Player Matchup

Chernobog
Chernobog
DkKrom
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
INodusI
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
ToFik00
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Volfone
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
makar760
Mercury
Level 25
God Stats
3W - 2L
1,680 SR
Queue Stats
118W - 176L
1,310 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,462 Elo+

VS

Team Averages
Level 15
1,393 SR
1,335 Elo+
Scylla
Scylla
DückOut
Scylla
Level 29
God Stats
1W - 1L
1,354 SR
Queue Stats
77W - 104L
1,341 Elo+
Solo
Cthulhu
Cthulhu
FeFFiIta1992
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ksolod
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,210 Elo+
Solo
Ares
Ares
PhoenixNinja857
Ares
Level 6
God Stats
1W - 1L
1,324 SR
Queue Stats
4W - 2L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Spierdawaj
Jing Wei
Level 6
God Stats
1W - 2L
1,286 SR
Queue Stats
14W - 20L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DkKrom
Chernobog
9
1 / 9 / 2
5,791
445
4,361
10,056
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
INodusI
Ao Kuang
10
3 / 6 / 1
6,433
495
2,648
7,885
2,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
ToFik00
Arachne
5
3 / 3 / 0
5,140
395
2,556
3,400
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Volfone
Kukulkan
4
0 / 5 / 0
4,571
352
1,593
3,329
905
Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
makar760
Mercury
8
0 / 10 / 2
5,378
414
3,761
12,169
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DückOut
Scylla
13
9 / 0 / 5
8,174
629
5,479
4,490
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
FeFFiIta1992
Cthulhu
12
5 / 1 / 4
7,606
585
4,870
6,222
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Ksolod
Tsukuyomi
10
4 / 5 / 6
7,328
564
4,032
8,561
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
11 / 2 / 8
8,909
685
10,183
8,265
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Spierdawaj
Jing Wei
11
4 / 3 / 7
7,035
541
3,561
6,431
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
7
Kills
33
33
Deaths
11
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chernobog
DkKrom
Chernobog
1
9
2
0.22
W
Scylla
DückOut
Scylla
9
0
5
11.5
W
Cthulhu
FeFFiIta1992
Cthulhu
5
1
4
7
L
Ao Kuang
INodusI
Ao Kuang
3
6
1
0.58
W
Tsukuyomi
Ksolod
Tsukuyomi
4
5
6
1.4
W
11
2
8
7.5
W
Jing Wei
Spierdawaj
Jing Wei
4
3
7
2.5
L
Arachne
ToFik00
Arachne
3
3
0
1
L
Kukulkan
Volfone
Kukulkan
0
5
0
0
L
Mercury
makar760
Mercury
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
28,125
36,839
Taken
33,969
10,824
Mitigated
17,418
4,427
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
DkKrom
Chernobog
4,361
2,667
0
826
10,056
3,073
0
5,377
4,557
0
21,888
W
Scylla
DückOut
Scylla
5,479
809
0
800
4,490
1,390
1,918
1,083
3,295
32,705
0
W
Cthulhu
FeFFiIta1992
Cthulhu
4,870
140
191
950
6,222
6,122
465
823
5,397
31,700
0
L
Ao Kuang
INodusI
Ao Kuang
2,648
991
0
847
7,885
2,491
0
4,747
2,866
16,345
0
W
Tsukuyomi
Ksolod
Tsukuyomi
4,032
1,305
0
1,565
8,561
2,943
1,894
741
7,820
0
28,677
W
10,183
2,078
0
739
8,265
5,389
84
1,037
7,224
34,375
0
W
Jing Wei
Spierdawaj
Jing Wei
3,561
2,928
0
1,368
6,431
1,574
2,357
439
5,992
0
26,974
L
Arachne
ToFik00
Arachne
2,556
1,701
0
456
3,400
1,125
0
1,484
1,864
0
8,543
L
Kukulkan
Volfone
Kukulkan
1,593
517
0
20
3,329
905
0
2,061
1,050
9,424
0
L
Mercury
makar760
Mercury
3,761
1,575
0
2,278
12,169
3,230
0
6,013
5,970
0
20,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
39,052
156
Minions Killed
315
0
Camps Cleared
0
959,864
Distance Traveled
1,244,173
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,791
445
37
3
0
237,256
0
W
Scylla
8,174
629
83
6
0
238,441
3
W
Cthulhu
7,606
585
60
5
0
220,580
0
L
Ao Kuang
6,433
495
41
3
0
237,595
0
W
Tsukuyomi
7,328
564
70
5
0
273,047
2
W
Ares
8,909
685
47
4
0
273,603
4
W
Jing Wei
7,035
541
55
4
0
238,502
1
L
Arachne
5,140
395
19
1
0
130,655
2
L
Kukulkan
4,571
352
16
1
0
119,354
0
L
Mercury
5,378
414
43
3
0
235,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role