,873
8
W
Athena
9,447
497
77
4
0
404,051
1
L
Tsukuyomi
7,646
402
84
4
0
281,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role