Player Matchup

Ares
Ares
Ninja13310
Ares
Level 27
God Stats
1W - 3L
1,510 SR
Queue Stats
97W - 88L
1,538 Elo+
Solo
Izanami
Izanami
SaftigerAusfluss
Izanami
Level 15
God Stats
1W - 2L
1,540 SR
Queue Stats
40W - 24L
1,643 Elo+
Solo
Apollo
Apollo
Thomarc741
Apollo
Level 8
God Stats
5W - 5L
1,571 SR
Queue Stats
6W - 5L
1,556 Elo+
Solo
Poseidon
Poseidon
sargentoperejil9
Poseidon
Level 18
God Stats
1W - 3L
1,463 SR
Queue Stats
45W - 36L
1,579 Elo+
Solo
Kukulkan
Kukulkan
xO1994
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,526 Elo+

VS

Team Averages
Level 18
1,619 SR
1,561 Elo+
Ymir
Ymir
AAC-Play
Ymir
Level 24
God Stats
4W - 3L
1,456 SR
Queue Stats
88W - 88L
1,501 Elo+
Party 1
King Arthur
King Arthur
CALLUM-B-X
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,416 Elo+
Solo
Set
Set
JobbyDog
Set
Level 9
God Stats
9W - 4L
1,885 SR
Queue Stats
19W - 11L
1,688 Elo+
Solo
Zhong Kui
Zhong Kui
VFaker23
Zhong Kui
Level 27
God Stats
9W - 2L
1,777 SR
Queue Stats
173W - 74L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
rostwar
Gilgamesh
Level 24
God Stats
10W - 8L
1,475 SR
Queue Stats
85W - 85L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,224
522
4,183
7,128
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
6,407
641
3,325
5,335
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Thomarc741
Apollo
7
1 / 4 / 1
4,827
483
2,311
6,785
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 2
5,879
588
4,206
4,836
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
xO1994
Kukulkan
5
0 / 3 / 0
4,041
404
1,444
3,127
802
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 6
5,374
537
2,396
4,807
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
CALLUM-B-X
King Arthur
10
2 / 2 / 0
5,628
563
3,032
6,307
2,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 0
5,716
572
3,811
6,003
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
VFaker23
Zhong Kui
10
2 / 2 / 2
5,824
582
3,662
4,003
2,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
rostwar
Gilgamesh
8
4 / 2 / 3
5,426
543
5,734
6,595
1,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
12
12
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
6
4
W
King Arthur
CALLUM-B-X
King Arthur
2
2
0
1
W
3
1
0
3
L
1
3
2
0.67
L
3
0
1
3.5
L
Apollo
Thomarc741
Apollo
1
4
1
0.38
W
Zhong Kui
VFaker23
Zhong Kui
2
2
2
1.5
W
Gilgamesh
rostwar
Gilgamesh
4
2
3
2.75
L
3
2
2
2
L
Kukulkan
xO1994
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
18,635
27,211
Taken
27,715
10,379
Mitigated
11,310
6,431
Healing
6,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,396
555
429
380
4,807
2,064
0
2,728
2,079
9,073
0
W
King Arthur
CALLUM-B-X
King Arthur
3,032
290
0
1,627
6,307
2,705
442
1,211
5,096
0
23,112
W
3,811
1,582
0
515
6,003
1,984
0
1,787
4,216
0
35,121
L
4,183
242
258
2,284
7,128
4,774
0
1,586
5,542
8,912
0
L
3,325
2,255
0
2,138
5,335
1,510
1,914
845
4,490
0
38,828
L
Apollo
Thomarc741
Apollo
2,311
1,135
0
1,001
6,785
2,182
0
866
5,919
0
20,648
W
Zhong Kui
VFaker23
Zhong Kui
3,662
642
0
1,351
4,003
2,606
122
1,350
2,653
28,427
0
W
Gilgamesh
rostwar
Gilgamesh
5,734
1,656
0
2,118
6,595
1,951
0
2,757
3,838
0
18,284
L
4,206
362
0
750
4,836
1,111
0
2,761
2,075
29,939
0
L
Kukulkan
xO1994
Kukulkan
1,444
647
0
0
3,127
802
0
0
3,127
7,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
27,968
212
Minions Killed
210
0
Camps Cleared
0
795,847
Distance Traveled
979,616
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,374
537
7
1
0
184,750
0
W
King Arthur
5,628
563
48
5
0
184,833
4
W
Set
5,716
572
75
8
0
219,777
2
L
Ares
5,224
522
12
1
0
185,938
4
L
Izanami
6,407
641
90
9
0
163,506
5
L
Apollo
4,827
483
40
4
0
160,474
0
W
Zhong Kui
5,824
582
56
6
0
185,583
3
W
Gilgamesh
5,426
543
24
2
0
204,673
0
L
Poseidon
5,879
588
55
6
0
176,410
0
L
Kukulkan
4,041
404
15
2
0
109,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role