Player Matchup

He Bo
He Bo
Fabulaman
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,343 Elo+
Party 2
Ymir
Ymir
detexer1
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,108 Elo+
Solo
Set
Set
guyf23
Set
Level 25
God Stats
2W - 4L
1,381 SR
Queue Stats
24W - 34L
1,195 Elo+
Party 3
Neith
Neith
jamatoKUN
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,343 Elo+
Party 2
Cerberus
Cerberus
thebetterjesus
Cerberus
Level 28
God Stats
41W - 36L
1,440 SR
Queue Stats
45W - 48L
1,369 Elo+
Party 3
Team Averages
Level 24
1,464 SR
1,272 Elo+

VS

Team Averages
Level 12
1,437 SR
1,357 Elo+
Heimdallr
Heimdallr
Chaxxy
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,326 Elo+
Solo
Nox
Nox
DarkCloud54
Nox
Level 28
God Stats
6W - 4L
1,673 SR
Queue Stats
87W - 91L
1,415 Elo+
Solo
Aphrodite
Aphrodite
Messmakr
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Tydrera
Amaterasu
Level 6
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Olorun
Olorun
ZioXeno
Olorun
Level 18
God Stats
7W - 10L
1,283 SR
Queue Stats
36W - 56L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fabulaman
He Bo
19
10 / 3 / 24
13,641
1,240
18,816
11,174
4,829
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
19
5 / 4 / 24
12,581
1,144
11,150
13,759
15,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
guyf23
Set
18
14 / 5 / 11
12,935
1,176
21,288
18,287
13,119
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
jamatoKUN
Neith
18
6 / 1 / 20
12,493
1,136
14,192
8,173
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
20
8 / 2 / 22
14,139
1,285
20,722
22,852
27,715
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaxxy
Heimdallr
17
1 / 8 / 11
10,870
988
15,027
20,127
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 4 / 6
11,451
1,041
6,100
10,694
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Messmakr
Aphrodite
18
1 / 9 / 11
11,137
1,012
11,154
17,115
8,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amaterasu
Tydrera
Amaterasu
18
5 / 13 / 10
12,368
1,124
20,286
27,054
17,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
ZioXeno
Olorun
17
4 / 9 / 6
11,292
1,027
16,436
18,708
8,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
59
43
Kills
15
15
Deaths
43
101
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Chaxxy
Heimdallr
1
8
11
0.81
L
4
4
6
1.75
W
He Bo
Fabulaman
He Bo
10
3
24
7.33
L
Aphrodite
Messmakr
Aphrodite
1
9
11
0.72
L
Amaterasu
Tydrera
Amaterasu
5
13
10
0.77
L
Olorun
ZioXeno
Olorun
4
9
6
0.78
W
Ymir
5
4
24
4.25
W
Set
guyf23
Set
14
5
11
3.9
W
Neith
jamatoKUN
Neith
6
1
20
16
W
Cerberus
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,168
Damage
69,003
74,245
Taken
93,698
64,798
Mitigated
44,695
9,188
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Chaxxy
Heimdallr
15,027
6,039
0
1,159
20,127
6,545
0
12,307
7,820
0
31,510
L
6,100
520
0
385
10,694
3,816
0
3,785
6,690
29,033
0
W
He Bo
Fabulaman
He Bo
18,816
1,749
0
0
11,174
4,829
0
4,836
6,338
34,564
0
L
Aphrodite
Messmakr
Aphrodite
11,154
2,509
2,874
4,227
17,115
8,752
0
10,274
6,672
18,123
0
L
Amaterasu
Tydrera
Amaterasu
20,286
11,120
0
2,827
27,054
17,175
0
13,280
13,774
0
26,300
L
Olorun
ZioXeno
Olorun
16,436
8,247
2,389
2,453
18,708
8,407
0
10,654
8,054
34,519
1,991
W
Ymir
11,150
2,124
0
0
13,759
15,140
0
7,379
6,380
19,211
0
W
Set
guyf23
Set
21,288
11,573
0
2,433
18,287
13,119
0
7,900
10,387
0
34,917
W
Neith
jamatoKUN
Neith
14,192
5,444
0
2,816
8,173
3,995
0
798
7,375
0
29,917
W
Cerberus
20,722
1,980
0
3,939
22,852
27,715
0
11,940
10,912
57,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,789
Gold Earned
57,118
238
Minions Killed
171
6
Camps Cleared
3
1,021,194
Distance Traveled
1,005,557
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,870
988
45
4
0
205,896
0
L
Nox
11,451
1,041
49
4
0
212,050
0
W
He Bo
13,641
1,240
46
4
0
178,079
3
L
Aphrodite
11,137
1,012
18
2
2
206,428
1
L
Amaterasu
12,368
1,124
13
1
0
214,072
0
L
Olorun
11,292
1,027
46
4
1
167,111
1
W
Ymir
12,581
1,144
20
2
0
178,637
2
W
Set
12,935
1,176
20
2
4
182,775
0
W
Neith
12,493
1,136
29
3
2
190,025
0
W
Cerberus
14,139
1,285
123
11
0
291,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role