Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
FTG Den0minat0r
Cu Chulainn
Silver I
Level 146
God Stats
40W - 26L
1,650 SR
Queue Stats
43W - 33L
1,426 MMR
Party 1
Heimdallr
Heimdallr
Silver III
Fearful HD
Heimdallr
Silver III
Level 124
God Stats
2W - 0L
1,402 SR
Queue Stats
57W - 59L
1,318 MMR
Party 1
Scylla
Scylla
Grandmaster
OblaiJail
Scylla
Grandmaster
Level 54
God Stats
15W - 1L
2,086 SR
Queue Stats
91W - 26L
2,945 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,712 SR
1,896 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,517 SR
1,547 MMR
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond II
KIDDCLUTCHLOL
Discordia
Diamond II
Level 159
God Stats
3W - 6L
1,550 SR
Queue Stats
230W - 186L
2,238 MMR
Party 2
Bastet
Bastet
Silver V
androide-amigo
Bastet
Silver V
Level 129
God Stats
12W - 10L
1,500 SR
Queue Stats
183W - 295L
904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FTG Den0minat0r
Cu Chulainn
18
3 / 3 / 11
14,859
619
15,649
27,797
27,155
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Fearful HD
Heimdallr
18
5 / 5 / 7
15,461
644
18,969
22,526
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
OblaiJail
Scylla
20
8 / 4 / 4
15,768
657
20,399
21,069
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTiamatGilgameshAthenaAphrodite

VS

Bans
TsukuyomiFenrirSobekCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 4 / 7
14,732
614
10,490
23,449
32,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
KIDDCLUTCHLOL
Discordia
20
7 / 4 / 3
15,825
659
31,879
18,979
8,417
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 8 / 5
14,715
613
13,572
21,467
9,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
12
12
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
7
1.13
W
Cu Chulainn
FTG Den0minat0r
Cu Chulainn
3
3
11
2.83
W
Heimdallr
Fearful HD
Heimdallr
5
5
7
1.7
L
Discordia
KIDDCLUTCHLOL
Discordia
7
4
3
2.13
W
Scylla
OblaiJail
Scylla
8
4
4
2.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,017
Damage
55,941
71,392
Taken
63,895
41,653
Mitigated
50,497
21,587
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
10,490
1,287
0
4,868
23,449
32,417
35
8,092
15,005
33,894
0
W
Cu Chulainn
FTG Den0minat0r
Cu Chulainn
15,649
2,030
0
7,331
27,797
27,155
322
12,211
14,941
10,938
34,366
W
Heimdallr
Fearful HD
Heimdallr
18,969
10,336
0
4,667
22,526
7,766
1,079
12,960
9,091
0
121,962
L
Discordia
KIDDCLUTCHLOL
Discordia
31,879
577
262
3,354
18,979
8,417
225
7,419
11,269
125,941
0
W
Scylla
OblaiJail
Scylla
20,399
1,792
0
9,589
21,069
6,732
1,915
15,935
4,592
104,607
0
L
13,572
3,736
0
3,677
21,467
9,663
0
7,199
14,038
0
40,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
45,272
333
Minions Killed
254
0
Camps Cleared
0
1,212,554
Distance Traveled
1,379,942
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,732
614
32
1
0
435,171
7
W
Cu Chulainn
14,859
619
49
2
0
439,318
0
W
Heimdallr
15,461
644
135
6
0
373,211
1
L
Discordia
15,825
659
185
8
0
421,790
1
W
Scylla
15,768
657
149
6
0
400,025
6
L
Bastet
14,715
613
37
2
0
522,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role