Player Matchup

Erlang Shen
Erlang Shen
Pifpro
Erlang Shen
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 1
Tiamat
Tiamat
Scottecs
Tiamat
Level 23
God Stats
6W - 0L
1,914 SR
Queue Stats
38W - 44L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shtoper
Ah Muzen Cab
Level 5
God Stats
2W - 2L
1,305 SR
Queue Stats
6W - 9L
1,491 Elo+
Solo
Scylla
Scylla
ZealotusJr
Scylla
Level 19
God Stats
4W - 0L
1,865 SR
Queue Stats
11W - 11L
1,388 Elo+
Party 1
Set
Set
jurajlanco
Set
Level 29
God Stats
2W - 1L
1,310 SR
Queue Stats
19W - 17L
1,218 Elo+
Solo
Team Averages
Level 21
1,579 SR
1,358 Elo+

VS

Team Averages
Level 22
1,368 SR
1,318 Elo+
Merlin
Merlin
EnjoyStream
Merlin
Level 23
God Stats
0W - 3L
1,132 SR
Queue Stats
15W - 17L
1,358 Elo+
Party 2
Cerberus
Cerberus
GasGettum
Cerberus
Level 24
God Stats
17W - 15L
1,479 SR
Queue Stats
27W - 33L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
Kentucky9191
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
NaviMrakov
Chernobog
Level 28
God Stats
5W - 7L
1,425 SR
Queue Stats
96W - 128L
1,289 Elo+
Party 2
Fenrir
Fenrir
johndee00
Fenrir
Level 13
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 8L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pifpro
Erlang Shen
18
9 / 6 / 9
12,463
542
13,868
19,074
12,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Scottecs
Tiamat
15
2 / 4 / 7
11,520
501
6,747
11,015
5,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Shtoper
Ah Muzen Cab
17
5 / 3 / 8
11,714
509
12,192
15,829
5,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
ZealotusJr
Scylla
18
5 / 6 / 8
11,914
518
8,709
13,155
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 2 / 9
14,749
641
24,980
19,846
8,472
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 5 / 11
11,064
481
10,183
11,371
4,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
GasGettum
Cerberus
13
0 / 11 / 4
8,723
379
8,649
25,396
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Kentucky9191
Ao Kuang
15
4 / 6 / 6
9,810
427
7,385
18,481
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
NaviMrakov
Chernobog
20
7 / 3 / 3
12,727
553
13,143
18,239
8,020
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
johndee00
Fenrir
18
6 / 8 / 3
11,310
492
7,436
19,885
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
33
Kills
20
21
Deaths
33
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
11
1.7
L
Cerberus
GasGettum
Cerberus
0
11
4
0.18
L
Ao Kuang
Kentucky9191
Ao Kuang
4
6
6
1.17
L
Chernobog
NaviMrakov
Chernobog
7
3
3
2.83
W
Erlang Shen
Pifpro
Erlang Shen
9
6
9
2.25
W
Tiamat
Scottecs
Tiamat
2
4
7
1.38
W
Ah Muzen Cab
Shtoper
Ah Muzen Cab
5
3
8
3
W
Scylla
ZealotusJr
Scylla
5
6
8
1.5
L
Fenrir
johndee00
Fenrir
6
8
3
0.94
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,496
Damage
46,796
78,919
Taken
93,372
35,762
Mitigated
49,507
24,680
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,183
615
0
1,152
11,371
4,320
276
3,037
8,308
59,512
0
L
Cerberus
GasGettum
Cerberus
8,649
690
0
3,455
25,396
18,195
0
4,652
20,502
31,988
0
L
Ao Kuang
Kentucky9191
Ao Kuang
7,385
2,159
0
4,778
18,481
10,278
0
1,389
16,962
43,650
0
L
Chernobog
NaviMrakov
Chernobog
13,143
9,983
0
5,852
18,239
8,020
0
1,183
16,936
0
83,588
W
Erlang Shen
Pifpro
Erlang Shen
13,868
8,800
0
4,462
19,074
12,518
1,626
5,790
12,846
0
75,228
W
Tiamat
Scottecs
Tiamat
6,747
1,020
0
2,483
11,015
5,331
1,815
4,043
6,371
42,137
0
W
Ah Muzen Cab
Shtoper
Ah Muzen Cab
12,192
7,535
0
8,514
15,829
5,335
4,258
5,475
10,046
0
70,871
W
Scylla
ZealotusJr
Scylla
8,709
1,353
0
2,041
13,155
4,106
1,784
4,687
8,042
58,570
0
L
Fenrir
johndee00
Fenrir
7,436
1,533
0
3,037
19,885
8,694
1,726
4,627
15,208
0
59,251
W
24,980
13,401
0
7,180
19,846
8,472
3,340
5,930
13,426
0
110,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,360
Gold Earned
53,634
515
Minions Killed
556
0
Camps Cleared
0
1,994,718
Distance Traveled
1,958,658
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,064
481
122
5
0
407,111
1
L
Cerberus
8,723
379
81
4
0
411,768
0
L
Ao Kuang
9,810
427
66
3
0
373,880
0
L
Chernobog
12,727
553
165
7
0
402,892
2
W
Erlang Shen
12,463
542
87
4
0
471,661
0
W
Tiamat
11,520
501
92
4
0
292,849
6
W
Ah Muzen Cab
11,714
509
85
4
0
389,119
0
W
Scylla
11,914
518
95
4
0
371,521
1
L
Fenrir
11,310
492
122
5
0
363,007
0
W
Set
14,749
641
156
7
0
469,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role