Player Matchup

Odin
Odin
CustosDeInferno
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Galenius15
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Ghost5SVK
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Kurroy
Bellona
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 75L
1,500 Elo+
Party 1
Artemis
Artemis
XRedmouse1917
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 13
1,462 SR
1,280 Elo+
Hera
Hera
Azrael02
Hera
Level 9
God Stats
4W - 4L
1,500 SR
Queue Stats
100W - 111L
1,139 Elo+
Solo
Aphrodite
Aphrodite
Ksuchan229
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,228 Elo+
Solo
Bacchus
Bacchus
ShakurHD
Bacchus
Level 29
God Stats
1W - 1L
1,312 SR
Queue Stats
79W - 81L
1,495 Elo+
Solo
Set
Set
adyadrian111
Set
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,038 Elo+
Solo
Thor
Thor
Максос58
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
6,082
553
2,369
6,418
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Galenius15
Kukulkan
5
0 / 1 / 0
4,185
380
1,059
1,343
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
9
2 / 3 / 0
5,214
474
2,327
4,757
4,087
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Kurroy
Bellona
10
5 / 5 / 2
6,326
575
5,241
8,616
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
8
0 / 7 / 5
5,127
466
4,271
6,771
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 1 / 5
6,394
581
5,001
4,330
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ksuchan229
Aphrodite
8
2 / 4 / 3
5,509
501
1,330
3,923
2,316
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ShakurHD
Bacchus
11
8 / 1 / 2
7,043
640
3,490
5,614
3,941
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 5
6,657
605
3,303
5,836
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 5 / 1
6,466
588
2,354
6,419
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
19
22
Deaths
14
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hera
2
1
5
4.5
L
3
6
2
0.67
L
Kukulkan
Galenius15
Kukulkan
0
1
0
0
L
Ares
2
3
0
0.67
W
Aphrodite
Ksuchan229
Aphrodite
2
4
3
0.88
L
Bellona
Kurroy
Bellona
5
5
2
1.2
W
Bacchus
ShakurHD
Bacchus
8
1
2
9
L
Artemis
0
7
5
0.36
W
2
3
5
1.5
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
15,478
27,905
Taken
26,122
14,885
Mitigated
11,765
643
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
5,001
1,790
84
636
4,330
1,182
938
643
3,509
26,069
0
L
2,369
1,240
0
201
6,418
3,691
0
1,103
5,275
0
15,980
L
Kukulkan
Galenius15
Kukulkan
1,059
267
0
0
1,343
355
0
701
560
3,661
0
L
Ares
2,327
461
0
0
4,757
4,087
366
706
4,051
14,735
0
W
Aphrodite
Ksuchan229
Aphrodite
1,330
799
48
688
3,923
2,316
694
162
3,655
4,503
0
L
Bellona
Kurroy
Bellona
5,241
1,967
0
442
8,616
4,822
0
3,734
4,698
0
28,177
W
Bacchus
ShakurHD
Bacchus
3,490
806
0
1,048
5,614
3,941
0
650
4,937
19,005
0
L
Artemis
4,271
2,669
0
0
6,771
1,930
580
3,235
3,500
0
20,915
W
3,303
1,816
0
376
5,836
2,322
1,480
1,677
4,069
0
28,213
W
2,354
689
0
826
6,419
2,004
2,562
0
6,359
0
18,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,069
147
Minions Killed
185
0
Camps Cleared
0
896,081
Distance Traveled
871,141
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,394
581
55
5
0
167,349
0
L
Odin
6,082
553
35
3
0
204,506
1
L
Kukulkan
4,185
380
6
1
0
74,556
2
L
Ares
5,214
474
22
2
0
198,617
0
W
Aphrodite
5,509
501
9
1
0
141,105
1
L
Bellona
6,326
575
51
5
0
221,342
1
W
Bacchus
7,043
640
32
3
0
184,749
0
L
Artemis
5,127
466
33
3
0
197,060
4
W
Set
6,657
605
56
5
0
215,551
1
W
Thor
6,466
588
33
3
0
162,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role