Player Matchup

Bakasura
Bakasura
CØRØNAVIRUS
Bakasura
Level 7
God Stats
1W - 3L
1,556 SR
Queue Stats
302W - 314L
1,608 Elo+
Solo
Sobek
Sobek
Hambooty
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 2
Nemesis
Nemesis
Itachied
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,449 Elo+
Solo
Ymir
Ymir
PressButtonGo
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 21L
1,838 Elo+
Solo
Neith
Neith
nikish200
Neith
Level 3
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 3L
1,375 Elo+
Party 2
Team Averages
Level 5
1,475 SR
1,529 Elo+

VS

Team Averages
Level 16
1,541 SR
1,600 Elo+
Nike
Nike
Diege86
Nike
Level 22
God Stats
15W - 9L
1,640 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 1
Athena
Athena
ImHume
Athena
Level 16
God Stats
11W - 3L
1,278 SR
Queue Stats
343W - 355L
1,583 Elo+
Party 1
Mercury
Mercury
Samoyji001
Mercury
Level 18
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 5L
1,441 Elo+
Solo
Anhur
Anhur
TheTrueMilkMan
Anhur
Level 8
God Stats
7W - 1L
1,803 SR
Queue Stats
19W - 4L
1,834 Elo+
Solo
Nu Wa
Nu Wa
saw4yama
Nu Wa
Level 18
God Stats
3W - 2L
1,491 SR
Queue Stats
39W - 30L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CØRØNAVIRUS
Bakasura
16
9 / 3 / 1
9,878
617
10,046
15,025
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Hambooty
Sobek
11
2 / 2 / 0
7,283
455
1,068
7,878
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Itachied
Nemesis
10
0 / 7 / 1
6,524
408
2,493
10,888
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 4
9,141
571
9,090
12,206
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
nikish200
Neith
10
0 / 7 / 1
6,609
413
3,820
7,123
1,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Diege86
Nike
11
0 / 3 / 7
7,201
450
7,538
13,710
6,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
ImHume
Athena
13
5 / 3 / 11
9,900
619
8,591
13,210
7,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Samoyji001
Mercury
10
0 / 6 / 5
7,040
440
1,466
9,424
2,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 1
12,883
805
8,507
6,743
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
saw4yama
Nu Wa
16
8 / 1 / 3
9,937
621
12,560
5,007
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
14
Kills
22
22
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CØRØNAVIRUS
Bakasura
9
3
1
3.17
W
Nike
Diege86
Nike
0
3
7
1.17
L
Sobek
Hambooty
Sobek
2
2
0
1
W
Athena
ImHume
Athena
5
3
11
3.5
L
Nemesis
Itachied
Nemesis
0
7
1
0.07
L
3
3
4
1.67
W
Mercury
Samoyji001
Mercury
0
6
5
0.42
W
9
1
1
9.5
L
Neith
nikish200
Neith
0
7
1
0.07
W
Nu Wa
saw4yama
Nu Wa
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,517
Damage
38,662
53,120
Taken
48,094
25,440
Mitigated
21,446
10,606
Healing
11,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CØRØNAVIRUS
Bakasura
10,046
6,900
0
3,439
15,025
6,398
0
4,761
9,932
0
69,650
W
Nike
Diege86
Nike
7,538
1,775
0
3,126
13,710
6,912
0
3,821
9,118
0
31,557
L
Sobek
Hambooty
Sobek
1,068
277
0
2,032
7,878
4,464
201
2,840
4,836
16,236
0
W
Athena
ImHume
Athena
8,591
2,327
0
1,205
13,210
7,451
0
3,157
9,326
28,078
0
L
Nemesis
Itachied
Nemesis
2,493
849
0
642
10,888
3,295
0
6,558
3,941
0
21,951
L
9,090
1,868
0
3,848
12,206
9,973
563
4,508
7,556
48,020
0
W
Mercury
Samoyji001
Mercury
1,466
832
0
1,481
9,424
2,354
119
898
8,020
0
23,836
W
8,507
6,009
0
4,788
6,743
2,846
2,808
418
6,325
0
109,857
L
Neith
nikish200
Neith
3,820
1,742
0
645
7,123
1,310
0
1,287
5,704
0
27,947
W
Nu Wa
saw4yama
Nu Wa
12,560
2,389
0
1,251
5,007
1,883
0
1,228
3,669
53,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
46,961
387
Minions Killed
442
0
Camps Cleared
0
1,502,806
Distance Traveled
1,462,106
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,878
617
141
9
0
350,855
1
W
Nike
7,201
450
43
3
0
271,322
0
L
Sobek
7,283
455
30
2
0
308,092
2
W
Athena
9,900
619
44
3
0
301,022
4
L
Nemesis
6,524
408
53
3
0
297,559
1
L
Ymir
9,141
571
95
6
0
264,161
3
W
Mercury
7,040
440
49
3
0
299,870
1
W
Anhur
12,883
805
200
13
0
292,548
3
L
Neith
6,609
413
68
4
0
282,139
0
W
Nu Wa
9,937
621
106
7
0
297,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role