Player Matchup

Bellona
Bellona
AHlL
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,092 Elo+
Party 1
Nemesis
Nemesis
Iwmang
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mourrda
Thanatos
Level 5
God Stats
5W - 15L
984 SR
Queue Stats
5W - 18L
972 Elo+
Party 1
Neith
Neith
Redzsie
Neith
Level 5
God Stats
0W - 7L
1,010 SR
Queue Stats
5W - 16L
1,031 Elo+
Party 1
Chang'e
Chang'e
diuush
Chang'e
Level 5
God Stats
5W - 12L
1,155 SR
Queue Stats
5W - 16L
1,031 Elo+
Party 1
Team Averages
Level 4
1,230 SR
1,125 Elo+

VS

Team Averages
Level 25
1,455 SR
1,416 Elo+
Nox
Nox
Cornybee
Nox
Level 26
God Stats
41W - 39L
1,507 SR
Queue Stats
115W - 106L
1,477 Elo+
Solo
Tiamat
Tiamat
Crell664
Tiamat
Level 71
God Stats
49W - 40L
1,589 SR
Queue Stats
253W - 235L
1,526 Elo+
Party 2
Artemis
Artemis
WingsGB
Artemis
Level 8
God Stats
2W - 1L
1,222 SR
Queue Stats
6W - 13L
1,257 Elo+
Party 2
Bastet
Bastet
ganjueshashou
Bastet
Level 13
God Stats
2W - 1L
1,758 SR
Queue Stats
41W - 36L
1,504 Elo+
Solo
Ares
Ares
xiaozheng123
Ares
Level 6
God Stats
2W - 3L
1,199 SR
Queue Stats
5W - 8L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AHlL
Bellona
16
1 / 7 / 4
9,309
1,034
8,004
18,972
14,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Iwmang
Nemesis
15
0 / 16 / 3
8,534
948
2,914
20,223
7,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
Mourrda
Thanatos
14
3 / 9 / 0
9,319
1,035
6,079
17,259
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Redzsie
Neith
15
2 / 8 / 2
9,196
1,022
10,357
13,379
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
diuush
Chang'e
15
0 / 10 / 3
8,567
952
6,188
18,122
6,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 26
12,819
1,424
19,080
3,103
1,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Crell664
Tiamat
19
8 / 0 / 32
11,291
1,255
28,394
6,663
8,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
WingsGB
Artemis
16
1 / 1 / 19
9,527
1,059
5,943
4,439
2,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
12 / 5 / 16
10,704
1,189
15,378
9,797
4,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
10 / 0 / 28
11,468
1,274
10,741
13,183
19,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
169
6
Kills
48
50
Deaths
6
12
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Bellona
AHlL
Bellona
1
7
4
0.43
W
17
0
26
30
W
Tiamat
Crell664
Tiamat
8
0
32
24
L
Nemesis
Iwmang
Nemesis
0
16
3
0.09
L
Thanatos
Mourrda
Thanatos
3
9
0
0.33
L
Neith
Redzsie
Neith
2
8
2
0.38
W
Artemis
WingsGB
Artemis
1
1
19
10.5
L
Chang'e
diuush
Chang'e
0
10
3
0.15
W
12
5
16
4
W
10
0
28
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
79,536
87,955
Taken
37,185
38,239
Mitigated
35,938
10,069
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AHlL
Bellona
8,004
3,612
0
439
18,972
14,825
0
12,284
6,363
0
14,010
W
19,080
973
1,122
782
3,103
1,715
0
0
3,103
32,288
0
W
Tiamat
Crell664
Tiamat
28,394
1,061
796
3,978
6,663
8,063
0
1,430
5,233
61,425
0
L
Nemesis
Iwmang
Nemesis
2,914
894
0
468
20,223
7,410
0
13,016
6,906
0
20,037
L
Thanatos
Mourrda
Thanatos
6,079
2,055
0
3,938
17,259
5,317
0
10,906
6,164
0
25,183
L
Neith
Redzsie
Neith
10,357
5,234
0
1,182
13,379
4,469
0
9,319
3,917
0
35,371
W
Artemis
WingsGB
Artemis
5,943
3,186
0
0
4,439
2,051
0
466
3,973
0
14,811
L
Chang'e
diuush
Chang'e
6,188
1,063
2,314
1,728
18,122
6,218
0
11,451
6,390
23,825
0
W
15,378
4,527
0
0
9,797
4,327
0
1,741
8,056
0
19,254
W
10,741
819
0
0
13,183
19,782
0
2,551
10,632
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
55,809
166
Minions Killed
160
5
Camps Cleared
5
864,860
Distance Traveled
801,093
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,309
1,034
13
1
0
198,550
0
W
Nox
12,819
1,424
36
4
1
196,364
1
W
Tiamat
11,291
1,255
83
9
1
197,001
3
L
Nemesis
8,534
948
38
4
0
142,949
0
L
Thanatos
9,319
1,035
34
4
3
194,246
1
L
Neith
9,196
1,022
53
6
2
163,873
2
W
Artemis
9,527
1,059
22
2
2
115,823
0
L
Chang'e
8,567
952
28
3
0
165,242
0
W
Bastet
10,704
1,189
7
1
1
138,068
2
W
Ares
11,468
1,274
12
1
0
153,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role