Player Matchup

Neith
Neith
Leeroy_Jenkin_90
Neith
Level 28
God Stats
13W - 9L
1,477 SR
Queue Stats
28W - 34L
1,373 Elo+
Solo
Ares
Ares
PhenixPt
Ares
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 150L
1,388 Elo+
Solo
Ra
Ra
Vlademir30
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Izanami
Izanami
aziz_ov25
Izanami
Level 29
God Stats
6W - 5L
1,397 SR
Queue Stats
6W - 7L
1,291 Elo+
Solo
Fenrir
Fenrir
wooper_dooper69
Fenrir
Level 28
God Stats
7W - 6L
1,540 SR
Queue Stats
27W - 28L
1,365 Elo+
Solo
Team Averages
Level 23
1,483 SR
1,383 Elo+

VS

Team Averages
Level 21
1,421 SR
1,188 Elo+
Neith
Neith
Jayclock
Neith
Level 28
God Stats
1W - 3L
1,322 SR
Queue Stats
13W - 17L
914 Elo+
Solo
Pele
Pele
Nickfury54
Pele
Level 23
God Stats
1W - 2L
1,543 SR
Queue Stats
18W - 19L
1,365 Elo+
Solo
Thor
Thor
Okskoks21
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,233 Elo+
Solo
Anubis
Anubis
darkspas37
Anubis
Level 25
God Stats
17W - 13L
1,239 SR
Queue Stats
164W - 183L
1,353 Elo+
Solo
Artemis
Artemis
felice-tarlo584
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 0 / 3
11,333
630
22,675
10,513
6,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
5 / 5 / 13
10,536
585
8,235
20,226
18,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 9 / 4
9,140
508
7,753
11,072
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
aziz_ov25
Izanami
18
4 / 1 / 3
11,039
613
8,508
8,278
2,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 2
9,639
536
4,605
9,402
4,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jayclock
Neith
12
1 / 8 / 3
7,100
394
7,536
13,305
3,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 11 / 2
7,270
404
5,223
14,683
6,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
12
0 / 4 / 3
6,803
378
4,285
10,629
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
darkspas37
Anubis
14
7 / 5 / 2
8,750
486
10,081
11,450
6,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
4 / 8 / 4
8,021
446
8,436
11,244
3,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
36
Kills
15
16
Deaths
36
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Jayclock
Neith
1
8
3
0.31
W
18
0
3
19.5
L
3
11
2
0.36
L
Thor
0
4
3
0.38
W
Ares
5
5
13
2.3
W
4
9
4
0.67
W
Izanami
aziz_ov25
Izanami
4
1
3
5.5
L
Anubis
darkspas37
Anubis
7
5
2
1.6
L
4
8
4
0.75
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,776
Damage
35,561
59,491
Taken
61,311
36,315
Mitigated
24,111
18,567
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Jayclock
Neith
7,536
3,112
0
1,850
13,305
3,333
936
2,979
9,666
0
32,595
W
22,675
9,813
561
5,886
10,513
6,858
3,737
1,721
8,792
0
71,430
L
5,223
934
0
394
14,683
6,740
0
3,964
10,315
0
25,960
L
Thor
4,285
1,491
0
380
10,629
3,331
0
1,941
8,510
0
21,495
W
Ares
8,235
1,258
0
5,316
20,226
18,320
787
2,134
18,092
26,502
0
W
7,753
1,614
736
1,250
11,072
3,376
1,080
4,441
6,631
37,506
0
W
Izanami
aziz_ov25
Izanami
8,508
7,397
0
2,787
8,278
2,821
4,760
475
7,803
0
73,152
L
Anubis
darkspas37
Anubis
10,081
579
0
2,877
11,450
6,928
384
3,624
7,372
46,724
0
L
8,436
5,006
0
0
11,244
3,779
306
2,897
7,930
0
24,125
W
4,605
974
0
2,031
9,402
4,940
673
1,310
8,092
0
47,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
37,944
425
Minions Killed
253
0
Camps Cleared
0
1,493,248
Distance Traveled
1,390,098
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,100
394
51
3
0
287,852
0
W
Neith
11,333
630
112
6
0
294,205
5
L
Pele
7,270
404
43
2
0
306,339
2
L
Thor
6,803
378
36
2
0
279,105
0
W
Ares
10,536
585
30
2
0
316,133
2
W
Ra
9,140
508
70
4
0
241,015
1
W
Izanami
11,039
613
145
8
0
301,721
4
L
Anubis
8,750
486
92
5
0
283,524
5
L
Artemis
8,021
446
31
2
0
233,278
0
W
Fenrir
9,639
536
68
4
0
340,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role