Player Matchup

Da Ji
Da Ji
FrizziRizzi2013
Da Ji
Level 28
God Stats
3W - 5L
1,506 SR
Queue Stats
281W - 263L
1,543 Elo+
Party 2
Ra
Ra
Gornax
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 128L
1,517 Elo+
Party 2
Ymir
Ymir
PandaGamer98156
Ymir
Level 5
God Stats
0W - 2L
1,347 SR
Queue Stats
7W - 13L
1,258 Elo+
Solo
Bellona
Bellona
ZeusCloudbringer
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Rama
Rama
saggsmcgee
Rama
Level 6
God Stats
1W - 2L
1,599 SR
Queue Stats
8W - 4L
1,562 Elo+
Solo
Team Averages
Level 14
1,490 SR
1,415 Elo+

VS

Team Averages
Level 23
1,579 SR
1,510 Elo+
Thanatos
Thanatos
CØRØNAVIRUS
Thanatos
Level 7
God Stats
29W - 26L
1,487 SR
Queue Stats
302W - 314L
1,608 Elo+
Solo
Ganesha
Ganesha
Joseph0606
Ganesha
Level 27
God Stats
4W - 1L
1,904 SR
Queue Stats
123W - 175L
1,389 Elo+
Solo
Osiris
Osiris
KipLongbone
Osiris
Level 29
God Stats
11W - 4L
1,776 SR
Queue Stats
91W - 100L
1,532 Elo+
Party 1
Merlin
Merlin
RoyalJok3R
Merlin
Level 28
God Stats
4W - 5L
1,105 SR
Queue Stats
22W - 29L
1,488 Elo+
Solo
Neith
Neith
WillyLongNipz
Neith
Level 23
God Stats
13W - 9L
1,622 SR
Queue Stats
126W - 121L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 1
6,419
642
4,373
6,085
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
10
0 / 2 / 2
5,647
565
1,298
4,469
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 5 / 0
4,391
439
1,363
6,979
7,571
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 3 / 0
4,721
472
1,729
5,947
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 0
5,020
502
1,883
5,308
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CØRØNAVIRUS
Thanatos
12
4 / 0 / 5
6,838
684
4,218
5,724
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Joseph0606
Ganesha
1
0 / 0 / 0
2,001
200
0
0
0
Osiris
11
4 / 2 / 0
6,599
660
4,268
9,148
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
RoyalJok3R
Merlin
9
2 / 3 / 1
5,394
539
3,049
3,819
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
6 / 1 / 1
6,648
665
7,132
5,526
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
6
Kills
16
16
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CØRØNAVIRUS
Thanatos
4
0
5
6.5
L
5
3
1
1.83
L
Ra
0
2
2
0.5
W
Ganesha
Joseph0606
Ganesha
0
0
0
0
W
Osiris
4
2
0
2
L
0
5
0
0
W
Merlin
RoyalJok3R
Merlin
2
3
1
0.83
W
6
1
1
6.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,646
Damage
18,667
28,788
Taken
24,217
16,694
Mitigated
9,686
5,466
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CØRØNAVIRUS
Thanatos
4,218
1,140
0
5,821
5,724
1,935
0
317
5,407
0
40,044
L
4,373
1,226
0
770
6,085
3,272
0
590
5,459
0
28,809
L
Ra
1,298
41
33
1,297
4,469
1,352
917
1,746
2,551
28,194
0
W
Ganesha
Joseph0606
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
4,268
2,288
0
3,733
9,148
4,985
1,510
528
8,620
0
33,031
L
1,363
655
0
240
6,979
7,571
72
382
6,563
13,418
0
W
Merlin
RoyalJok3R
Merlin
3,049
126
0
565
3,819
1,196
0
815
3,004
21,140
0
W
7,132
3,812
0
3,586
5,526
1,570
550
1,001
4,525
0
36,022
L
1,729
690
0
1,379
5,947
3,242
83
49
5,858
0
15,465
L
1,883
1,745
0
1,747
5,308
1,257
0
0
5,308
0
20,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
27,480
222
Minions Killed
260
0
Camps Cleared
0
779,502
Distance Traveled
713,877
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,838
684
85
9
0
218,007
2
L
Da Ji
6,419
642
60
6
0
172,204
1
L
Ra
5,647
565
65
7
0
182,847
4
W
Ganesha
2,001
200
0
0
0
0
0
W
Osiris
6,599
660
59
6
0
159,312
2
L
Ymir
4,391
439
23
2
0
159,764
0
W
Merlin
5,394
539
50
5
0
157,254
1
W
Neith
6,648
665
66
7
0
179,304
2
L
Bellona
4,721
472
32
3
0
157,940
1
L
Rama
5,020
502
42
4
0
106,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role