Player Matchup

Athena
Athena
DONprofiteroll
Athena
Level 87
God Stats
13W - 10L
1,590 SR
Queue Stats
138W - 198L
1,389 Elo+
Party 3
Bastet
Bastet
DreyFaGa
Bastet
Level 27
God Stats
1W - 1L
1,346 SR
Queue Stats
49W - 77L
1,382 Elo+
Party 3
Chaac
Chaac
Saneki27
Chaac
Level 15
God Stats
0W - 4L
1,152 SR
Queue Stats
47W - 57L
1,247 Elo+
Party 2
Ra
Ra
TokoroTennosuke1
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 2
Medusa
Medusa
ayoeg24
Medusa
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 38L
1,360 Elo+
Party 3
Team Averages
Level 56
1,418 SR
1,343 Elo+

VS

Team Averages
Level 62
1,531 SR
1,564 Elo+
Thanatos
Thanatos
Yaselmenia27
Thanatos
Level 157
God Stats
5W - 2L
1,531 SR
Queue Stats
103W - 68L
1,634 Elo+
Party 1
Fafnir
Fafnir
aicy2
Fafnir
Level 34
God Stats
2W - 3L
1,355 SR
Queue Stats
130W - 148L
1,491 Elo+
Solo
Janus
Janus
carrasco1998
Janus
Level 55
God Stats
7W - 5L
1,600 SR
Queue Stats
55W - 30L
1,688 Elo+
Party 1
Apollo
Apollo
criyara
Apollo
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,683 Elo+
Solo
Guan Yu
Guan Yu
elremolacha12345
Guan Yu
Level 21
God Stats
2W - 1L
1,668 SR
Queue Stats
11W - 7L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 7
13,164
454
12,647
24,535
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
DreyFaGa
Bastet
15
1 / 11 / 3
10,686
368
7,503
22,530
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Saneki27
Chaac
17
1 / 12 / 5
12,502
431
13,991
29,500
24,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 7 / 4
14,740
508
15,808
23,825
13,836
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
ayoeg24
Medusa
20
5 / 7 / 2
13,461
464
12,692
19,104
7,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Yaselmenia27
Thanatos
20
10 / 1 / 8
15,706
542
16,476
28,349
13,298
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
aicy2
Fafnir
19
2 / 4 / 11
14,144
488
9,161
29,884
40,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
13 / 4 / 11
17,009
587
41,521
22,334
9,378
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
criyara
Apollo
12
1 / 2 / 0
10,688
369
2,030
6,191
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
14 / 5 / 16
15,627
539
24,001
38,968
55,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
13
Kills
40
40
Deaths
16
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Bastet
DreyFaGa
Bastet
1
11
3
0.23
L
Chaac
Saneki27
Chaac
1
12
5
0.29
L
5
7
4
1
W
Thanatos
Yaselmenia27
Thanatos
10
1
8
14
W
Fafnir
aicy2
Fafnir
2
4
11
1.88
L
Medusa
ayoeg24
Medusa
5
7
2
0.86
W
13
4
11
4.63
W
Apollo
criyara
Apollo
1
2
0
0.5
W
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
93,189
119,494
Taken
125,726
80,443
Mitigated
120,587
30,788
Healing
62,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,647
3,061
476
3,208
24,535
28,646
507
10,301
13,961
76,365
0
L
Bastet
DreyFaGa
Bastet
7,503
2,054
382
2,989
22,530
6,587
506
9,224
13,031
0
36,039
L
Chaac
Saneki27
Chaac
13,991
5,125
254
7,046
29,500
24,175
2,572
10,564
18,667
0
59,084
L
15,808
834
3,928
7,784
23,825
13,836
1,288
15,303
8,116
89,916
0
W
Thanatos
Yaselmenia27
Thanatos
16,476
4,155
0
24,190
28,349
13,298
1,269
5,681
22,556
0
128,185
W
Fafnir
aicy2
Fafnir
9,161
2,525
0
7,059
29,884
40,470
510
10,080
19,576
61,318
0
L
Medusa
ayoeg24
Medusa
12,692
6,649
0
4,721
19,104
7,199
6,674
4,173
14,799
0
84,053
W
41,521
3,635
636
7,700
22,334
9,378
4,716
8,981
13,110
153,159
0
W
Apollo
criyara
Apollo
2,030
1,259
0
750
6,191
1,978
936
1,685
4,506
0
35,263
W
24,001
4,389
5,584
16,625
38,968
55,463
2,360
8,489
30,245
0
89,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,553
Gold Earned
73,174
513
Minions Killed
688
0
Camps Cleared
0
2,512,322
Distance Traveled
2,501,729
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,164
454
97
3
0
549,518
3
L
Bastet
10,686
368
63
2
0
550,503
0
L
Chaac
12,502
431
82
3
0
489,636
4
L
Ra
14,740
508
158
5
0
436,801
4
W
Thanatos
15,706
542
162
6
0
609,117
0
W
Fafnir
14,144
488
78
3
0
530,122
4
L
Medusa
13,461
464
113
4
0
485,864
6
W
Janus
17,009
587
234
8
0
576,176
2
W
Apollo
10,688
369
87
3
0
211,493
1
W
Guan Yu
15,627
539
127
4
0
574,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role