Player Matchup

Nemesis
Nemesis
DeltaJar216
Nemesis
Level 22
God Stats
8W - 7L
1,626 SR
Queue Stats
19W - 17L
1,408 Elo+
Party 1
Pele
Pele
KingBane616
Pele
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
23W - 29L
1,408 Elo+
Party 1
Odin
Odin
Ridha88
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo
Tiamat
Tiamat
link453
Tiamat
Level 14
God Stats
6W - 12L
1,068 SR
Queue Stats
25W - 42L
1,223 Elo+
Solo
Athena
Athena
telepathX
Athena
Level 8
God Stats
4W - 11L
1,500 SR
Queue Stats
27W - 40L
1,390 Elo+
Solo
Team Averages
Level 13
1,387 SR
1,426 Elo+

VS

Team Averages
Level 12
1,478 SR
1,465 Elo+
Bellona
Bellona
Bibbyy
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
Griffant
Freya
Level 6
God Stats
6W - 4L
1,500 SR
Queue Stats
49W - 49L
1,313 Elo+
Solo
Scylla
Scylla
Julienichole17
Scylla
Level 15
God Stats
1W - 0L
1,673 SR
Queue Stats
18W - 21L
1,551 Elo+
Solo
Ymir
Ymir
TTV_Bright_Ligh1
Ymir
Level 19
God Stats
12W - 8L
1,239 SR
Queue Stats
27W - 25L
1,477 Elo+
Solo
Hun Batz
Hun Batz
robertheBoSs
Hun Batz
Level 13
God Stats
4W - 2L
1,478 SR
Queue Stats
21W - 15L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeltaJar216
Nemesis
12
2 / 1 / 1
7,548
944
1,295
2,124
654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 4
7,331
916
1,811
4,484
1,529
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
Ridha88
Odin
11
0 / 5 / 1
7,010
876
365
8,375
4,386
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
link453
Tiamat
13
2 / 10 / 2
8,449
1,056
3,164
15,154
8,051
Athena
telepathX
Athena
13
2 / 13 / 3
8,623
1,078
8,708
23,804
22,066
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

424

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibbyy
Bellona
16
5 / 0 / 14
9,669
1,209
5,772
2,429
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Griffant
Freya
14
2 / 2 / 7
8,211
1,026
5,225
4,863
1,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 15
10,425
1,303
11,450
3,450
1,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
5 / 1 / 10
9,345
1,168
8,390
6,656
5,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
robertheBoSs
Hun Batz
15
12 / 3 / 4
10,443
1,305
16,842
7,306
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
6
Kills
30
31
Deaths
6
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bibbyy
Bellona
5
0
14
12
L
Nemesis
DeltaJar216
Nemesis
2
1
1
2.5
W
Freya
Griffant
Freya
2
2
7
2.75
W
6
0
15
13.5
L
0
2
4
1
L
Odin
Ridha88
Odin
0
5
1
0.1
W
5
1
10
10
L
Tiamat
link453
Tiamat
2
10
2
0.3
W
Hun Batz
robertheBoSs
Hun Batz
12
3
4
4.67
L
Athena
telepathX
Athena
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
47,679
53,941
Taken
24,704
36,686
Mitigated
12,315
3,083
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bibbyy
Bellona
5,772
3,292
0
0
2,429
1,339
0
1,522
907
0
18,984
L
Nemesis
DeltaJar216
Nemesis
1,295
586
0
734
2,124
654
0
650
1,474
0
3,828
W
Freya
Griffant
Freya
5,225
2,016
0
1,544
4,863
1,750
0
1,197
3,666
11,124
0
W
11,450
3,753
0
1,242
3,450
1,126
0
1,752
1,698
35,016
0
L
1,811
711
0
218
4,484
1,529
0
3,124
1,360
0
3,017
L
Odin
Ridha88
Odin
365
74
0
0
8,375
4,386
0
2,607
5,768
0
713
W
8,390
2,071
0
0
6,656
5,239
0
4,168
2,488
25,081
0
L
Tiamat
link453
Tiamat
3,164
96
147
1,006
15,154
8,051
0
6,696
8,458
10,789
0
W
Hun Batz
robertheBoSs
Hun Batz
16,842
7,730
0
105
7,306
2,861
0
3,233
2,720
0
33,570
L
Athena
telepathX
Athena
8,708
3,617
453
525
23,804
22,066
0
11,988
11,816
21,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
48,093
40
Minions Killed
190
0
Camps Cleared
9
501,694
Distance Traveled
744,992
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,669
1,209
40
5
0
142,066
0
L
Nemesis
7,548
944
2
0
0
91,867
0
W
Freya
8,211
1,026
18
2
0
150,798
0
W
Scylla
10,425
1,303
55
7
2
155,954
1
L
Pele
7,331
916
2
0
0
120,467
1
L
Odin
7,010
876
1
0
0
67,754
3
W
Ymir
9,345
1,168
44
6
0
159,157
1
L
Tiamat
8,449
1,056
11
1
0
125,137
1
W
Hun Batz
10,443
1,305
33
4
7
137,017
1
L
Athena
8,623
1,078
24
3
0
96,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role