Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
CaZeShAdOw94
Kali
Gold III
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
329W - 331L
1,510 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Cristian_TV96
Hou Yi
Silver I
Level 120
God Stats
10W - 5L
1,310 SR
Queue Stats
311W - 327L
1,172 MMR
Party 2
Achilles
Achilles
Bronze III
Dark_Navas
Achilles
Bronze III
Level 48
God Stats
13W - 15L
1,404 SR
Queue Stats
72W - 93L
1,565 MMR
Party 2
Raijin
Raijin
Gold IV
SaphirKing
Raijin
Gold IV
Level 125
God Stats
7W - 7L
1,508 SR
Queue Stats
400W - 402L
1,449 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,444 SR
1,439 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,541 SR
1,441 MMR
Tsukuyomi
Tsukuyomi
Silver IV
 
Tsukuyomi
Silver IV
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Dagii_bee16
Ra
Gold V
Level 143
God Stats
9W - 12L
1,438 SR
Queue Stats
613W - 625L
1,403 MMR
Solo
Apollo
Apollo
Gold IV
JackForstar
Apollo
Gold IV
Level 108
God Stats
6W - 10L
1,414 SR
Queue Stats
477W - 485L
1,427 MMR
Solo
King Arthur
King Arthur
Gold V
PouyaYousefi
King Arthur
Gold V
Level 80
God Stats
13W - 14L
1,706 SR
Queue Stats
311W - 308L
1,445 MMR
Solo
Ymir
Ymir
Bronze III
judokazgz
Ymir
Bronze III
Level 125
God Stats
3W - 4L
1,648 SR
Queue Stats
3W - 5L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 1 / 1
3,819
764
2,290
4,277
1,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 1
3,277
655
847
3,196
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 3 / 1
2,781
556
597
2,195
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Achilles
Dark_Navas
Achilles
1
0 / 0 / 0
1,017
203
0
0
0
Raijin
SaphirKing
Raijin
4
1 / 2 / 0
3,065
613
841
1,509
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

Bans
AthenaArachneDanzaburouNu WaGilgamesh

VS

Bans
SetScyllaTiamatKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
5
4 / 1 / 2
3,952
790
1,493
3,407
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 1 / 4
3,898
780
2,571
2,085
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
7
0 / 0 / 0
4,159
832
0
1,250
268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
PouyaYousefi
King Arthur
6
0 / 1 / 2
3,512
702
2,080
4,035
1,613
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
5
2 / 0 / 3
3,816
763
1,112
1,977
811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
W
Tsukuyomi
 
Tsukuyomi
4
1
2
5
L
0
2
1
0.25
L
0
3
1
0.17
W
2
1
4
4
L
Achilles
Dark_Navas
Achilles
0
0
0
0
W
Apollo
0
0
0
0
W
King Arthur
PouyaYousefi
King Arthur
0
1
2
1
L
Raijin
SaphirKing
Raijin
1
2
0
0.5
W
Ymir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,575
Damage
7,256
11,177
Taken
12,754
3,421
Mitigated
4,133
2,409
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,290
116
0
1,270
4,277
1,595
0
0
4,277
0
13,962
W
Tsukuyomi
 
Tsukuyomi
1,493
608
0
1,231
3,407
976
0
598
2,809
0
9,306
L
847
406
0
1,091
3,196
804
0
731
2,371
0
8,477
L
597
300
0
48
2,195
664
0
1,959
160
0
3,966
W
2,571
219
308
729
2,085
465
284
181
1,904
15,662
0
L
Achilles
Dark_Navas
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
0
0
0
458
1,250
268
0
0
1,250
0
20,541
W
King Arthur
PouyaYousefi
King Arthur
2,080
222
0
1,105
4,035
1,613
0
0
4,035
0
13,388
L
Raijin
SaphirKing
Raijin
841
108
0
0
1,509
358
0
775
686
7,134
0
W
Ymir
1,112
528
0
1,084
1,977
811
216
62
1,915
6,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,959
Gold Earned
19,337
78
Minions Killed
149
0
Camps Cleared
0
375,229
Distance Traveled
512,236
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,819
764
37
7
0
113,451
0
W
Tsukuyomi
3,952
790
21
4
0
112,416
2
L
Kali
3,277
655
28
6
0
96,293
1
L
Hou Yi
2,781
556
4
1
0
84,403
1
W
Ra
3,898
780
32
6
0
103,877
1
L
Achilles
1,017
203
0
0
0
0
0
W
Apollo
4,159
832
51
10
0
86,716
1
W
King Arthur
3,512
702
31
6
0
100,806
2
L
Raijin
3,065
613
9
2
0
81,082
0
W
Ymir
3,816
763
14
3
0
108,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role