Player Matchup

Bellona
Bellona
Eyaslunaa
Bellona
Level 24
God Stats
6W - 8L
1,203 SR
Queue Stats
21W - 25L
1,326 Elo+
Party 3
Chaac
Chaac
GetWrecked27
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
mosess621
Sol
Level 49
God Stats
0W - 1L
1,683 SR
Queue Stats
108W - 107L
1,473 Elo+
Party 2
Anubis
Anubis
nomadslayer
Anubis
Level 29
God Stats
15W - 21L
1,357 SR
Queue Stats
63W - 98L
1,333 Elo+
Party 3
Ares
Ares
zoosbethicc
Ares
Level 44
God Stats
37W - 53L
1,479 SR
Queue Stats
117W - 135L
1,475 Elo+
Party 2
Team Averages
Level 41
1,444 SR
1,421 Elo+

VS

Team Averages
Level 102
1,492 SR
1,506 Elo+
Awilix
Awilix
Awlkara
Awilix
Level 89
God Stats
3W - 1L
1,624 SR
Queue Stats
229W - 242L
1,550 Elo+
Party 1
Anhur
Anhur
ItsRhyno
Anhur
Level 123
God Stats
3W - 5L
1,256 SR
Queue Stats
167W - 141L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Ozidd
Baron Samedi
Level 90
God Stats
13W - 7L
1,619 SR
Queue Stats
186W - 153L
1,593 Elo+
Solo
Guan Yu
Guan Yu
Sambarta
Guan Yu
Level 149
God Stats
3W - 2L
1,501 SR
Queue Stats
345W - 373L
1,414 Elo+
Solo
Cerberus
Cerberus
Yelder
Cerberus
Level 60
God Stats
40W - 48L
1,462 SR
Queue Stats
81W - 103L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eyaslunaa
Bellona
9
0 / 5 / 0
5,917
394
3,778
8,896
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 4 / 0
6,835
456
12,663
16,113
8,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 3 / 0
7,965
531
5,124
8,437
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
0 / 6 / 0
6,701
447
3,338
11,897
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
6,888
459
3,451
7,860
4,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awlkara
Awilix
15
8 / 0 / 4
8,842
589
5,535
8,839
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
ItsRhyno
Anhur
13
0 / 2 / 1
7,873
525
2,691
8,535
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ozidd
Baron Samedi
15
9 / 0 / 6
9,225
615
12,152
7,697
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Sambarta
Guan Yu
14
1 / 1 / 4
7,796
520
7,062
12,978
11,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
Yelder
Cerberus
12
2 / 0 / 10
7,111
474
7,648
10,671
5,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
3
Kills
20
20
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
Awlkara
Awilix
8
0
4
10
L
Bellona
Eyaslunaa
Bellona
0
5
0
0
L
1
4
0
0.25
W
Anhur
ItsRhyno
Anhur
0
2
1
0.25
W
Baron Samedi
Ozidd
Baron Samedi
9
0
6
12
W
Guan Yu
Sambarta
Guan Yu
1
1
4
3
W
Cerberus
Yelder
Cerberus
2
0
10
7
L
2
3
0
0.67
L
Anubis
0
6
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
35,088
53,203
Taken
48,720
24,410
Mitigated
25,544
13,612
Healing
28,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Awlkara
Awilix
5,535
2,074
0
5,885
8,839
3,180
0
1,049
7,790
0
53,765
L
Bellona
Eyaslunaa
Bellona
3,778
1,269
0
1,308
8,896
5,086
0
3,372
5,362
0
30,841
L
12,663
2,216
265
6,217
16,113
8,750
0
3,054
12,327
0
43,013
W
Anhur
ItsRhyno
Anhur
2,691
1,281
0
3,067
8,535
2,487
0
3,912
4,623
0
49,535
W
Baron Samedi
Ozidd
Baron Samedi
12,152
1,500
140
4,695
7,697
2,544
260
3,048
4,649
58,239
0
W
Guan Yu
Sambarta
Guan Yu
7,062
842
672
7,972
12,978
11,601
194
1,084
11,894
0
35,905
W
Cerberus
Yelder
Cerberus
7,648
387
354
5,818
10,671
5,732
396
2,820
7,851
24,206
0
L
5,124
1,633
0
3,025
8,437
1,794
674
2,678
5,679
55,968
0
L
Anubis
3,338
522
0
2,797
11,897
4,595
0
6,579
4,996
42,875
0
L
3,451
128
0
0
7,860
4,185
0
3,410
4,289
19,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
40,847
314
Minions Killed
426
0
Camps Cleared
0
1,319,784
Distance Traveled
1,493,448
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,842
589
108
7
0
368,032
0
L
Bellona
5,917
394
54
4
0
315,825
1
L
Chaac
6,835
456
60
4
0
265,657
6
W
Anhur
7,873
525
96
6
0
234,100
1
W
Baron Samedi
9,225
615
97
6
0
290,594
4
W
Guan Yu
7,796
520
76
5
0
281,652
0
W
Cerberus
7,111
474
49
3
0
319,070
0
L
Sol
7,965
531
98
7
0
246,646
2
L
Anubis
6,701
447
72
5
0
217,429
3
L
Ares
6,888
459
30
2
0
274,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role