Player Matchup

Jormungandr
Jormungandr
CrashingFUN
Jormungandr
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,214 Elo+
Solo
Neith
Neith
Ganlk12
Neith
Level 24
God Stats
3W - 5L
1,590 SR
Queue Stats
5W - 9L
1,353 Elo+
Party 1
Bellona
Bellona
H3v1A
Bellona
Level 27
God Stats
9W - 11L
1,327 SR
Queue Stats
190W - 221L
1,417 Elo+
Solo
Loki
Loki
PrIzRaK228
Loki
Level 23
God Stats
0W - 2L
1,701 SR
Queue Stats
2W - 4L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spierdawaj
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,322 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,373 Elo+

VS

Team Averages
Level 14
1,532 SR
1,391 Elo+
Pele
Pele
Elriwyn
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,430 Elo+
Party 2
Yemoja
Yemoja
Erelyas
Yemoja
Level 10
God Stats
21W - 13L
1,658 SR
Queue Stats
152W - 117L
1,437 Elo+
Party 2
Sobek
Sobek
GameHunter228
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,194 Elo+
Solo
Chronos
Chronos
PhoenixNinja857
Chronos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,442 Elo+
Solo
Zeus
Zeus
WilliamTheFly
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrashingFUN
Jormungandr
14
1 / 7 / 2
11,233
416
5,039
13,951
11,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ganlk12
Neith
20
6 / 8 / 3
15,055
558
16,088
22,401
8,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
H3v1A
Bellona
20
6 / 7 / 2
14,014
519
11,531
25,067
18,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 10 / 5
12,614
467
6,410
22,382
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Spierdawaj
Ah Muzen Cab
20
3 / 8 / 5
14,726
545
8,665
21,025
7,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Elriwyn
Pele
20
8 / 7 / 10
17,784
659
21,789
27,813
12,428
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Erelyas
Yemoja
15
1 / 2 / 3
13,239
490
1,631
6,683
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
8,686
322
105
1,173
566
Shoes

Shoes

+6%
Movement Speed

20
19 / 7 / 6
19,137
709
31,694
26,731
12,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 4
15,596
578
16,328
14,452
6,864
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
20
Kills
40
40
Deaths
20
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrashingFUN
Jormungandr
1
7
2
0.29
W
Pele
Elriwyn
Pele
8
7
10
1.86
W
Yemoja
Erelyas
Yemoja
1
2
3
1.25
W
0
1
0
0
L
Neith
Ganlk12
Neith
6
8
3
0.94
L
Bellona
H3v1A
Bellona
6
7
2
1
W
19
7
6
3.14
L
4
10
5
0.65
L
Ah Muzen Cab
Spierdawaj
Ah Muzen Cab
3
8
5
0.69
W
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,733
Damage
71,547
104,826
Taken
76,852
54,191
Mitigated
37,804
19,469
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrashingFUN
Jormungandr
5,039
932
126
347
13,951
11,508
850
9,623
4,328
36,281
0
W
Pele
Elriwyn
Pele
21,789
4,900
0
11,135
27,813
12,428
9,032
1,907
25,906
0
157,187
W
Yemoja
Erelyas
Yemoja
1,631
256
2,530
1,906
6,683
5,468
490
127
6,556
20,701
0
W
105
105
0
55
1,173
566
0
0
1,173
1,605
0
L
Neith
Ganlk12
Neith
16,088
9,608
0
5,499
22,401
8,821
4,084
9,453
12,876
0
114,241
L
Bellona
H3v1A
Bellona
11,531
4,146
0
4,254
25,067
18,138
770
14,582
10,410
0
91,273
W
31,694
15,417
0
9,653
26,731
12,478
6,042
2,141
24,590
143,948
0
L
6,410
751
0
4,157
22,382
7,894
588
6,094
16,216
0
65,327
L
Ah Muzen Cab
Spierdawaj
Ah Muzen Cab
8,665
4,954
0
5,086
21,025
7,830
6,021
10,466
10,559
0
102,351
W
16,328
3,806
0
4,231
14,452
6,864
705
2,179
12,273
81,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,642
Gold Earned
74,442
653
Minions Killed
603
0
Camps Cleared
0
2,011,102
Distance Traveled
1,896,241
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,233
416
70
3
0
304,336
0
W
Pele
17,784
659
235
9
0
522,094
3
W
Yemoja
13,239
490
34
1
0
350,816
1
W
Sobek
8,686
322
9
0
0
42,677
0
L
Neith
15,055
558
152
6
0
413,739
4
L
Bellona
14,014
519
142
5
0
432,363
0
W
Chronos
19,137
709
213
8
0
516,753
3
L
Loki
12,614
467
107
4
0
452,586
0
L
Ah Muzen Cab
14,726
545
182
7
0
408,078
0
W
Zeus
15,596
578
112
4
0
463,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role