Player Matchup

Ymir
Ymir
Biolein
Ymir
Level 42
God Stats
5W - 5L
1,423 SR
Queue Stats
36W - 48L
1,405 Elo+
Party 1
Agni
Agni
Keksbrecher
Agni
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
41W - 42L
1,453 Elo+
Party 1
Skadi
Skadi
Nøte
Skadi
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Ryukusoru
Mercury
Level 52
God Stats
3W - 2L
1,636 SR
Queue Stats
36W - 39L
1,449 Elo+
Party 1
Chaac
Chaac
Sorvina
Chaac
Level 18
God Stats
3W - 0L
1,769 SR
Queue Stats
21W - 28L
1,421 Elo+
Party 1
Team Averages
Level 29
1,606 SR
1,445 Elo+

VS

Team Averages
Level 25
1,414 SR
1,447 Elo+
Izanami
Izanami
FenixSilver
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
QuatschEnte
Ratatoskr
Level 29
God Stats
3W - 5L
1,425 SR
Queue Stats
95W - 95L
1,451 Elo+
Solo
Bacchus
Bacchus
Sanek892342
Bacchus
Level 27
God Stats
13W - 12L
1,121 SR
Queue Stats
134W - 122L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
Spieler15
Cthulhu
Level 27
God Stats
2W - 3L
1,341 SR
Queue Stats
59W - 55L
1,508 Elo+
Solo
Vulcan
Vulcan
progamersrb503
Vulcan
Level 29
God Stats
3W - 2L
1,685 SR
Queue Stats
54W - 56L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Biolein
Ymir
14
3 / 5 / 10
9,011
530
5,196
13,368
8,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 2 / 4
10,831
637
14,369
9,075
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Nøte
Skadi
14
2 / 5 / 7
9,017
530
6,736
8,379
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ryukusoru
Mercury
16
5 / 0 / 9
10,151
597
8,263
11,301
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Sorvina
Chaac
15
1 / 0 / 2
9,082
534
5,618
9,079
4,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FenixSilver
Izanami
13
7 / 5 / 4
8,592
505
7,454
9,142
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
QuatschEnte
Ratatoskr
13
0 / 5 / 2
7,487
440
1,506
13,259
5,026
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Sanek892342
Bacchus
13
3 / 5 / 8
8,644
508
7,717
11,585
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Spieler15
Cthulhu
14
0 / 4 / 0
8,339
491
7,755
14,456
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 0
7,587
446
6,217
6,296
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
12
12
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Biolein
Ymir
3
5
10
1.6
L
Izanami
FenixSilver
Izanami
7
5
4
1.8
W
10
2
4
6
W
Skadi
Nøte
Skadi
2
5
7
1.1
L
Ratatoskr
QuatschEnte
Ratatoskr
0
5
2
0.2
W
Mercury
Ryukusoru
Mercury
5
0
9
9.5
L
Bacchus
Sanek892342
Bacchus
3
5
8
1.4
W
Chaac
Sorvina
Chaac
1
0
2
2
L
Cthulhu
Spieler15
Cthulhu
0
4
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,182
Damage
30,649
51,202
Taken
54,738
22,655
Mitigated
36,842
8,935
Healing
15,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Biolein
Ymir
5,196
1,806
137
2,747
13,368
8,330
448
4,413
8,925
45,467
0
L
Izanami
FenixSilver
Izanami
7,454
4,269
840
1,417
9,142
3,852
812
3,361
5,733
0
50,595
W
14,369
1,041
0
2,649
9,075
3,205
820
4,595
4,450
59,125
0
W
Skadi
Nøte
Skadi
6,736
3,549
0
210
8,379
2,662
258
3,763
4,616
0
47,244
L
Ratatoskr
QuatschEnte
Ratatoskr
1,506
425
0
5,371
13,259
5,026
180
3,311
9,742
0
43,487
W
Mercury
Ryukusoru
Mercury
8,263
4,976
0
1,051
11,301
4,456
278
2,769
8,532
0
74,174
L
Bacchus
Sanek892342
Bacchus
7,717
1,259
0
1,935
11,585
11,615
80
3,649
7,870
23,008
0
W
Chaac
Sorvina
Chaac
5,618
501
0
2,141
9,079
4,002
287
5,459
2,990
0
44,134
L
Cthulhu
Spieler15
Cthulhu
7,755
515
0
3,849
14,456
14,055
264
4,197
10,174
52,248
0
L
6,217
327
0
2,245
6,296
2,294
0
4,264
1,654
33,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
40,649
482
Minions Killed
394
0
Camps Cleared
0
1,690,256
Distance Traveled
1,449,725
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,011
530
68
4
0
293,360
4
L
Izanami
8,592
505
94
6
0
284,233
4
W
Agni
10,831
637
119
7
0
328,298
1
W
Skadi
9,017
530
82
5
0
326,724
1
L
Ratatoskr
7,487
440
92
5
0
293,932
3
W
Mercury
10,151
597
107
6
0
392,400
0
L
Bacchus
8,644
508
36
2
0
312,262
2
W
Chaac
9,082
534
106
6
0
349,474
4
L
Cthulhu
8,339
491
112
7
0
269,999
4
L
Vulcan
7,587
446
60
4
0
289,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role