Player Matchup

Neith
Neith
Bazinga1010
Neith
Level 26
God Stats
15W - 10L
1,521 SR
Queue Stats
18W - 16L
1,397 Elo+
Party 1
Gilgamesh
Gilgamesh
DaniusEshloVII
Gilgamesh
Level 25
God Stats
9W - 4L
1,467 SR
Queue Stats
38W - 22L
1,570 Elo+
Party 3
Zeus
Zeus
Muchentuche
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,448 Elo+
Party 1
Discordia
Discordia
vzrbIv
Discordia
Level 31
God Stats
2W - 3L
1,343 SR
Queue Stats
48W - 30L
1,557 Elo+
Party 3
Ymir
Ymir
星空下的是自己
Ymir
Level 12
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 12L
1,293 Elo+
Solo
Team Averages
Level 22
1,419 SR
1,453 Elo+

VS

Team Averages
Level 20
1,485 SR
1,428 Elo+
Medusa
Medusa
ASHRAEH
Medusa
Level 38
God Stats
77W - 60L
1,553 SR
Queue Stats
401W - 430L
1,502 Elo+
Party 2
Vamana
Vamana
DanTheDynamite
Vamana
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 24L
1,603 Elo+
Party 2
Arachne
Arachne
Midn1te17
Arachne
Level 23
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 336L
1,451 Elo+
Solo
Ra
Ra
Reiok
Ra
Level 15
God Stats
6W - 12L
1,309 SR
Queue Stats
53W - 60L
1,138 Elo+
Solo
Anubis
Anubis
venousalism
Anubis
Level 14
God Stats
14W - 10L
1,564 SR
Queue Stats
22W - 22L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 19
13,463
1,224
16,170
9,329
3,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
DaniusEshloVII
Gilgamesh
18
4 / 7 / 22
11,638
1,058
15,902
15,134
10,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 3 / 18
13,019
1,184
26,147
13,095
4,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
vzrbIv
Discordia
20
10 / 2 / 23
13,375
1,216
22,442
9,967
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 29
11,799
1,073
7,493
19,032
24,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

171

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASHRAEH
Medusa
17
3 / 4 / 7
10,842
986
10,329
11,266
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 9 / 15
11,524
1,048
16,982
23,562
22,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Midn1te17
Arachne
17
9 / 9 / 4
12,503
1,137
14,149
20,848
8,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ra
16
3 / 9 / 7
10,622
966
7,014
17,237
6,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
4 / 9 / 6
11,077
1,007
14,518
20,760
10,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
59
40
Kills
20
20
Deaths
40
111
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASHRAEH
Medusa
3
4
7
1.63
W
12
3
19
7.17
L
1
9
15
0.94
W
Gilgamesh
DaniusEshloVII
Gilgamesh
4
7
22
2.14
L
Arachne
Midn1te17
Arachne
9
9
4
1.22
W
11
3
18
6.67
L
Ra
3
9
7
0.72
L
Anubis
4
9
6
0.78
W
Discordia
vzrbIv
Discordia
10
2
23
10.75
W
3
5
29
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,154
Damage
62,992
66,557
Taken
93,673
46,875
Mitigated
52,366
5,622
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASHRAEH
Medusa
10,329
5,190
0
878
11,266
4,157
0
6,404
4,862
0
42,084
W
16,170
7,969
0
2,589
9,329
3,488
0
4,632
4,697
0
34,604
L
16,982
7,607
306
3,249
23,562
22,930
0
14,482
9,080
1,981
30,124
W
Gilgamesh
DaniusEshloVII
Gilgamesh
15,902
5,394
323
1,566
15,134
10,004
0
6,844
8,290
0
29,016
L
Arachne
Midn1te17
Arachne
14,149
8,118
0
2,839
20,848
8,838
0
10,968
9,880
0
25,395
W
26,147
5,361
0
713
13,095
4,787
0
4,288
8,807
58,401
0
L
Ra
7,014
770
586
80
17,237
6,086
0
10,443
6,794
21,213
0
L
Anubis
14,518
34
0
4,499
20,760
10,355
0
13,785
6,975
42,753
0
W
Discordia
vzrbIv
Discordia
22,442
2,358
0
71
9,967
4,010
0
2,096
7,871
52,163
0
W
7,493
1,410
0
360
19,032
24,586
0
5,593
13,439
19,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,294
Gold Earned
56,568
243
Minions Killed
197
9
Camps Cleared
5
965,838
Distance Traveled
1,048,634
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,842
986
67
6
0
214,281
1
W
Neith
13,463
1,224
46
4
0
194,911
0
L
Vamana
11,524
1,048
28
3
1
226,433
0
W
Gilgamesh
11,638
1,058
30
3
6
220,425
1
L
Arachne
12,503
1,137
12
1
1
227,137
3
W
Zeus
13,019
1,184
71
6
2
185,386
2
L
Ra
10,622
966
29
3
1
211,166
1
L
Anubis
11,077
1,007
61
6
2
169,617
0
W
Discordia
13,375
1,216
71
6
1
207,352
0
W
Ymir
11,799
1,073
25
2
0
157,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role