Player Matchup

Ra
Ra
ImABanana1022
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,741 Elo+
Solo
Neith
Neith
PAPITO007
Neith
Level 18
God Stats
11W - 8L
1,644 SR
Queue Stats
64W - 55L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
PeberKongen
Kukulkan
Level 47
God Stats
29W - 11L
1,751 SR
Queue Stats
75W - 67L
1,528 Elo+
Party 1
Sobek
Sobek
SovGodt27
Sobek
Level 20
God Stats
20W - 9L
1,636 SR
Queue Stats
63W - 44L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kogeleus
Tsukuyomi
Level 26
God Stats
6W - 5L
1,566 SR
Queue Stats
128W - 112L
1,503 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,551 Elo+

VS

Team Averages
Level 16
1,469 SR
1,439 Elo+
Merlin
Merlin
DJFluffers
Merlin
Level 25
God Stats
10W - 12L
1,550 SR
Queue Stats
37W - 47L
1,414 Elo+
Party 2
Odin
Odin
MyDealerTotoro
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,450 Elo+
Party 2
Chiron
Chiron
Ohnojojo
Chiron
Level 4
God Stats
0W - 2L
1,226 SR
Queue Stats
1W - 4L
1,276 Elo+
Solo
Cupid
Cupid
SeasofBLood
Cupid
Level 26
God Stats
0W - 2L
1,570 SR
Queue Stats
143W - 154L
1,591 Elo+
Solo
Aphrodite
Aphrodite
Wellington01
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
10,503
1,050
6,725
10,420
3,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PAPITO007
Neith
16
2 / 4 / 11
9,550
955
8,392
9,258
3,571
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
PeberKongen
Kukulkan
19
14 / 0 / 11
13,624
1,362
21,364
5,828
2,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SovGodt27
Sobek
18
3 / 2 / 20
10,856
1,086
8,715
14,323
14,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
kogeleus
Tsukuyomi
17
6 / 4 / 13
10,833
1,083
13,639
10,709
4,380
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

221

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJFluffers
Merlin
16
3 / 3 / 8
10,238
1,024
11,371
9,583
3,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 7
9,898
990
4,731
12,816
12,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Ohnojojo
Chiron
16
1 / 9 / 5
9,703
970
9,526
14,374
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 4 / 7
10,274
1,027
13,907
12,464
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Wellington01
Aphrodite
15
2 / 9 / 3
9,442
944
5,891
13,711
7,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
29
Kills
13
13
Deaths
29
68
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
DJFluffers
Merlin
3
3
8
2.33
W
4
3
13
3.5
L
3
4
7
1.63
L
Chiron
Ohnojojo
Chiron
1
9
5
0.39
W
Neith
PAPITO007
Neith
2
4
11
1.88
W
Kukulkan
PeberKongen
Kukulkan
14
0
11
19.5
L
4
4
7
1.88
W
Sobek
SovGodt27
Sobek
3
2
20
6.5
L
Aphrodite
Wellington01
Aphrodite
2
9
3
0.39
W
Tsukuyomi
kogeleus
Tsukuyomi
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,835
Damage
45,426
50,538
Taken
62,948
28,367
Mitigated
33,594
5,464
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DJFluffers
Merlin
11,371
717
0
34
9,583
3,766
0
4,761
4,822
34,014
0
W
6,725
1,488
1,081
1,726
10,420
3,993
0
4,925
5,495
18,121
0
L
4,731
2,142
0
0
12,816
12,560
0
7,264
5,552
0
9,868
L
Chiron
Ohnojojo
Chiron
9,526
2,973
1,646
1,466
14,374
5,778
0
9,298
5,070
0
30,027
W
Neith
PAPITO007
Neith
8,392
5,965
0
445
9,258
3,571
0
2,896
6,362
0
15,649
W
Kukulkan
PeberKongen
Kukulkan
21,364
1,528
0
0
5,828
2,209
0
1,305
4,523
75,030
0
L
13,907
6,622
230
2,449
12,464
4,174
0
7,534
4,930
0
41,085
W
Sobek
SovGodt27
Sobek
8,715
722
0
1,001
14,323
14,214
0
3,523
10,800
15,552
0
L
Aphrodite
Wellington01
Aphrodite
5,891
1,969
784
2,326
13,711
7,316
0
7,941
5,770
18,309
0
W
Tsukuyomi
kogeleus
Tsukuyomi
13,639
3,457
498
713
10,709
4,380
0
4,613
6,096
0
20,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
49,555
210
Minions Killed
187
4
Camps Cleared
6
986,043
Distance Traveled
916,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,238
1,024
37
4
0
191,350
0
W
Ra
10,503
1,050
33
3
1
190,017
0
L
Odin
9,898
990
10
1
1
211,953
1
L
Chiron
9,703
970
60
6
0
175,229
0
W
Neith
9,550
955
19
2
0
159,334
0
W
Kukulkan
13,624
1,362
128
13
1
197,271
0
L
Cupid
10,274
1,027
58
6
4
162,792
0
W
Sobek
10,856
1,086
16
2
2
229,311
0
L
Aphrodite
9,442
944
22
2
1
175,065
1
W
Tsukuyomi
10,833
1,083
14
1
0
210,110
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role