Player Matchup

Gilgamesh
Gilgamesh
AworaW
Gilgamesh
Level 25
God Stats
2W - 0L
1,848 SR
Queue Stats
22W - 4L
1,906 Elo+
Party 1
Chronos
Chronos
Fr0stF4ngs
Chronos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,763 Elo+
Party 1
Cabrakan
Cabrakan
SpitefulGremlin
Cabrakan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Yuqiii
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,763 Elo+
Party 1
Rama
Rama
ZeelOwO
Rama
Level 8
God Stats
1W - 0L
1,720 SR
Queue Stats
15W - 1L
2,030 Elo+
Party 1
Team Averages
Level 13
1,614 SR
1,792 Elo+

VS

Team Averages
Level 14
1,574 SR
1,680 Elo+
Ah Puch
Ah Puch
Aloha1996
Ah Puch
Level 26
God Stats
1W - 2L
1,736 SR
Queue Stats
35W - 18L
1,770 Elo+
Solo
Hercules
Hercules
BonnyBones
Hercules
Level 2
God Stats
2W - 5L
1,708 SR
Queue Stats
23W - 25L
1,723 Elo+
Solo
Thor
Thor
Lillmajsan
Thor
Level 15
God Stats
1W - 3L
1,519 SR
Queue Stats
20W - 26L
1,504 Elo+
Solo
Sobek
Sobek
TheGladiator666
Sobek
Level 23
God Stats
1W - 2L
1,668 SR
Queue Stats
27W - 31L
1,575 Elo+
Solo
Hou Yi
Hou Yi
安徽Uzi
Hou Yi
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
3W - 8L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AworaW
Gilgamesh
15
5 / 1 / 3
8,488
653
11,265
10,077
6,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
Fr0stF4ngs
Chronos
14
5 / 0 / 5
7,861
605
7,015
5,758
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
14
4 / 0 / 4
7,787
599
6,789
6,014
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Yuqiii
Ganesha
10
0 / 2 / 4
6,687
514
3,574
5,344
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
ZeelOwO
Rama
12
4 / 1 / 1
7,647
588
6,031
4,003
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aloha1996
Ah Puch
12
0 / 4 / 0
6,893
530
4,024
8,557
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BonnyBones
Hercules
10
1 / 5 / 0
6,296
484
5,770
13,425
8,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 0
5,737
441
2,072
9,217
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 3
5,499
423
2,369
9,775
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
安徽Uzi
Hou Yi
10
3 / 1 / 0
6,277
483
3,506
5,489
1,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aloha1996
Ah Puch
0
4
0
0
W
Gilgamesh
AworaW
Gilgamesh
5
1
3
6.5
L
Hercules
BonnyBones
Hercules
1
5
0
0.2
W
Chronos
Fr0stF4ngs
Chronos
5
0
5
7.5
L
0
4
0
0
W
Cabrakan
4
0
4
6
L
0
4
3
0.38
W
Ganesha
Yuqiii
Ganesha
0
2
4
1
W
Rama
ZeelOwO
Rama
4
1
1
4.5
L
Hou Yi
安徽Uzi
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
17,741
31,196
Taken
46,463
15,496
Mitigated
20,316
11,973
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aloha1996
Ah Puch
4,024
78
0
3,081
8,557
2,610
0
6,110
2,447
52,602
0
W
Gilgamesh
AworaW
Gilgamesh
11,265
3,868
0
2,925
10,077
6,757
0
307
9,770
0
54,035
L
Hercules
BonnyBones
Hercules
5,770
2,046
0
4,033
13,425
8,023
0
1,379
12,046
0
32,769
W
Chronos
Fr0stF4ngs
Chronos
7,015
2,469
0
2,223
5,758
2,005
2,628
2,450
3,308
45,089
0
L
2,072
498
0
2,737
9,217
3,090
0
4,093
5,124
0
32,047
W
Cabrakan
6,789
1,290
0
3,023
6,014
3,551
0
1,488
4,526
43,180
0
L
2,369
328
0
2,318
9,775
5,261
261
3,606
6,169
13,746
0
W
Ganesha
Yuqiii
Ganesha
3,574
745
0
2,238
5,344
2,108
864
1,050
4,294
20,630
0
W
Rama
ZeelOwO
Rama
6,031
4,699
0
1,564
4,003
1,075
1,454
1,098
2,905
0
43,206
L
Hou Yi
安徽Uzi
Hou Yi
3,506
2,097
0
771
5,489
1,332
0
2,190
3,299
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
30,702
421
Minions Killed
338
0
Camps Cleared
0
1,280,574
Distance Traveled
1,159,350
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,893
530
110
8
0
225,274
4
W
Gilgamesh
8,488
653
107
8
0
290,171
2
L
Hercules
6,296
484
75
6
0
232,085
3
W
Chronos
7,861
605
100
8
0
235,582
3
L
Thor
5,737
441
75
6
0
234,155
2
W
Cabrakan
7,787
599
90
7
0
266,351
5
L
Sobek
5,499
423
13
1
0
240,774
7
W
Ganesha
6,687
514
5
0
0
244,273
0
W
Rama
7,647
588
119
9
0
244,197
3
L
Hou Yi
6,277
483
65
5
0
227,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role