Player Matchup

Hercules
Hercules
Diamond V
FanisSM
Hercules
Diamond V
Level 160
God Stats
8W - 13L
1,804 SR
Queue Stats
280W - 286L
1,961 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
FlorianCAE
Zhong Kui
Platinum I
Level 107
God Stats
5W - 1L
1,751 SR
Queue Stats
62W - 43L
2,103 MMR
Party 2
Janus
Janus
Diamond IV
JoseAaron
Janus
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
peekingduk
Erlang Shen
Platinum I
Level 139
God Stats
4W - 0L
1,841 SR
Queue Stats
92W - 69L
2,027 MMR
Solo
Chernobog
Chernobog
Gold I
xJeremy
Chernobog
Gold I
Level 155
God Stats
4W - 6L
1,242 SR
Queue Stats
88W - 63L
1,720 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,627 SR
1,862 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,568 SR
1,868 MMR
Rama
Rama
Platinum I
BlackkeeperRX
Rama
Platinum I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 381L
1,910 MMR
Solo
Mercury
Mercury
Platinum III
BoingJumper
Mercury
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
2,066 MMR
Party 1
Yemoja
Yemoja
Platinum II
Servibe
Yemoja
Platinum II
Level 145
God Stats
1W - 1L
1,840 SR
Queue Stats
208W - 202L
1,924 MMR
Solo
Anubis
Anubis
Platinum II
Vlaster8
Anubis
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 185L
1,939 MMR
Solo
Tyr
Tyr
Diamond V
YoloMcRaket
Tyr
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FanisSM
Hercules
16
2 / 2 / 14
11,244
592
7,652
21,557
18,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
FlorianCAE
Zhong Kui
19
9 / 0 / 11
12,782
673
16,232
12,827
14,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
JoseAaron
Janus
18
7 / 2 / 11
11,775
620
10,493
9,885
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
peekingduk
Erlang Shen
19
7 / 2 / 15
12,536
660
19,245
16,521
10,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
xJeremy
Chernobog
20
5 / 0 / 10
13,970
735
12,525
15,361
7,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatScyllaTsukuyomiSetGilgamesh

VS

Bans
AthenaKhepriThe MorriganGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,296
489
3,683
12,573
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
BoingJumper
Mercury
14
1 / 6 / 4
8,545
450
9,025
17,796
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Servibe
Yemoja
10
0 / 8 / 3
7,211
380
3,760
19,583
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Vlaster8
Anubis
15
3 / 6 / 2
9,943
523
9,011
12,975
6,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 5 / 0
10,226
538
11,989
22,710
21,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
30
Kills
6
6
Deaths
30
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Mercury
BoingJumper
Mercury
1
6
4
0.5
W
Hercules
FanisSM
Hercules
2
2
14
4.5
W
Zhong Kui
FlorianCAE
Zhong Kui
9
0
11
14.5
W
Janus
JoseAaron
Janus
7
2
11
6.25
L
Yemoja
Servibe
Yemoja
0
8
3
0.19
L
Anubis
Vlaster8
Anubis
3
6
2
0.67
L
2
5
0
0.4
W
Erlang Shen
peekingduk
Erlang Shen
7
2
15
7.25
W
Chernobog
xJeremy
Chernobog
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,147
Damage
37,468
76,151
Taken
85,637
54,101
Mitigated
45,843
38,936
Healing
22,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,683
2,746
0
3,429
12,573
4,010
732
2,208
10,365
0
64,393
L
Mercury
BoingJumper
Mercury
9,025
4,691
0
1,969
17,796
5,892
0
4,103
13,693
0
66,225
W
Hercules
FanisSM
Hercules
7,652
2,786
0
9,951
21,557
18,140
2,217
3,606
17,951
0
24,842
W
Zhong Kui
FlorianCAE
Zhong Kui
16,232
3,180
0
10,753
12,827
14,133
2,306
1,868
10,959
86,715
0
W
Janus
JoseAaron
Janus
10,493
1,188
678
4,115
9,885
3,839
2,076
3,746
6,139
81,286
0
L
Yemoja
Servibe
Yemoja
3,760
664
1,880
3,865
19,583
8,489
0
5,379
14,204
13,434
0
L
Anubis
Vlaster8
Anubis
9,011
534
0
3,993
12,975
6,095
0
3,846
9,129
62,793
0
L
11,989
1,248
0
7,738
22,710
21,357
0
11,379
11,331
0
75,707
W
Erlang Shen
peekingduk
Erlang Shen
19,245
11,488
0
4,162
16,521
10,270
1,897
3,710
12,811
0
97,655
W
Chernobog
xJeremy
Chernobog
12,525
9,741
0
9,277
15,361
7,719
4,401
2,243
13,118
0
126,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,307
Gold Earned
45,221
682
Minions Killed
538
0
Camps Cleared
0
1,969,103
Distance Traveled
1,710,346
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,296
489
125
7
0
293,193
4
L
Mercury
8,545
450
98
5
0
395,932
0
W
Hercules
11,244
592
27
1
0
414,417
7
W
Zhong Kui
12,782
673
166
9
0
371,959
4
W
Janus
11,775
620
159
8
0
395,390
6
L
Yemoja
7,211
380
19
1
0
323,235
2
L
Anubis
9,943
523
144
8
0
298,232
6
L
Tyr
10,226
538
152
8
0
399,754
3
W
Erlang Shen
12,536
660
129
7
0
426,728
8
W
Chernobog
13,970
735
201
11
0
360,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role