Player Matchup

Zhong Kui
Zhong Kui
CLeeman--
Zhong Kui
Level 80
God Stats
14W - 14L
1,531 SR
Queue Stats
255W - 261L
1,542 Elo+
Party 1
Hera
Hera
Kikiriki de Esp
Hera
Level 126
God Stats
12W - 11L
1,386 SR
Queue Stats
1,342W - 1,350L
1,462 Elo+
Solo
Cernunnos
Cernunnos
RageltKy
Cernunnos
Level 44
God Stats
12W - 18L
1,496 SR
Queue Stats
23W - 35L
1,442 Elo+
Solo
Anhur
Anhur
Xxnath2000xX
Anhur
Level 93
God Stats
5W - 4L
1,707 SR
Queue Stats
95W - 102L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
fitzi9876
Kuzenbo
Level 102
God Stats
1W - 2L
1,292 SR
Queue Stats
364W - 376L
1,503 Elo+
Party 1
Team Averages
Level 89
1,482 SR
1,488 Elo+

VS

Team Averages
Level 103
1,499 SR
1,472 Elo+
Vulcan
Vulcan
AnArchy Dv8
Vulcan
Level 123
God Stats
10W - 15L
1,350 SR
Queue Stats
145W - 176L
1,371 Elo+
Solo
Anubis
Anubis
Blauerdrache797
Anubis
Level 99
God Stats
51W - 38L
1,584 SR
Queue Stats
646W - 674L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
MrBlack1st
Gilgamesh
Level 107
God Stats
10W - 9L
1,550 SR
Queue Stats
71W - 72L
1,518 Elo+
Party 2
Tiamat
Tiamat
MrGreen1st
Tiamat
Level 100
God Stats
10W - 9L
1,512 SR
Queue Stats
24W - 29L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
edufer2001
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CLeeman--
Zhong Kui
16
7 / 9 / 6
11,497
1,150
16,733
19,272
10,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 6
10,468
1,047
6,270
8,840
2,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RageltKy
Cernunnos
15
1 / 4 / 4
9,346
935
6,214
12,147
4,404
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 9 / 7
11,215
1,122
12,775
18,038
5,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
fitzi9876
Kuzenbo
16
3 / 10 / 7
10,217
1,022
10,102
22,040
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 2 / 18
11,120
1,112
19,396
6,439
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 5 / 17
12,397
1,240
11,379
13,099
6,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrBlack1st
Gilgamesh
19
13 / 1 / 16
13,390
1,339
18,880
15,147
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
MrGreen1st
Tiamat
18
5 / 3 / 19
11,256
1,126
12,610
12,810
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
edufer2001
Jing Wei
18
6 / 4 / 13
11,447
1,145
10,480
9,425
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
119
15
Kills
36
36
Deaths
15
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
18
6.5
W
8
5
17
3.3
L
Zhong Kui
CLeeman--
Zhong Kui
7
9
6
1.11
L
1
4
6
1
W
Gilgamesh
MrBlack1st
Gilgamesh
13
1
16
21
W
Tiamat
MrGreen1st
Tiamat
5
3
19
4.83
L
Cernunnos
RageltKy
Cernunnos
1
4
4
0.75
L
3
9
7
0.72
W
Jing Wei
edufer2001
Jing Wei
6
4
13
3.13
L
Kuzenbo
fitzi9876
Kuzenbo
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,094
Damage
72,745
80,337
Taken
56,920
34,769
Mitigated
31,640
6,775
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
19,396
10,277
0
4
6,439
2,630
0
3,028
3,411
37,065
0
W
11,379
112
375
4,020
13,099
6,413
0
7,399
5,700
41,655
0
L
Zhong Kui
CLeeman--
Zhong Kui
16,733
3,005
0
3,897
19,272
10,797
0
9,243
9,559
28,047
0
L
6,270
1,795
0
306
8,840
2,633
0
4,114
4,562
26,637
0
W
Gilgamesh
MrBlack1st
Gilgamesh
18,880
6,291
0
1,326
15,147
11,262
0
9,045
6,102
0
30,279
W
Tiamat
MrGreen1st
Tiamat
12,610
1,749
257
3,281
12,810
7,890
0
7,513
5,297
23,596
0
L
Cernunnos
RageltKy
Cernunnos
6,214
2,862
0
0
12,147
4,404
0
4,543
7,378
0
30,296
L
12,775
8,194
0
1,147
18,038
5,753
0
12,111
5,553
0
37,441
W
Jing Wei
edufer2001
Jing Wei
10,480
7,199
243
254
9,425
3,445
0
6,120
3,029
0
34,996
L
Kuzenbo
fitzi9876
Kuzenbo
10,102
2,290
336
1,089
22,040
11,182
0
12,465
8,323
19,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
59,610
171
Minions Killed
219
3
Camps Cleared
11
934,153
Distance Traveled
973,562
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,120
1,112
44
4
1
222,166
2
W
Anubis
12,397
1,240
64
6
5
152,223
0
L
Zhong Kui
11,497
1,150
29
3
3
187,279
0
L
Hera
10,468
1,047
34
3
0
172,659
0
W
Gilgamesh
13,390
1,339
30
3
3
223,632
0
W
Tiamat
11,256
1,126
41
4
2
190,668
0
L
Cernunnos
9,346
935
33
3
0
189,472
0
L
Anhur
11,215
1,122
64
6
0
180,855
0
W
Jing Wei
11,447
1,145
40
4
0
184,873
0
L
Kuzenbo
10,217
1,022
11
1
0
203,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role