Player Matchup

Apollo
Apollo
Diamond V
FlorianCAE
Apollo
Diamond V
Level 107
God Stats
14W - 9L
1,706 SR
Queue Stats
62W - 43L
2,149 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
Khevobling
Amaterasu
Diamond V
Level 143
God Stats
53W - 39L
1,590 SR
Queue Stats
390W - 379L
1,924 MMR
Solo
Fenrir
Fenrir
Platinum III
Xefora
Fenrir
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum V
xJeremy
Xing Tian
Platinum V
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 63L
1,766 MMR
Party 2
Ra
Ra
Diamond V
zmycha
Ra
Diamond V
Level 158
God Stats
11W - 7L
1,624 SR
Queue Stats
283W - 247L
1,994 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,584 SR
1,866 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,523 SR
1,961 MMR
Ravana
Ravana
Platinum III
Mein0
Ravana
Platinum III
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 213L
1,913 MMR
Solo
Athena
Athena
Platinum III
SweetCold
Athena
Platinum III
Level 160
God Stats
40W - 30L
1,599 SR
Queue Stats
416W - 390L
1,894 MMR
Party 1
King Arthur
King Arthur
Platinum II
Vlaster8
King Arthur
Platinum II
Level 148
God Stats
2W - 5L
1,375 SR
Queue Stats
202W - 185L
1,893 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Xanaphyr
Heimdallr
Diamond V
Level 154
God Stats
0W - 3L
1,331 SR
Queue Stats
98W - 88L
1,973 MMR
Solo
Janus
Janus
Platinum III
chandrix
Janus
Platinum III
Level 147
God Stats
13W - 10L
1,810 SR
Queue Stats
103W - 78L
2,130 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FlorianCAE
Apollo
19
2 / 1 / 9
12,321
685
14,669
13,086
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Khevobling
Amaterasu
17
4 / 0 / 12
12,418
690
11,505
22,444
18,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Xefora
Fenrir
19
9 / 4 / 15
12,307
684
12,218
15,928
10,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Xing Tian
xJeremy
Xing Tian
16
2 / 1 / 15
10,728
596
9,360
19,843
13,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
19
8 / 1 / 7
12,053
670
14,522
11,194
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatTsukuyomiGilgameshSetPele

VS

Bans
AnhurSobekThothNemesisThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Mein0
Ravana
13
2 / 5 / 2
8,468
470
7,267
13,693
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Athena
SweetCold
Athena
13
1 / 7 / 2
8,638
480
5,957
21,769
13,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Vlaster8
King Arthur
15
0 / 6 / 2
8,978
499
11,386
21,248
12,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Xanaphyr
Heimdallr
17
1 / 2 / 1
9,813
545
13,549
12,563
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
chandrix
Janus
16
2 / 5 / 2
9,850
547
8,531
11,142
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
15
25
Kills
6
7
Deaths
25
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
FlorianCAE
Apollo
2
1
9
6.5
W
Amaterasu
Khevobling
Amaterasu
4
0
12
10
L
Ravana
Mein0
Ravana
2
5
2
0.6
L
Athena
SweetCold
Athena
1
7
2
0.29
L
King Arthur
Vlaster8
King Arthur
0
6
2
0.17
L
Heimdallr
Xanaphyr
Heimdallr
1
2
1
0.75
W
Fenrir
Xefora
Fenrir
9
4
15
4.13
L
Janus
chandrix
Janus
2
5
2
0.6
W
Xing Tian
xJeremy
Xing Tian
2
1
15
9.5
W
Ra
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,274
Damage
46,690
82,495
Taken
80,415
53,828
Mitigated
41,191
48,481
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
FlorianCAE
Apollo
14,669
10,888
0
7,893
13,086
5,193
5,292
2,316
10,688
0
105,984
W
Amaterasu
Khevobling
Amaterasu
11,505
5,617
0
12,113
22,444
18,869
1,713
3,146
19,226
0
63,523
L
Ravana
Mein0
Ravana
7,267
1,979
0
872
13,693
5,604
0
4,628
9,001
0
56,039
L
Athena
SweetCold
Athena
5,957
739
0
1,280
21,769
13,910
0
7,332
14,437
30,648
0
L
King Arthur
Vlaster8
King Arthur
11,386
1,318
0
5,135
21,248
12,845
0
3,649
17,599
0
65,549
L
Heimdallr
Xanaphyr
Heimdallr
13,549
8,341
0
5,547
12,563
4,959
54
2,888
9,675
0
81,915
W
Fenrir
Xefora
Fenrir
12,218
3,932
0
5,661
15,928
10,974
930
2,309
13,583
0
79,825
L
Janus
chandrix
Janus
8,531
693
0
2,619
11,142
3,873
0
5,534
5,608
88,074
0
W
Xing Tian
xJeremy
Xing Tian
9,360
1,039
0
6,476
19,843
13,849
563
4,006
15,753
33,807
0
W
Ra
14,522
1,150
8,975
7,363
11,194
4,943
1,782
3,148
7,900
99,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
45,747
632
Minions Killed
610
0
Camps Cleared
0
1,985,032
Distance Traveled
1,750,357
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,321
685
190
11
0
398,439
2
W
Amaterasu
12,418
690
111
6
0
405,327
7
L
Ravana
8,468
470
99
6
0
372,479
0
L
Athena
8,638
480
37
2
0
349,522
11
L
King Arthur
8,978
499
141
8
0
349,374
5
L
Heimdallr
9,813
545
144
8
0
340,144
8
W
Fenrir
12,307
684
120
7
0
375,175
3
L
Janus
9,850
547
189
11
0
338,838
6
W
Xing Tian
10,728
596
27
2
0
412,317
4
W
Ra
12,053
670
184
10
0
393,774
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role