Player Matchup

Merlin
Merlin
DJFluffers
Merlin
Level 25
God Stats
10W - 12L
1,528 SR
Queue Stats
37W - 47L
1,402 Elo+
Party 1
Sobek
Sobek
Mindwack
Sobek
Level 29
God Stats
3W - 1L
1,582 SR
Queue Stats
48W - 73L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
MyDealerTotoro
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,439 Elo+
Party 1
Fenrir
Fenrir
Oofy11
Fenrir
Level 28
God Stats
50W - 45L
1,445 SR
Queue Stats
66W - 83L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
ParthaB
Tsukuyomi
Level 4
God Stats
1W - 3L
1,170 SR
Queue Stats
1W - 6L
1,033 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,344 Elo+

VS

Team Averages
Level 18
1,475 SR
1,473 Elo+
Olorun
Olorun
EvilSonic2112
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Godswrath
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 2
Ra
Ra
GorillaTang
Ra
Level 65
God Stats
1W - 2L
1,498 SR
Queue Stats
66W - 54L
1,534 Elo+
Party 2
Artemis
Artemis
LeeMuhan
Artemis
Level 5
God Stats
4W - 7L
1,377 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Kukulkan
Kukulkan
Shu-ra164
Kukulkan
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
132W - 139L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJFluffers
Merlin
20
10 / 1 / 18
14,995
1,071
21,628
10,135
4,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Mindwack
Sobek
20
4 / 3 / 21
14,861
1,062
7,104
19,551
25,425
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MyDealerTotoro
Gilgamesh
20
11 / 7 / 18
15,506
1,108
29,992
20,039
13,927
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Oofy11
Fenrir
20
13 / 2 / 14
15,345
1,096
11,316
10,858
6,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
ParthaB
Tsukuyomi
20
2 / 6 / 17
13,617
973
7,585
19,663
8,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

135

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 6
11,717
837
5,563
21,492
7,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
10 / 6 / 9
15,906
1,136
15,023
20,509
28,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 8 / 9
14,489
1,035
30,293
18,548
8,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LeeMuhan
Artemis
17
1 / 1 / 7
11,714
837
5,519
2,241
747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Shu-ra164
Kukulkan
19
2 / 11 / 8
13,096
935
12,936
19,327
8,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
40
Kills
18
19
Deaths
41
88
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
DJFluffers
Merlin
10
1
18
19
L
1
15
6
0.27
L
Ares
10
6
9
2.42
L
4
8
9
1.06
L
Artemis
LeeMuhan
Artemis
1
1
7
4.5
W
Sobek
Mindwack
Sobek
4
3
21
4.83
W
Gilgamesh
MyDealerTotoro
Gilgamesh
11
7
18
2.86
W
Fenrir
Oofy11
Fenrir
13
2
14
10
W
Tsukuyomi
ParthaB
Tsukuyomi
2
6
17
1.75
L
Kukulkan
Shu-ra164
Kukulkan
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,625
Damage
69,334
80,246
Taken
82,117
59,053
Mitigated
54,232
8,803
Healing
5,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DJFluffers
Merlin
21,628
2,964
0
626
10,135
4,718
0
7,818
2,317
67,346
0
L
5,563
4,226
0
769
21,492
7,776
0
7,909
13,583
9,051
0
L
Ares
15,023
1,765
0
0
20,509
28,500
0
7,160
13,349
32,124
0
L
30,293
2,976
1,529
3,203
18,548
8,804
0
6,389
12,159
73,655
0
L
Artemis
LeeMuhan
Artemis
5,519
2,157
0
281
2,241
747
0
1,225
1,016
0
12,548
W
Sobek
Mindwack
Sobek
7,104
887
0
3,320
19,551
25,425
0
14,930
4,621
28,398
0
W
Gilgamesh
MyDealerTotoro
Gilgamesh
29,992
12,741
291
2,297
20,039
13,927
0
16,100
3,770
24
46,968
W
Fenrir
Oofy11
Fenrir
11,316
529
1,162
780
10,858
6,751
0
9,134
1,724
0
19,575
W
Tsukuyomi
ParthaB
Tsukuyomi
7,585
2,242
0
327
19,663
8,232
0
15,833
3,830
0
21,297
L
Kukulkan
Shu-ra164
Kukulkan
12,936
1,780
0
0
19,327
8,405
0
6,049
13,278
34,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,324
Gold Earned
66,922
250
Minions Killed
211
14
Camps Cleared
4
1,498,333
Distance Traveled
906,052
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,995
1,071
136
10
0
283,442
0
L
Olorun
11,717
837
5
0
0
183,218
0
L
Ares
15,906
1,136
23
2
0
215,876
0
L
Ra
14,489
1,035
115
8
2
252,769
0
L
Artemis
11,714
837
20
1
2
71,619
0
W
Sobek
14,861
1,062
29
2
2
273,778
0
W
Gilgamesh
15,506
1,108
38
3
1
318,504
1
W
Fenrir
15,345
1,096
16
1
6
335,269
1
W
Tsukuyomi
13,617
973
31
2
5
287,340
1
L
Kukulkan
13,096
935
48
3
0
182,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role