Player Matchup

Hera
Hera
Astą
Hera
Level 156
God Stats
1W - 1L
1,463 SR
Queue Stats
50W - 30L
1,663 Elo+
Party 1
Yemoja
Yemoja
LYONDDOCTA
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,497 Elo+
Party 1
Neith
Neith
MadamPIague
Neith
Level 145
God Stats
4W - 5L
1,439 SR
Queue Stats
191W - 206L
1,512 Elo+
Party 1
Pele
Pele
Pred v
Pele
Level 146
God Stats
5W - 6L
1,808 SR
Queue Stats
459W - 359L
1,445 Elo+
Party 1
Mulan
Mulan
TideBabyWipes
Mulan
Level 159
God Stats
4W - 4L
1,619 SR
Queue Stats
158W - 144L
1,602 Elo+
Party 1
Team Averages
Level 127
1,566 SR
1,544 Elo+

VS

Team Averages
Level 96
1,650 SR
1,677 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
BananaGrevious
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
duoduoleo
Chiron
Level 127
God Stats
14W - 2L
1,540 SR
Queue Stats
348W - 105L
1,805 Elo+
Party 2
Fenrir
Fenrir
yueqing123
Fenrir
Level 151
God Stats
24W - 6L
1,830 SR
Queue Stats
234W - 72L
1,840 Elo+
Party 2
Ullr
Ullr
广州老司机
Ullr
Level 25
God Stats
14W - 6L
1,878 SR
Queue Stats
231W - 71L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Astą
Hera
11
3 / 4 / 0
6,683
514
5,037
7,602
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
LYONDDOCTA
Yemoja
9
0 / 2 / 0
5,761
443
1,636
8,108
3,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 6 / 0
5,566
428
2,970
7,873
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
Pred v
Pele
11
0 / 0 / 2
6,419
494
4,116
7,338
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 0
6,191
476
2,249
9,323
4,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 3
7,657
589
5,121
6,870
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 0 / 7
6,971
536
3,261
6,907
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
duoduoleo
Chiron
14
6 / 0 / 1
7,913
609
9,417
5,994
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yueqing123
Fenrir
14
4 / 1 / 5
8,131
625
5,656
8,294
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
4 / 0 / 0
8,434
649
4,250
4,436
1,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
3
1.75
L
Hera
Astą
Hera
3
4
0
0.75
W
0
0
7
3.5
L
Yemoja
LYONDDOCTA
Yemoja
0
2
0
0
L
0
6
0
0
L
Pele
Pred v
Pele
0
0
2
1
L
0
4
0
0
W
Chiron
duoduoleo
Chiron
6
0
1
6.5
W
Fenrir
yueqing123
Fenrir
4
1
5
6.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,008
Damage
27,705
40,244
Taken
32,501
14,735
Mitigated
13,447
9,351
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,121
2,105
0
2,175
6,870
2,200
182
3,522
3,348
47,163
0
L
Hera
Astą
Hera
5,037
748
0
1,374
7,602
2,842
0
4,024
3,578
40,869
0
W
3,261
432
0
2,036
6,907
3,981
189
1,194
5,713
23,543
0
L
Yemoja
LYONDDOCTA
Yemoja
1,636
492
659
726
8,108
3,468
0
2,210
5,898
8,059
0
L
2,970
980
0
1,301
7,873
1,834
0
561
7,312
0
37,999
L
Pele
Pred v
Pele
4,116
961
0
3,712
7,338
2,320
0
1,587
5,751
0
45,174
L
2,249
98
0
1,579
9,323
4,271
0
0
9,323
0
37,463
W
Chiron
duoduoleo
Chiron
9,417
5,787
1,094
4,949
5,994
1,941
973
1,001
4,993
0
60,300
W
Fenrir
yueqing123
Fenrir
5,656
1,169
0
3,844
8,294
3,971
0
956
7,338
0
51,153
W
4,250
1,546
0
1,560
4,436
1,354
0
0
4,436
0
49,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,620
Gold Earned
39,106
372
Minions Killed
461
0
Camps Cleared
0
1,144,626
Distance Traveled
1,195,077
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,657
589
107
8
0
239,904
4
L
Hera
6,683
514
92
7
0
236,254
3
W
Ymir
6,971
536
48
4
0
216,857
3
L
Yemoja
5,761
443
21
2
0
197,194
0
L
Neith
5,566
428
85
7
0
199,566
0
L
Pele
6,419
494
92
7
0
283,324
1
L
Mulan
6,191
476
82
6
0
228,288
1
W
Chiron
7,913
609
114
9
0
221,602
7
W
Fenrir
8,131
625
94
7
0
274,062
0
W
Ullr
8,434
649
98
8
0
242,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role