Player Matchup

Set
Set
GlowingOwl
Set
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 12L
1,271 Elo+
Party 2
Ymir
Ymir
Luka944
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Solo
King Arthur
King Arthur
ZielarzDiler
King Arthur
Level 17
God Stats
0W - 2L
1,228 SR
Queue Stats
5W - 8L
1,302 Elo+
Solo
Kukulkan
Kukulkan
pombeer
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,391 Elo+
Party 2
Bellona
Bellona
大大怪将SS
Bellona
Level 14
God Stats
4W - 6L
1,403 SR
Queue Stats
5W - 13L
1,249 Elo+
Solo
Team Averages
Level 13
1,426 SR
1,257 Elo+

VS

Team Averages
Level 17
1,523 SR
1,431 Elo+
Loki
Loki
Gharey
Loki
Level 28
God Stats
4W - 3L
1,543 SR
Queue Stats
22W - 16L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
VERTACROS5696
Kukulkan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,345 Elo+
Party 1
Athena
Athena
WildCharmcaster
Athena
Level 28
God Stats
8W - 9L
1,570 SR
Queue Stats
34W - 34L
1,434 Elo+
Solo
Thor
Thor
maki213
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chiron
Chiron
triger97
Chiron
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
4,957
620
4,127
5,974
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Luka944
Ymir
5
0 / 3 / 1
3,704
463
693
3,650
1,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ZielarzDiler
King Arthur
7
3 / 2 / 0
4,628
579
2,005
5,859
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
pombeer
Kukulkan
7
0 / 3 / 0
4,161
520
1,896
3,492
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

5
0 / 4 / 2
3,812
477
816
4,652
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gharey
Loki
7
1 / 1 / 8
4,929
616
2,828
4,229
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
VERTACROS5696
Kukulkan
10
6 / 1 / 3
5,658
707
4,698
3,541
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 0 / 3
5,943
743
2,279
5,151
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
maki213
Thor
8
1 / 3 / 2
4,785
598
2,196
4,120
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
triger97
Chiron
8
1 / 2 / 1
4,955
619
1,317
2,973
775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
14
14
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
Gharey
Loki
1
1
8
5
L
3
2
0
1.5
L
Ymir
Luka944
Ymir
0
3
1
0.17
W
Kukulkan
VERTACROS5696
Kukulkan
6
1
3
7.5
W
5
0
3
6.5
L
King Arthur
ZielarzDiler
King Arthur
3
2
0
1.5
W
Thor
maki213
Thor
1
3
2
0.67
L
Kukulkan
pombeer
Kukulkan
0
3
0
0
W
Chiron
triger97
Chiron
1
2
1
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,537
Damage
13,318
23,627
Taken
20,014
9,940
Mitigated
6,177
3,126
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Gharey
Loki
2,828
873
0
897
4,229
1,082
0
977
3,222
0
14,478
L
4,127
2,574
0
1,830
5,974
2,023
0
1,025
4,937
0
23,372
L
Ymir
Luka944
Ymir
693
245
0
173
3,650
1,643
93
1,447
2,057
8,248
0
W
Kukulkan
VERTACROS5696
Kukulkan
4,698
778
0
1,000
3,541
1,017
0
1,288
2,253
21,153
0
W
2,279
754
0
1,376
5,151
2,188
1,084
0
5,151
11,327
0
L
King Arthur
ZielarzDiler
King Arthur
2,005
502
0
413
5,859
3,033
0
918
4,914
0
12,721
W
Thor
maki213
Thor
2,196
426
0
346
4,120
1,115
958
324
3,526
0
13,856
L
Kukulkan
pombeer
Kukulkan
1,896
102
0
660
3,492
932
0
1,152
2,176
17,242
0
W
Chiron
triger97
Chiron
1,317
771
230
806
2,973
775
1,997
0
2,973
0
17,359
L
816
145
0
50
4,652
2,309
0
2,031
2,566
0
7,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
26,270
151
Minions Killed
145
0
Camps Cleared
0
699,772
Distance Traveled
746,124
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,929
616
29
4
0
162,097
0
L
Set
4,957
620
51
6
0
150,906
0
L
Ymir
3,704
463
18
2
0
120,890
0
W
Kukulkan
5,658
707
34
4
0
146,138
0
W
Athena
5,943
743
24
3
0
174,490
3
L
King Arthur
4,628
579
26
3
0
143,284
0
W
Thor
4,785
598
20
3
0
135,497
3
L
Kukulkan
4,161
520
38
5
0
122,395
0
W
Chiron
4,955
619
38
5
0
127,902
0
L
Bellona
3,812
477
18
2
0
162,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role