Player Matchup

Zhong Kui
Zhong Kui
Silver IV
Crankman90
Zhong Kui
Silver IV
Level 102
God Stats
11W - 11L
1,530 SR
Queue Stats
13W - 21L
1,216 MMR
Solo
Mulan
Mulan
Silver II
MorTaL_HunT
Mulan
Silver II
Level 91
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 59L
1,189 MMR
Solo
Izanami
Izanami
Gold IV
joorgeee98
Izanami
Gold IV
Level 89
God Stats
4W - 1L
1,478 SR
Queue Stats
120W - 136L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,502 SR
1,258 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,448 SR
1,403 MMR
Nike
Nike
Bronze I
 
Nike
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
InLxve_zZ
Skadi
Bronze III
Level 31
God Stats
1W - 1L
1,479 SR
Queue Stats
11W - 8L
1,400 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
NoLxve_zZ
Baron Samedi
Bronze III
Level 100
God Stats
0W - 1L
1,366 SR
Queue Stats
22W - 23L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crankman90
Zhong Kui
17
6 / 5 / 15
13,242
736
15,953
15,949
12,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
11 / 3 / 15
14,863
826
16,561
17,247
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
joorgeee98
Izanami
16
9 / 6 / 11
13,506
750
15,610
16,682
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AphroditeCthulhuAthenaHou YiAh Muzen Cab

VS

Bans
OdinKhepriSobekCabrakanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 9 / 9
13,258
737
11,710
20,203
19,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
InLxve_zZ
Skadi
15
5 / 11 / 5
12,168
676
13,094
15,906
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
NoLxve_zZ
Baron Samedi
16
4 / 6 / 8
12,206
678
11,194
17,153
9,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
26
Kills
14
14
Deaths
26
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
9
9
1.06
W
Zhong Kui
Crankman90
Zhong Kui
6
5
15
2.7
L
Skadi
InLxve_zZ
Skadi
5
11
5
0.68
W
11
3
15
6.17
L
Baron Samedi
NoLxve_zZ
Baron Samedi
4
6
8
1.33
W
Izanami
joorgeee98
Izanami
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
35,998
49,878
Taken
53,262
32,133
Mitigated
33,698
12,535
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,710
2,859
0
1,598
20,203
19,288
322
4,957
15,246
0
35,439
W
Zhong Kui
Crankman90
Zhong Kui
15,953
1,237
0
2,942
15,949
12,555
600
3,285
12,382
61,822
0
L
Skadi
InLxve_zZ
Skadi
13,094
6,165
0
1,698
15,906
4,497
1,255
6,710
9,196
0
48,357
W
16,561
2,889
0
6,753
17,247
13,005
480
2,408
14,605
0
43,593
L
Baron Samedi
NoLxve_zZ
Baron Samedi
11,194
289
1,856
4,120
17,153
9,913
270
4,308
12,845
46,679
0
W
Izanami
joorgeee98
Izanami
15,610
10,343
0
2,840
16,682
6,573
1,892
4,730
11,615
0
94,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
37,632
234
Minions Killed
172
0
Camps Cleared
0
882,839
Distance Traveled
863,452
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,258
737
45
3
0
286,707
3
W
Zhong Kui
13,242
736
87
5
0
285,410
0
L
Skadi
12,168
676
54
3
0
282,743
2
W
Mulan
14,863
826
31
2
0
324,990
3
L
Baron Samedi
12,206
678
73
4
0
294,002
2
W
Izanami
13,506
750
116
6
0
272,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role