Player Matchup

Tiamat
Tiamat
BocataVegano
Tiamat
Level 24
God Stats
3W - 5L
1,561 SR
Queue Stats
161W - 101L
1,610 Elo+
Solo
Agni
Agni
Oualid_b12
Agni
Level 16
God Stats
1W - 1L
1,728 SR
Queue Stats
39W - 45L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
PabloHoneyZgz
Gilgamesh
Level 29
God Stats
14W - 17L
1,484 SR
Queue Stats
203W - 215L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Splachbrother30
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,956 Elo+
Solo
Rama
Rama
mokmzyana
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,497 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,581 Elo+

VS

Team Averages
Level 20
1,631 SR
1,462 Elo+
Medusa
Medusa
HalfDeadFox
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
OwnedDuchess688
Bakasura
Level 29
God Stats
12W - 6L
1,709 SR
Queue Stats
79W - 72L
1,550 Elo+
Solo
Yemoja
Yemoja
SwitchedUp
Yemoja
Level 17
God Stats
14W - 4L
1,721 SR
Queue Stats
77W - 47L
1,364 Elo+
Solo
Zeus
Zeus
TTVManikin
Zeus
Level 29
God Stats
3W - 2L
1,625 SR
Queue Stats
128W - 110L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
senpai_im_stuck
Cu Chulainn
Level 19
God Stats
13W - 10L
1,597 SR
Queue Stats
36W - 40L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 2 / 1
6,762
615
5,285
6,786
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
5,109
464
2,207
3,262
802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
PabloHoneyZgz
Gilgamesh
10
2 / 3 / 0
6,042
549
6,873
9,155
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
3,543
322
0
0
0
Rama
9
2 / 0 / 0
5,409
492
2,284
6,108
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 1
5,129
466
1,925
5,286
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
13
3 / 1 / 2
7,141
649
3,289
7,722
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
SwitchedUp
Yemoja
8
0 / 0 / 1
5,162
469
953
3,708
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 1
6,765
615
5,526
3,763
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
senpai_im_stuck
Cu Chulainn
13
2 / 2 / 2
7,330
666
5,552
8,152
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
9
Kills
7
7
Deaths
9
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
2
1
2.25
W
Medusa
0
3
1
0.17
L
1
2
1
0.75
W
Bakasura
3
1
2
4
L
Gilgamesh
PabloHoneyZgz
Gilgamesh
2
3
0
0.67
L
0
0
0
0
W
Yemoja
SwitchedUp
Yemoja
0
0
1
0.5
W
2
3
1
0.83
L
Rama
2
0
0
2
W
Cu Chulainn
senpai_im_stuck
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,649
Damage
17,245
25,311
Taken
28,631
8,833
Mitigated
9,972
6,493
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,285
667
0
1,696
6,786
3,272
0
3,406
3,047
33,916
0
W
Medusa
1,925
927
0
0
5,286
1,160
1,012
1,512
3,748
0
16,871
L
2,207
408
0
453
3,262
802
275
1,314
1,759
18,255
0
W
Bakasura
3,289
2,111
0
2,458
7,722
2,822
334
997
6,669
0
43,323
L
Gilgamesh
PabloHoneyZgz
Gilgamesh
6,873
2,139
0
1,326
9,155
3,268
0
232
8,383
0
34,951
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
SwitchedUp
Yemoja
953
373
2,330
1,274
3,708
1,502
162
1,600
2,050
15,064
0
W
5,526
378
0
649
3,763
1,049
22
2,101
1,452
37,238
0
L
Rama
2,284
1,703
0
3,018
6,108
1,491
0
1,301
4,530
0
25,938
W
Cu Chulainn
senpai_im_stuck
Cu Chulainn
5,552
1,222
0
2,568
8,152
3,439
432
916
7,220
2,729
44,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
31,527
251
Minions Killed
370
0
Camps Cleared
0
687,895
Distance Traveled
1,019,951
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,762
615
83
8
0
202,135
3
W
Medusa
5,129
466
38
3
0
189,633
0
L
Agni
5,109
464
42
4
0
149,439
0
W
Bakasura
7,141
649
96
9
0
229,751
0
L
Gilgamesh
6,042
549
77
7
0
169,858
4
L
Ne Zha
3,543
322
0
0
0
0
0
W
Yemoja
5,162
469
29
3
0
197,450
0
W
Zeus
6,765
615
97
9
0
204,689
3
L
Rama
5,409
492
49
4
0
166,463
0
W
Cu Chulainn
7,330
666
110
10
0
198,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role