Player Matchup

Izanami
Izanami
CaptainDizzel
Izanami
Level 108
God Stats
47W - 22L
1,668 SR
Queue Stats
236W - 276L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Drachenlord8991
Kukulkan
Level 81
God Stats
30W - 50L
1,445 SR
Queue Stats
97W - 127L
1,456 Elo+
Party 2
Thanatos
Thanatos
Gemogemo
Thanatos
Level 48
God Stats
11W - 21L
1,390 SR
Queue Stats
177W - 209L
1,503 Elo+
Party 2
Bacchus
Bacchus
Jenev
Bacchus
Level 116
God Stats
2W - 6L
1,411 SR
Queue Stats
18W - 24L
1,415 Elo+
Party 3
Ymir
Ymir
Lamiad
Ymir
Level 28
God Stats
4W - 5L
1,445 SR
Queue Stats
24W - 30L
1,428 Elo+
Party 3
Team Averages
Level 76
1,472 SR
1,447 Elo+

VS

Team Averages
Level 60
1,656 SR
1,484 Elo+
Izanami
Izanami
DoomDuff
Izanami
Level 58
God Stats
9W - 4L
1,536 SR
Queue Stats
35W - 38L
1,452 Elo+
Party 1
Khepri
Khepri
Greеd
Khepri
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Pollyka
Hercules
Level 44
God Stats
1W - 0L
1,700 SR
Queue Stats
22W - 19L
1,400 Elo+
Solo
Ra
Ra
barrybucket
Ra
Level 121
God Stats
3W - 4L
1,844 SR
Queue Stats
19W - 23L
1,445 Elo+
Party 1
Susano
Susano
harrybucket
Susano
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 6 / 1
8,744
437
7,176
13,549
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
16
2 / 8 / 1
9,679
484
9,648
13,972
5,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Gemogemo
Thanatos
15
3 / 10 / 1
9,928
496
8,531
19,602
7,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Jenev
Bacchus
12
0 / 8 / 1
7,821
391
3,846
17,421
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Lamiad
Ymir
17
3 / 3 / 1
10,365
518
11,503
15,061
9,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoomDuff
Izanami
20
17 / 0 / 2
13,454
673
25,417
12,076
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Greеd
Khepri
16
4 / 1 / 20
11,171
559
8,306
15,352
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Pollyka
Hercules
18
3 / 1 / 4
10,943
547
9,801
14,285
13,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 2 / 10
11,567
578
12,082
11,099
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
14
3 / 4 / 4
9,288
464
4,482
13,036
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
8
Kills
34
35
Deaths
8
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
1
0.08
W
Izanami
DoomDuff
Izanami
17
0
2
18
L
Kukulkan
2
8
1
0.31
L
Thanatos
Gemogemo
Thanatos
3
10
1
0.35
W
Khepri
Greеd
Khepri
4
1
20
14
L
Bacchus
Jenev
Bacchus
0
8
1
0.06
L
Ymir
Lamiad
Ymir
3
3
1
1.17
W
Hercules
Pollyka
Hercules
3
1
4
5
W
7
2
10
6
W
Susano
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
60,088
79,605
Taken
65,848
38,542
Mitigated
44,486
23,795
Healing
26,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,176
4,596
0
2,239
13,549
4,067
958
1,508
12,041
0
63,319
W
Izanami
DoomDuff
Izanami
25,417
16,917
0
7,164
12,076
5,426
3,246
1,951
10,125
0
124,879
L
Kukulkan
9,648
561
0
2,172
13,972
5,618
690
8,077
5,649
64,060
0
L
Thanatos
Gemogemo
Thanatos
8,531
3,381
0
12,126
19,602
7,300
0
6,437
12,981
0
61,205
W
Khepri
Greеd
Khepri
8,306
1,855
0
5,207
15,352
14,408
0
5,410
9,942
42,152
0
L
Bacchus
Jenev
Bacchus
3,846
278
0
2,115
17,421
12,421
0
2,257
15,135
22,210
0
L
Ymir
Lamiad
Ymir
11,503
2,033
0
5,143
15,061
9,136
560
3,221
11,774
63,014
0
W
Hercules
Pollyka
Hercules
9,801
3,167
0
4,600
14,285
13,202
435
9,015
5,270
10,257
49,737
W
12,082
1,034
691
4,410
11,099
5,803
939
4,468
6,631
80,259
0
W
Susano
4,482
878
0
4,740
13,036
5,647
0
4,153
8,883
0
54,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
56,423
518
Minions Killed
640
0
Camps Cleared
0
1,608,262
Distance Traveled
1,818,946
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,744
437
136
7
0
315,641
4
W
Izanami
13,454
673
211
11
0
352,926
1
L
Kukulkan
9,679
484
122
6
0
310,853
3
L
Thanatos
9,928
496
108
5
0
292,318
1
W
Khepri
11,171
559
48
2
0
388,882
4
L
Bacchus
7,821
391
26
1
0
350,134
12
L
Ymir
10,365
518
126
6
0
339,316
4
W
Hercules
10,943
547
136
7
0
360,296
0
W
Ra
11,567
578
149
7
0
376,168
4
W
Susano
9,288
464
96
5
0
340,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role