Player Matchup

Nemesis
Nemesis
IINotGamer
Nemesis
Level 40
God Stats
8W - 7L
1,464 SR
Queue Stats
138W - 166L
1,340 Elo+
Party 1
Bellona
Bellona
Losdylan
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MozzeltheAxo
Vulcan
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 201L
1,389 Elo+
Solo
Medusa
Medusa
Usagi4
Medusa
Level 63
God Stats
7W - 7L
1,346 SR
Queue Stats
202W - 311L
1,283 Elo+
Solo
Ymir
Ymir
X_SquzZ_X
Ymir
Level 66
God Stats
2W - 2L
1,305 SR
Queue Stats
84W - 103L
1,330 Elo+
Party 1
Team Averages
Level 59
1,423 SR
1,368 Elo+

VS

Team Averages
Level 73
1,353 SR
1,398 Elo+
Izanami
Izanami
Caosti
Izanami
Level 66
God Stats
3W - 2L
1,513 SR
Queue Stats
197W - 199L
1,345 Elo+
Solo
Hades
Hades
Damager12
Hades
Level 49
God Stats
13W - 18L
1,386 SR
Queue Stats
196W - 229L
1,372 Elo+
Solo
Tiamat
Tiamat
Publicenemy02
Tiamat
Level 97
God Stats
38W - 43L
1,474 SR
Queue Stats
563W - 640L
1,395 Elo+
Solo
Thanatos
Thanatos
SEGGBETHOS
Thanatos
Level 83
God Stats
5W - 12L
1,202 SR
Queue Stats
218W - 236L
1,382 Elo+
Solo
Cerberus
Cerberus
kirill2826
Cerberus
Level 69
God Stats
0W - 3L
1,188 SR
Queue Stats
355W - 394L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IINotGamer
Nemesis
8
3 / 0 / 4
5,384
538
2,695
4,253
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Losdylan
Bellona
12
3 / 0 / 0
6,182
618
4,313
6,790
3,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
10
1 / 2 / 0
5,461
546
2,494
3,371
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Usagi4
Medusa
9
2 / 2 / 5
5,356
536
4,720
4,743
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
4 / 0 / 5
6,046
605
4,515
5,617
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caosti
Izanami
8
1 / 4 / 1
4,717
472
3,686
5,591
1,369
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
Damager12
Hades
9
0 / 3 / 0
5,213
521
3,579
6,381
6,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 1 / 0
6,023
602
2,193
3,696
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
SEGGBETHOS
Thanatos
9
0 / 0 / 0
5,205
521
2,488
4,910
1,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
kirill2826
Cerberus
7
1 / 5 / 1
4,460
446
4,055
8,413
5,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
4
4
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Caosti
Izanami
1
4
1
0.38
L
Hades
Damager12
Hades
0
3
0
0
W
Nemesis
IINotGamer
Nemesis
3
0
4
5
W
Bellona
Losdylan
Bellona
3
0
0
3
W
Vulcan
1
2
0
0.5
L
2
1
0
2
L
Thanatos
SEGGBETHOS
Thanatos
0
0
0
0
W
Medusa
Usagi4
Medusa
2
2
5
2.25
W
Ymir
4
0
5
6.5
L
Cerberus
kirill2826
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
16,001
24,774
Taken
28,991
9,927
Mitigated
15,712
8,189
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Caosti
Izanami
3,686
2,798
0
1,291
5,591
1,369
0
2,589
3,002
0
26,477
L
Hades
Damager12
Hades
3,579
696
105
1,771
6,381
6,241
123
0
6,381
25,452
0
W
Nemesis
IINotGamer
Nemesis
2,695
1,216
0
1,565
4,253
1,296
0
648
3,539
0
18,942
W
Bellona
Losdylan
Bellona
4,313
1,787
0
2,422
6,790
3,928
0
3,579
3,211
0
34,325
W
Vulcan
2,494
897
0
655
3,371
990
0
1,349
1,892
24,454
0
L
2,193
241
0
1,355
3,696
1,449
168
1,766
1,698
34,640
0
L
Thanatos
SEGGBETHOS
Thanatos
2,488
468
0
4,595
4,910
1,375
0
452
4,414
0
32,234
W
Medusa
Usagi4
Medusa
4,720
2,235
258
1,771
4,743
951
1,170
2,128
2,230
0
31,187
W
Ymir
4,515
845
0
1,518
5,617
2,762
165
1,312
4,075
15,093
0
L
Cerberus
kirill2826
Cerberus
4,055
66
0
2,501
8,413
5,278
0
1,926
6,487
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
25,618
259
Minions Killed
282
0
Camps Cleared
0
967,791
Distance Traveled
854,233
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,717
472
54
5
0
153,718
3
L
Hades
5,213
521
51
5
0
154,145
0
W
Nemesis
5,384
538
34
3
0
225,323
1
W
Bellona
6,182
618
79
8
0
202,135
2
W
Vulcan
5,461
546
61
6
0
182,374
1
L
Tiamat
6,023
602
83
8
0
191,691
3
L
Thanatos
5,205
521
74
7
0
177,311
0
W
Medusa
5,356
536
65
7
0
168,288
1
W
Ymir
6,046
605
20
2
0
189,671
0
L
Cerberus
4,460
446
20
2
0
177,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role