Player Matchup

Nemesis
Nemesis
Aquiles115
Nemesis
Level 121
God Stats
15W - 9L
1,696 SR
Queue Stats
719W - 488L
1,743 Elo+
Party 1
Horus
Horus
KoiFishPisces13
Horus
Level 18
God Stats
2W - 1L
1,740 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 1
Persephone
Persephone
LightOfPeace
Persephone
Level 61
God Stats
0W - 1L
1,712 SR
Queue Stats
3W - 4L
1,736 Elo+
Party 1
Chronos
Chronos
Saintforlife53
Chronos
Level 151
God Stats
5W - 8L
1,500 SR
Queue Stats
209W - 158L
1,665 Elo+
Party 1
Loki
Loki
tt7tt7
Loki
Level 156
God Stats
63W - 67L
1,525 SR
Queue Stats
331W - 357L
1,517 Elo+
Solo
Team Averages
Level 101
1,635 SR
1,620 Elo+

VS

Team Averages
Level 90
1,570 SR
1,580 Elo+
Olorun
Olorun
Dosidon
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,476 Elo+
Solo
Fenrir
Fenrir
Kyotec
Fenrir
Level 27
God Stats
16W - 8L
1,663 SR
Queue Stats
186W - 120L
1,710 Elo+
Party 2
Izanami
Izanami
Lovely_Amaterasu
Izanami
Level 149
God Stats
19W - 14L
1,652 SR
Queue Stats
699W - 568L
1,693 Elo+
Party 2
Chaac
Chaac
Mirsoth
Chaac
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
282W - 268L
1,500 Elo+
Solo
Ares
Ares
dirtybiscuit89
Ares
Level 141
God Stats
20W - 19L
1,533 SR
Queue Stats
429W - 429L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aquiles115
Nemesis
6
0 / 3 / 1
3,554
711
488
3,273
678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,054
611
0
1,441
341
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Persephone
LightOfPeace
Persephone
5
0 / 4 / 0
3,412
682
1,329
2,705
604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
2,941
588
1,260
1,643
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
tt7tt7
Loki
1
0 / 0 / 0
2,454
491
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dosidon
Olorun
6
3 / 0 / 1
3,898
780
1,057
2,035
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Kyotec
Fenrir
6
3 / 1 / 0
4,074
815
818
3,413
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 1
3,497
699
1,049
1,766
382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Mirsoth
Chaac
7
0 / 0 / 2
3,721
744
673
1,412
622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
1 / 0 / 1
3,663
733
723
2,179
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aquiles115
Nemesis
0
3
1
0.17
W
Olorun
Dosidon
Olorun
3
0
1
3.5
L
0
1
0
0
W
Fenrir
Kyotec
Fenrir
3
1
0
3
L
Persephone
LightOfPeace
Persephone
0
4
0
0
W
1
0
1
1.5
W
Chaac
Mirsoth
Chaac
0
0
2
1
L
0
0
0
0
W
1
0
1
1.5
L
Loki
tt7tt7
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,077
Damage
4,320
9,062
Taken
10,805
1,935
Mitigated
3,375
1,105
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aquiles115
Nemesis
488
264
0
131
3,273
678
0
280
2,812
0
12,590
W
Olorun
Dosidon
Olorun
1,057
586
0
845
2,035
553
0
1,220
815
9,920
0
L
0
0
0
52
1,441
341
0
172
1,269
0
2,516
W
Fenrir
Kyotec
Fenrir
818
295
0
623
3,413
920
0
109
3,304
0
15,287
L
Persephone
LightOfPeace
Persephone
1,329
0
0
24
2,705
604
0
840
1,771
13,070
0
W
1,049
911
0
961
1,766
382
0
360
1,406
0
19,367
W
Chaac
Mirsoth
Chaac
673
45
0
592
1,412
622
0
0
1,412
0
12,030
L
1,260
560
0
898
1,643
312
0
365
1,278
13,993
0
W
723
88
0
1,540
2,179
898
0
900
1,279
4,938
0
L
Loki
tt7tt7
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,415
Gold Earned
18,853
102
Minions Killed
134
0
Camps Cleared
0
391,919
Distance Traveled
484,405
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,554
711
40
8
0
95,635
0
W
Olorun
3,898
780
31
6
0
83,127
0
L
Horus
3,054
611
10
2
0
112,082
0
W
Fenrir
4,074
815
36
7
0
90,697
2
L
Persephone
3,412
682
27
5
0
95,403
1
W
Izanami
3,497
699
31
6
0
84,726
1
W
Chaac
3,721
744
19
4
0
119,945
2
L
Chronos
2,941
588
25
5
0
88,799
0
W
Ares
3,663
733
17
3
0
105,910
3
L
Loki
2,454
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role