Player Matchup

Thanatos
Thanatos
DarkDonteTTV
Thanatos
Level 27
God Stats
19W - 10L
1,223 SR
Queue Stats
65W - 66L
1,293 Elo+
Solo
Ares
Ares
HakitoDarru
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
NiaNiaNia
King Arthur
Level 18
God Stats
2W - 3L
1,312 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 1
Ah Puch
Ah Puch
dm0nXx
Ah Puch
Level 16
God Stats
16W - 7L
1,652 SR
Queue Stats
32W - 32L
1,444 Elo+
Solo
Chernobog
Chernobog
onisyanpar
Chernobog
Level 8
God Stats
1W - 2L
1,218 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 1
Team Averages
Level 14
1,381 SR
1,341 Elo+

VS

Team Averages
Level 13
1,511 SR
1,384 Elo+
Kukulkan
Kukulkan
Abraell
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,211 Elo+
Solo
Anhur
Anhur
Archer107
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NILSVVV
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Rinua88
Bellona
Level 24
God Stats
21W - 18L
1,797 SR
Queue Stats
71W - 96L
1,339 Elo+
Solo
Hel
Hel
在下射惠人
Hel
Level 26
God Stats
0W - 2L
1,255 SR
Queue Stats
16W - 16L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkDonteTTV
Thanatos
15
5 / 3 / 10
9,082
568
8,180
12,273
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 6 / 7
7,371
461
5,729
12,134
8,823
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
NiaNiaNia
King Arthur
15
7 / 4 / 6
9,347
584
7,711
14,521
9,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
dm0nXx
Ah Puch
14
4 / 4 / 6
8,507
532
9,356
8,411
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
onisyanpar
Chernobog
15
2 / 2 / 2
8,804
550
1,700
7,339
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abraell
Kukulkan
12
1 / 5 / 4
7,426
464
5,284
8,138
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Archer107
Anhur
9
3 / 2 / 1
6,648
416
3,537
8,240
2,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
NILSVVV
Nemesis
12
6 / 4 / 6
8,227
514
6,182
11,008
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Rinua88
Bellona
14
3 / 5 / 5
8,392
525
7,013
13,563
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 4 / 2
8,089
506
6,634
9,265
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
19
Kills
17
19
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abraell
Kukulkan
1
5
4
0.6
L
Anhur
Archer107
Anhur
3
2
1
1.75
W
Thanatos
DarkDonteTTV
Thanatos
5
3
10
3.33
W
1
6
7
0.75
L
Nemesis
NILSVVV
Nemesis
6
4
6
2.25
W
King Arthur
NiaNiaNia
King Arthur
7
4
6
2.5
L
Bellona
Rinua88
Bellona
3
5
5
1.1
W
Ah Puch
dm0nXx
Ah Puch
4
4
6
1.75
W
Chernobog
onisyanpar
Chernobog
2
2
2
1.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
28,650
54,678
Taken
50,214
27,253
Mitigated
21,845
22,725
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abraell
Kukulkan
5,284
444
0
0
8,138
2,622
280
3,321
4,817
36,123
0
L
Anhur
Archer107
Anhur
3,537
2,284
0
1,869
8,240
2,225
1,581
2,144
6,096
0
23,326
W
Thanatos
DarkDonteTTV
Thanatos
8,180
1,934
0
11,847
12,273
4,202
702
1,980
10,125
0
47,642
W
5,729
195
0
1,595
12,134
8,823
592
3,254
8,548
26,753
0
L
Nemesis
NILSVVV
Nemesis
6,182
3,138
0
2,019
11,008
4,442
324
2,937
8,071
0
29,805
W
King Arthur
NiaNiaNia
King Arthur
7,711
257
0
3,854
14,521
9,269
395
927
13,517
0
38,488
L
Bellona
Rinua88
Bellona
7,013
2,177
0
1,428
13,563
9,878
0
1,591
11,972
0
50,116
W
Ah Puch
dm0nXx
Ah Puch
9,356
279
0
2,588
8,411
2,673
1,579
2,852
5,137
42,888
0
W
Chernobog
onisyanpar
Chernobog
1,700
1,233
0
2,841
7,339
2,286
510
1,612
5,433
0
48,307
L
6,634
669
3,160
3,706
9,265
2,678
501
5,092
4,173
21,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
38,782
361
Minions Killed
294
0
Camps Cleared
0
1,526,547
Distance Traveled
1,387,097
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,426
464
63
4
0
287,932
1
L
Anhur
6,648
416
44
3
0
219,707
1
W
Thanatos
9,082
568
81
5
0
342,491
3
W
Ares
7,371
461
32
2
0
257,587
4
L
Nemesis
8,227
514
49
3
0
302,662
3
W
King Arthur
9,347
584
84
5
0
328,920
0
L
Bellona
8,392
525
99
6
0
265,119
3
W
Ah Puch
8,507
532
63
4
0
287,307
5
W
Chernobog
8,804
550
101
6
0
310,242
2
L
Hel
8,089
506
39
2
0
311,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role