Player Matchup

Thanatos
Thanatos
BAKSMAD
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 3
Kukulkan
Kukulkan
Corupty
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Stormzie6364
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
viscount21
Mulan
Level 15
God Stats
2W - 3L
1,472 SR
Queue Stats
16W - 17L
1,388 Elo+
Solo
Yemoja
Yemoja
ВlackRabbit
Yemoja
Level 17
God Stats
5W - 4L
1,646 SR
Queue Stats
22W - 25L
1,334 Elo+
Party 3
Team Averages
Level 12
1,524 SR
1,408 Elo+

VS

Team Averages
Level 14
1,592 SR
1,415 Elo+
Nemesis
Nemesis
AlexOPG777
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
JULIOPASCU140
Ares
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
Madeincanarias69
Neith
Level 2
God Stats
2W - 1L
1,764 SR
Queue Stats
2W - 2L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
ONZOGOD
Cthulhu
Level 14
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 7L
1,011 Elo+
Solo
Sol
Sol
rejo11
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BAKSMAD
Thanatos
13
8 / 8 / 1
8,508
473
10,961
17,117
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Corupty
Kukulkan
8
0 / 4 / 2
6,345
353
1,422
3,002
943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Artemis
Stormzie6364
Artemis
8
1 / 13 / 1
6,450
358
5,029
12,597
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
15
3 / 1 / 0
8,663
481
5,403
7,888
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
13
0 / 5 / 8
8,231
457
6,676
12,313
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexOPG777
Nemesis
4
0 / 1 / 0
6,215
345
0
592
78
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
6 / 5 / 5
8,908
495
4,827
12,063
10,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 3 / 5
8,608
478
4,482
7,094
2,405
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ONZOGOD
Cthulhu
13
6 / 4 / 9
9,744
541
12,254
16,064
14,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
rejo11
Sol
17
16 / 1 / 2
11,914
662
15,640
12,249
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
29
31
Deaths
14
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexOPG777
Nemesis
0
1
0
0
L
Thanatos
BAKSMAD
Thanatos
8
8
1
1.06
L
Kukulkan
Corupty
Kukulkan
0
4
2
0.25
W
6
5
5
1.7
W
1
3
5
1.17
W
Cthulhu
ONZOGOD
Cthulhu
6
4
9
2.63
L
Artemis
Stormzie6364
Artemis
1
13
1
0.12
W
Sol
rejo11
Sol
16
1
2
17
L
Mulan
3
1
0
3
L
Yemoja
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
37,203
52,917
Taken
48,062
25,149
Mitigated
33,369
9,734
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexOPG777
Nemesis
0
0
0
0
592
78
0
0
592
0
1,408
L
Thanatos
BAKSMAD
Thanatos
10,961
3,488
0
6,902
17,117
6,307
506
10,825
5,752
0
34,080
L
Kukulkan
Corupty
Kukulkan
1,422
466
0
0
3,002
943
0
2,194
808
11,973
0
W
4,827
574
0
500
12,063
10,904
873
2,709
9,324
13,476
0
W
4,482
1,960
0
1,576
7,094
2,405
2,808
520
6,394
0
32,214
W
Cthulhu
ONZOGOD
Cthulhu
12,254
978
65
5,012
16,064
14,873
1,142
2,920
13,084
39,339
0
L
Artemis
Stormzie6364
Artemis
5,029
2,747
0
0
12,597
4,446
11
8,061
4,386
0
17,943
W
Sol
rejo11
Sol
15,640
7,118
279
6,556
12,249
5,109
9,248
1,820
10,300
74,147
3,121
L
Mulan
5,403
0
0
1,124
7,888
5,638
459
1,838
6,050
0
42,723
L
Yemoja
6,676
934
784
924
12,313
7,815
330
8,272
3,651
36,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
45,389
246
Minions Killed
271
0
Camps Cleared
0
1,317,326
Distance Traveled
1,235,193
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,215
345
3
0
0
14,796
0
L
Thanatos
8,508
473
55
3
0
317,363
0
L
Kukulkan
6,345
353
18
1
0
109,812
1
W
Ares
8,908
495
19
1
0
316,852
0
W
Neith
8,608
478
49
3
0
305,724
2
W
Cthulhu
9,744
541
66
4
0
326,452
0
L
Artemis
6,450
358
24
1
0
318,606
0
W
Sol
11,914
662
134
7
0
271,369
0
L
Mulan
8,663
481
95
5
0
306,368
1
L
Yemoja
8,231
457
54
3
0
265,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role