Player Matchup

Ares
Ares
Arranz05
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 46L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gorgo453
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Skadi
Skadi
ITzGodly8292
Skadi
Level 29
God Stats
10W - 17L
1,135 SR
Queue Stats
160W - 159L
1,493 Elo+
Solo
Chang'e
Chang'e
Sushi_Bou
Chang'e
Level 28
God Stats
7W - 2L
1,783 SR
Queue Stats
131W - 107L
1,602 Elo+
Solo
Loki
Loki
TaxifahrerDieter
Loki
Level 27
God Stats
6W - 3L
1,735 SR
Queue Stats
103W - 99L
1,619 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,483 Elo+

VS

Team Averages
Level 22
1,538 SR
1,496 Elo+
Loki
Loki
Hilmi_sahballi
Loki
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 5L
1,573 Elo+
Solo
Set
Set
Yhoni_Melavo
Set
Level 29
God Stats
3W - 2L
1,563 SR
Queue Stats
86W - 70L
1,480 Elo+
Party 1
Chiron
Chiron
korbakiller
Chiron
Level 29
God Stats
5W - 3L
1,685 SR
Queue Stats
186W - 193L
1,529 Elo+
Solo
Xing Tian
Xing Tian
unwirksam_Steif
Xing Tian
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,601 Elo+
Solo
Izanami
Izanami
whito_19
Izanami
Level 20
God Stats
8W - 8L
1,441 SR
Queue Stats
609W - 625L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 3 / 0
7,542
471
3,335
12,432
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Gorgo453
Tsukuyomi
8
0 / 14 / 1
6,027
377
1,638
12,436
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

5
1 / 2 / 2
5,648
353
2,138
2,659
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Sushi_Bou
Chang'e
15
1 / 3 / 2
9,254
578
12,827
15,396
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 4 / 1
7,851
491
6,370
9,119
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
8,417
526
2,450
8,618
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 2 / 6
9,231
577
6,674
10,036
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
3 / 0 / 5
8,664
542
8,251
7,397
2,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
unwirksam_Steif
Xing Tian
16
2 / 2 / 3
8,780
549
11,736
15,782
11,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
whito_19
Izanami
15
12 / 0 / 2
9,715
607
10,473
8,737
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
26
26
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
2
3
0
0.67
L
Tsukuyomi
Gorgo453
Tsukuyomi
0
14
1
0.04
W
4
4
4
1.5
L
1
2
2
1
L
Chang'e
Sushi_Bou
Chang'e
1
3
2
0.67
L
4
4
1
1.13
W
5
2
6
4
W
Chiron
3
0
5
5.5
W
Xing Tian
unwirksam_Steif
Xing Tian
2
2
3
1.75
W
Izanami
whito_19
Izanami
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
39,584
52,042
Taken
50,570
20,402
Mitigated
24,729
11,935
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,335
269
0
2,476
12,432
10,131
139
1,251
11,091
27,736
0
L
Tsukuyomi
Gorgo453
Tsukuyomi
1,638
760
0
337
12,436
2,413
0
29
12,407
0
14,292
W
2,450
671
0
2,407
8,618
2,626
334
1,333
7,263
0
39,157
L
2,138
713
234
506
2,659
832
74
0
2,659
0
13,877
L
Chang'e
Sushi_Bou
Chang'e
12,827
1,688
74
5,366
15,396
4,581
0
9,032
5,584
62,386
0
L
6,370
2,110
0
2,942
9,119
2,445
0
465
8,565
0
42,503
W
6,674
3,334
0
4,307
10,036
5,055
166
2,787
7,157
0
68,008
W
Chiron
8,251
5,322
335
5,830
7,397
2,100
1,419
2,072
5,325
0
47,763
W
Xing Tian
unwirksam_Steif
Xing Tian
11,736
1,050
0
3,052
15,782
11,689
0
8,496
6,752
62,015
0
W
Izanami
whito_19
Izanami
10,473
7,136
0
2,544
8,737
3,259
1,870
790
7,911
0
61,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
44,807
303
Minions Killed
499
0
Camps Cleared
0
1,207,166
Distance Traveled
1,574,597
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,542
471
30
2
0
282,991
3
L
Tsukuyomi
6,027
377
31
2
0
244,485
0
W
Loki
8,417
526
69
4
0
337,492
2
L
Skadi
5,648
353
21
1
0
116,489
1
L
Chang'e
9,254
578
145
9
0
263,003
1
L
Loki
7,851
491
76
5
0
300,198
1
W
Set
9,231
577
123
8
0
327,044
0
W
Chiron
8,664
542
89
6
0
286,594
4
W
Xing Tian
8,780
549
96
6
0
307,330
1
W
Izanami
9,715
607
122
8
0
316,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role