Player Matchup

Neith
Neith
DjaDja2001
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,689 Elo+
Party 1
Tyr
Tyr
Fyrus_Legend
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
ItsLarsie
Achilles
Level 119
God Stats
1W - 3L
1,835 SR
Queue Stats
9W - 9L
1,693 Elo+
Party 1
Tiamat
Tiamat
MemzBundy
Tiamat
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,499 Elo+
Party 1
Fenrir
Fenrir
Trophies-Hunt-PS
Fenrir
Level 8
God Stats
0W - 1L
1,316 SR
Queue Stats
21W - 17L
1,682 Elo+
Party 1
Team Averages
Level 62
1,530 SR
1,613 Elo+

VS

Team Averages
Level 67
1,590 SR
1,535 Elo+
Ganesha
Ganesha
DA LEONARDO
Ganesha
Level 45
God Stats
8W - 6L
1,573 SR
Queue Stats
204W - 210L
1,529 Elo+
Party 2
Nemesis
Nemesis
FuRy x Whale 20
Nemesis
Level 29
God Stats
11W - 11L
1,519 SR
Queue Stats
106W - 106L
1,507 Elo+
Party 2
Neith
Neith
Jacar71
Neith
Level 28
God Stats
144W - 99L
1,641 SR
Queue Stats
310W - 293L
1,525 Elo+
Party 2
Merlin
Merlin
Noluxs
Merlin
Level 129
God Stats
9W - 6L
1,708 SR
Queue Stats
262W - 246L
1,574 Elo+
Party 2
Achilles
Achilles
TS200123
Achilles
Level 102
God Stats
5W - 5L
1,508 SR
Queue Stats
75W - 53L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 4 / 2
9,871
759
1,513
4,753
2,997
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 3
12,895
992
9,111
16,718
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
ItsLarsie
Achilles
19
5 / 1 / 6
13,508
1,039
19,800
17,728
26,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
MemzBundy
Tiamat
19
0 / 11 / 7
11,930
918
8,143
20,145
7,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 13 / 5
10,920
840
14,119
25,284
10,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DA LEONARDO
Ganesha
20
0 / 2 / 25
13,394
1,030
6,049
12,415
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 13
12,746
980
9,003
11,399
5,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
Jacar71
Neith
20
9 / 1 / 15
13,267
1,021
24,835
10,920
5,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Noluxs
Merlin
20
11 / 3 / 16
13,423
1,033
22,098
9,042
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
TS200123
Achilles
19
6 / 2 / 19
12,230
941
15,887
14,120
14,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
121
11
Kills
33
33
Deaths
11
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DA LEONARDO
Ganesha
0
2
25
6.25
L
Neith
0
4
2
0.25
W
7
3
13
4.5
L
5
4
3
1.63
L
Achilles
ItsLarsie
Achilles
5
1
6
8
W
Neith
Jacar71
Neith
9
1
15
16.5
L
Tiamat
MemzBundy
Tiamat
0
11
7
0.32
W
Merlin
Noluxs
Merlin
11
3
16
6.33
W
Achilles
TS200123
Achilles
6
2
19
7.75
L
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,686
Damage
77,872
84,628
Taken
57,896
59,961
Mitigated
40,237
6,660
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DA LEONARDO
Ganesha
6,049
1,255
940
2,466
12,415
10,676
0
1,999
8,707
31,483
0
L
Neith
1,513
412
0
401
4,753
2,997
0
1,842
2,911
0
5,637
W
9,003
4,842
0
825
11,399
5,285
0
1,991
9,138
0
20,482
L
9,111
741
0
1,863
16,718
12,296
0
4,297
12,421
0
24,603
L
Achilles
ItsLarsie
Achilles
19,800
3,699
0
2,059
17,728
26,459
0
4,251
13,477
0
42,891
W
Neith
Jacar71
Neith
24,835
15,568
0
1,229
10,920
5,169
0
1,012
9,578
0
49,075
L
Tiamat
MemzBundy
Tiamat
8,143
1,796
0
1,819
20,145
7,983
0
10,780
9,365
37,824
0
W
Merlin
Noluxs
Merlin
22,098
1,378
0
851
9,042
4,154
0
988
7,784
46,026
0
W
Achilles
TS200123
Achilles
15,887
6,582
0
503
14,120
14,953
0
2,153
11,607
0
27,689
L
14,119
2,668
0
518
25,284
10,226
0
6,977
18,307
0
27,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,124
Gold Earned
65,060
205
Minions Killed
234
6
Camps Cleared
6
920,869
Distance Traveled
1,080,478
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,394
1,030
0
0
0
212,501
0
L
Neith
9,871
759
11
1
0
66,583
0
W
Nemesis
12,746
980
28
2
3
207,327
0
L
Tyr
12,895
992
37
3
2
233,820
0
L
Achilles
13,508
1,039
40
3
1
233,052
1
W
Neith
13,267
1,021
59
5
0
211,520
1
L
Tiamat
11,930
918
82
6
2
205,910
0
W
Merlin
13,423
1,033
81
6
0
199,229
0
W
Achilles
12,230
941
66
5
3
249,901
0
L
Fenrir
10,920
840
35
3
1
181,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role