Player Matchup

Cthulhu
Cthulhu
Akarinegan
Cthulhu
Level 116
God Stats
1W - 2L
1,318 SR
Queue Stats
37W - 47L
1,442 Elo+
Party 2
Olorun
Olorun
DIXTAL
Olorun
Level 123
God Stats
1W - 0L
1,520 SR
Queue Stats
40W - 39L
1,551 Elo+
Party 2
Osiris
Osiris
PrincePascalPL
Osiris
Level 27
God Stats
1W - 1L
1,210 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 1
Artio
Artio
nanoblack33-chan
Artio
Level 21
God Stats
4W - 9L
1,500 SR
Queue Stats
37W - 45L
1,288 Elo+
Party 2
Arachne
Arachne
xBaryon
Arachne
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,544 Elo+
Party 1
Team Averages
Level 70
1,410 SR
1,458 Elo+

VS

Team Averages
Level 66
1,410 SR
1,444 Elo+
Ao Kuang
Ao Kuang
Gregedark093
Ao Kuang
Level 43
God Stats
8W - 9L
1,688 SR
Queue Stats
392W - 398L
1,443 Elo+
Solo
Tyr
Tyr
Valkorionn_
Tyr
Level 41
God Stats
1W - 8L
1,203 SR
Queue Stats
124W - 143L
1,456 Elo+
Solo
Hachiman
Hachiman
curufhinwe
Hachiman
Level 155
God Stats
2W - 11L
1,175 SR
Queue Stats
676W - 837L
1,417 Elo+
Party 3
Anubis
Anubis
kinglami2017
Anubis
Level 41
God Stats
28W - 35L
1,497 SR
Queue Stats
68W - 77L
1,477 Elo+
Solo
Khepri
Khepri
rayo14yo
Khepri
Level 48
God Stats
17W - 26L
1,486 SR
Queue Stats
201W - 297L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akarinegan
Cthulhu
18
3 / 3 / 5
11,871
495
12,339
16,492
11,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
DIXTAL
Olorun
19
4 / 3 / 0
12,424
518
9,628
15,087
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
0 / 3 / 7
12,280
512
15,626
23,889
18,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 1 / 4
10,868
453
6,099
15,502
7,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
xBaryon
Arachne
19
7 / 3 / 0
12,494
521
11,797
21,876
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gregedark093
Ao Kuang
13
3 / 5 / 2
9,351
390
4,704
15,393
4,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 3 / 7
10,898
454
15,399
23,753
26,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
curufhinwe
Hachiman
17
2 / 6 / 3
11,154
465
11,623
18,077
6,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
18
6 / 1 / 3
12,065
503
17,199
12,724
8,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
rayo14yo
Khepri
15
1 / 2 / 6
10,508
438
4,148
12,417
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
17
Kills
13
13
Deaths
17
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akarinegan
Cthulhu
3
3
5
1.83
W
Olorun
DIXTAL
Olorun
4
3
0
1.33
L
Ao Kuang
Gregedark093
Ao Kuang
3
5
2
0.8
W
0
3
7
1.17
L
1
3
7
1.5
L
Hachiman
curufhinwe
Hachiman
2
6
3
0.58
L
Anubis
6
1
3
7.5
W
3
1
4
5
L
Khepri
rayo14yo
Khepri
1
2
6
2
W
Arachne
xBaryon
Arachne
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,489
Damage
53,073
92,846
Taken
82,364
51,216
Mitigated
55,884
40,800
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akarinegan
Cthulhu
12,339
1,239
186
3,460
16,492
11,243
894
2,443
14,049
67,031
0
W
Olorun
DIXTAL
Olorun
9,628
5,344
237
5,991
15,087
5,250
938
7,295
7,792
89,435
0
L
Ao Kuang
Gregedark093
Ao Kuang
4,704
1,664
561
4,128
15,393
4,961
501
3,846
11,493
42,226
0
W
15,626
7,840
0
9,305
23,889
18,696
815
5,851
18,038
0
80,093
L
15,399
2,182
0
8,075
23,753
26,724
249
2,871
20,824
751
79,025
L
Hachiman
curufhinwe
Hachiman
11,623
7,454
0
5,475
18,077
6,068
195
12,029
5,921
0
87,908
L
Anubis
17,199
303
0
6,901
12,724
8,300
772
2,887
9,665
95,853
0
W
6,099
901
2,796
7,754
15,502
7,234
928
2,204
13,298
60,765
0
L
Khepri
rayo14yo
Khepri
4,148
656
235
3,503
12,417
9,831
59
5,934
6,395
27,081
0
W
Arachne
xBaryon
Arachne
11,797
7,878
0
11,071
21,876
8,793
239
8,879
12,997
0
85,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,937
Gold Earned
53,976
591
Minions Killed
544
0
Camps Cleared
0
2,342,637
Distance Traveled
2,082,257
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,871
495
117
5
0
479,279
5
W
Olorun
12,424
518
152
6
0
389,147
2
L
Ao Kuang
9,351
390
65
3
0
378,592
0
W
Osiris
12,280
512
139
6
0
480,249
0
L
Tyr
10,898
454
139
6
0
458,534
0
L
Hachiman
11,154
465
156
7
0
361,930
2
L
Anubis
12,065
503
147
6
0
452,907
5
W
Artio
10,868
453
71
3
0
501,481
0
L
Khepri
10,508
438
37
2
0
430,294
2
W
Arachne
12,494
521
112
5
0
492,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role