Player Matchup

Camazotz
Camazotz
Black_Potato56
Camazotz
Level 8
God Stats
0W - 1L
1,090 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Ra
Ra
Oskar-Gorecki
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Petroff1994
Neith
Level 29
God Stats
38W - 51L
1,431 SR
Queue Stats
96W - 102L
1,302 Elo+
Solo
Hel
Hel
karkat_0
Hel
Level 26
God Stats
4W - 6L
1,271 SR
Queue Stats
4W - 7L
1,095 Elo+
Solo
Gilgamesh
Gilgamesh
r000rra
Gilgamesh
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,500 Elo+
Solo
Team Averages
Level 14
1,358 SR
1,379 Elo+

VS

Team Averages
Level 18
1,471 SR
1,312 Elo+
Horus
Horus
BadNut1
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,250 Elo+
Solo
Anubis
Anubis
PaPyChouross
Anubis
Level 28
God Stats
11W - 26L
1,274 SR
Queue Stats
47W - 133L
1,180 Elo+
Solo
Cthulhu
Cthulhu
TTZ Demon
Cthulhu
Level 17
God Stats
4W - 2L
1,776 SR
Queue Stats
15W - 18L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
TTZ LegionS
Ratatoskr
Level 25
God Stats
3W - 2L
1,633 SR
Queue Stats
5W - 3L
1,467 Elo+
Party 1
Fenrir
Fenrir
Zwinzii123
Fenrir
Level 10
God Stats
4W - 11L
1,170 SR
Queue Stats
145W - 171L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
6 / 12 / 4
12,038
482
13,762
29,877
15,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 13 / 5
9,101
364
4,401
14,715
4,114
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 9 / 3
13,331
533
27,412
22,432
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 8 / 4
11,967
479
6,014
17,087
9,064
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
r000rra
Gilgamesh
10
2 / 5 / 4
9,245
370
4,997
8,840
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BadNut1
Horus
15
6 / 7 / 14
11,252
450
8,345
22,508
17,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
19
13 / 3 / 5
13,639
546
24,454
16,754
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TTZ Demon
Cthulhu
18
13 / 2 / 7
12,633
505
15,612
16,550
22,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
TTZ LegionS
Ratatoskr
19
12 / 5 / 15
13,034
521
21,962
25,612
23,197
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Zwinzii123
Fenrir
16
2 / 8 / 1
11,130
445
5,503
21,044
12,652
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
23
Kills
46
47
Deaths
25
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
BadNut1
Horus
6
7
14
1.86
L
Camazotz
6
12
4
0.67
L
0
13
5
0.19
W
Anubis
13
3
5
5.17
L
12
9
3
1.5
W
Cthulhu
TTZ Demon
Cthulhu
13
2
7
8.25
W
Ratatoskr
TTZ LegionS
Ratatoskr
12
5
15
3.9
W
Fenrir
Zwinzii123
Fenrir
2
8
1
0.31
L
3
8
4
0.63
L
Gilgamesh
r000rra
Gilgamesh
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
75,876
92,951
Taken
102,468
41,179
Mitigated
86,903
17,739
Healing
22,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BadNut1
Horus
8,345
3,930
2,218
3,905
22,508
17,757
2,665
2,297
20,211
0
29,599
L
Camazotz
13,762
5,258
0
6,954
29,877
15,721
923
14,227
15,470
0
45,022
L
4,401
165
117
59
14,715
4,114
0
6,867
7,788
26,796
0
W
Anubis
24,454
429
0
7,696
16,754
10,622
1,344
1,912
14,842
90,527
0
L
27,412
16,612
0
5,085
22,432
7,468
3,414
8,005
14,305
0
85,770
W
Cthulhu
TTZ Demon
Cthulhu
15,612
2,119
1,144
1,739
16,550
22,675
396
2,216
14,334
44,373
0
W
Ratatoskr
TTZ LegionS
Ratatoskr
21,962
7,113
667
4,246
25,612
23,197
1,303
3,027
22,585
0
79,765
W
Fenrir
Zwinzii123
Fenrir
5,503
1,752
0
1,084
21,044
12,652
2,237
963
20,081
0
71,010
L
6,014
1,661
389
4,846
17,087
9,064
2,209
7,739
9,255
58,692
0
L
Gilgamesh
r000rra
Gilgamesh
4,997
2,148
0
289
8,840
4,812
54
2,773
6,067
0
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
61,688
391
Minions Killed
447
0
Camps Cleared
0
1,580,331
Distance Traveled
2,178,919
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,252
450
55
2
0
465,036
0
L
Camazotz
12,038
482
68
3
0
418,636
1
L
Ra
9,101
364
42
2
0
256,747
0
W
Anubis
13,639
546
138
6
0
363,995
0
L
Neith
13,331
533
114
5
0
343,783
3
W
Cthulhu
12,633
505
40
2
0
493,636
2
W
Ratatoskr
13,034
521
106
4
0
446,782
0
W
Fenrir
11,130
445
108
4
0
409,470
0
L
Hel
11,967
479
113
5
0
346,596
0
L
Gilgamesh
9,245
370
54
2
0
214,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role