Player Matchup

Camazotz
Camazotz
Elriwyn
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Party 1
Yemoja
Yemoja
Erelyas
Yemoja
Level 10
God Stats
21W - 13L
1,690 SR
Queue Stats
152W - 117L
1,459 Elo+
Party 1
Chang'e
Chang'e
Judicas
Chang'e
Level 25
God Stats
26W - 8L
1,500 SR
Queue Stats
98W - 66L
1,443 Elo+
Party 1
Rama
Rama
Pouloss
Rama
Level 6
God Stats
4W - 5L
1,460 SR
Queue Stats
75W - 62L
1,376 Elo+
Party 1
Mulan
Mulan
WilliamTheFly
Mulan
Level 7
God Stats
23W - 16L
1,500 SR
Queue Stats
32W - 24L
1,491 Elo+
Party 1
Team Averages
Level 13
1,530 SR
1,454 Elo+

VS

Team Averages
Level 20
1,428 SR
1,338 Elo+
Medusa
Medusa
Adang
Medusa
Level 22
God Stats
6W - 8L
1,420 SR
Queue Stats
142W - 138L
1,365 Elo+
Solo
Skadi
Skadi
Gabzzxx
Skadi
Level 17
God Stats
5W - 3L
1,581 SR
Queue Stats
45W - 42L
1,335 Elo+
Party 2
Ravana
Ravana
Homka312
Ravana
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 17L
1,249 Elo+
Party 2
Gilgamesh
Gilgamesh
Jodiexx
Gilgamesh
Level 19
God Stats
2W - 4L
1,564 SR
Queue Stats
46W - 52L
1,330 Elo+
Party 2
Fafnir
Fafnir
VrgniDida
Fafnir
Level 26
God Stats
0W - 2L
1,278 SR
Queue Stats
74W - 75L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Elriwyn
Camazotz
16
5 / 4 / 9
10,314
516
10,872
24,958
9,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Erelyas
Yemoja
16
3 / 0 / 18
11,264
563
9,708
10,743
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Judicas
Chang'e
17
8 / 1 / 9
11,286
564
15,815
16,335
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Pouloss
Rama
18
11 / 1 / 9
12,246
612
11,581
12,248
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 0 / 6
11,473
574
10,307
8,991
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adang
Medusa
14
2 / 8 / 1
8,390
420
12,507
15,590
5,935
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Gabzzxx
Skadi
12
1 / 9 / 1
7,840
392
10,959
14,876
5,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
Homka312
Ravana
13
1 / 7 / 0
8,088
404
2,534
14,821
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
Jodiexx
Gilgamesh
12
1 / 9 / 0
8,249
412
6,991
16,678
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
VrgniDida
Fafnir
12
1 / 4 / 3
8,517
426
5,527
14,439
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
37
Kills
6
6
Deaths
37
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Adang
Medusa
2
8
1
0.31
W
Camazotz
Elriwyn
Camazotz
5
4
9
2.38
W
Yemoja
Erelyas
Yemoja
3
0
18
12
L
Skadi
Gabzzxx
Skadi
1
9
1
0.17
L
Ravana
Homka312
Ravana
1
7
0
0.14
L
Gilgamesh
Jodiexx
Gilgamesh
1
9
0
0.11
W
Chang'e
Judicas
Chang'e
8
1
9
12.5
W
Rama
Pouloss
Rama
11
1
9
15.5
L
Fafnir
VrgniDida
Fafnir
1
4
3
0.63
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,283
Damage
38,518
73,275
Taken
76,404
39,159
Mitigated
37,028
45,800
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Adang
Medusa
12,507
5,497
0
2,694
15,590
5,935
572
4,706
10,752
0
61,770
W
Camazotz
Elriwyn
Camazotz
10,872
3,473
0
14,332
24,958
9,549
1,249
1,392
23,566
0
71,236
W
Yemoja
Erelyas
Yemoja
9,708
1,826
6,335
3,135
10,743
9,119
553
2,288
8,455
25,424
0
L
Skadi
Gabzzxx
Skadi
10,959
4,946
0
1,314
14,876
5,273
1,212
7,186
7,302
0
42,508
L
Ravana
Homka312
Ravana
2,534
980
0
4,337
14,821
5,581
0
2,214
12,467
0
45,156
L
Gilgamesh
Jodiexx
Gilgamesh
6,991
1,860
0
277
16,678
6,599
188
4,442
11,864
0
32,429
W
Chang'e
Judicas
Chang'e
15,815
1,513
4,047
8,434
16,335
6,215
1,584
481
15,854
66,703
0
W
Rama
Pouloss
Rama
11,581
9,983
0
5,414
12,248
4,873
6,353
1,046
11,202
0
80,350
L
Fafnir
VrgniDida
Fafnir
5,527
2,168
0
2,725
14,439
13,640
0
6,285
8,024
17,683
0
W
10,307
1,328
0
4,103
8,991
9,403
289
320
8,671
0
52,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
41,084
512
Minions Killed
343
0
Camps Cleared
0
1,803,818
Distance Traveled
1,589,159
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,390
420
104
5
0
294,342
5
W
Camazotz
10,314
516
105
5
0
368,004
3
W
Yemoja
11,264
563
38
2
0
366,619
2
L
Skadi
7,840
392
62
3
0
322,294
3
L
Ravana
8,088
404
90
5
0
342,594
0
L
Gilgamesh
8,249
412
56
3
0
309,732
0
W
Chang'e
11,286
564
125
6
0
378,997
1
W
Rama
12,246
612
146
7
0
350,612
0
L
Fafnir
8,517
426
31
2
0
320,197
5
W
Mulan
11,473
574
98
5
0
339,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role