Player Matchup

Cerberus
Cerberus
BootyGoblin143
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Pele
Pele
IvarrTheB0neless
Pele
Level 28
God Stats
33W - 24L
1,599 SR
Queue Stats
124W - 140L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Mathiasbn123
Aphrodite
Level 21
God Stats
0W - 1L
1,815 SR
Queue Stats
165W - 198L
1,449 Elo+
Solo
Odin
Odin
joeypower101
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 1
Skadi
Skadi
壓咩ㄉㄟˊ
Skadi
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,583 SR
1,421 Elo+

VS

Team Averages
Level 11
1,456 SR
1,322 Elo+
Zeus
Zeus
Abraell
Zeus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,029 Elo+
Solo
Hades
Hades
Lost_Sinper
Hades
Level 15
God Stats
12W - 17L
1,440 SR
Queue Stats
23W - 27L
1,391 Elo+
Solo
Hera
Hera
Zoryd
Hera
Level 6
God Stats
2W - 4L
1,265 SR
Queue Stats
7W - 10L
1,338 Elo+
Solo
Kali
Kali
ajcobosco
Kali
Level 27
God Stats
3W - 1L
1,576 SR
Queue Stats
25W - 34L
1,354 Elo+
Solo
Guan Yu
Guan Yu
faetzi
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 4 / 2
6,344
453
2,239
7,865
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
4 / 4 / 1
7,611
544
4,800
11,056
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mathiasbn123
Aphrodite
8
1 / 1 / 1
5,533
395
1,278
2,184
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 1
5,717
408
3,023
8,014
3,375
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 3 / 0
6,804
486
2,921
7,233
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Abraell
Zeus
14
5 / 2 / 4
7,923
566
5,864
4,918
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 5
6,952
497
4,028
4,100
1,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
Zoryd
Hera
12
4 / 1 / 1
7,158
511
5,783
4,539
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
2 / 4 / 3
7,301
522
3,559
11,110
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
faetzi
Guan Yu
11
3 / 2 / 5
7,171
512
3,829
6,642
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
18
18
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
Abraell
Zeus
5
2
4
3.5
L
Cerberus
2
4
2
0.75
L
4
4
1
1.13
W
4
0
5
6.5
L
Aphrodite
Mathiasbn123
Aphrodite
1
1
1
1.5
W
Hera
Zoryd
Hera
4
1
1
4.5
W
Kali
2
4
3
0.88
W
Guan Yu
faetzi
Guan Yu
3
2
5
2.75
L
1
6
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,261
Damage
23,063
36,352
Taken
31,309
13,768
Mitigated
13,719
5,731
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Abraell
Zeus
5,864
854
0
562
4,918
1,366
1,329
1,042
3,876
36,419
0
L
Cerberus
2,239
179
0
1,457
7,865
3,644
462
2,984
4,591
15,985
0
L
4,800
713
0
3,166
11,056
3,615
0
3,210
7,490
0
48,202
W
4,028
413
0
1,480
4,100
1,862
2,750
82
4,018
20,318
0
L
Aphrodite
Mathiasbn123
Aphrodite
1,278
219
24
1,004
2,184
679
92
882
1,164
15,778
0
W
Hera
Zoryd
Hera
5,783
1,083
72
895
4,539
1,139
1,370
288
4,251
32,716
0
W
Kali
3,559
1,624
0
3,825
11,110
3,751
583
1,015
10,095
0
40,013
W
Guan Yu
faetzi
Guan Yu
3,829
768
174
1,172
6,642
5,601
337
1,090
5,552
0
17,866
L
3,023
1,491
0
80
8,014
3,375
0
3,543
4,142
0
14,828
L
2,921
802
0
0
7,233
2,455
872
4,243
2,810
0
40,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
36,505
267
Minions Killed
277
0
Camps Cleared
0
1,098,500
Distance Traveled
1,306,251
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,923
566
80
6
0
253,942
3
L
Cerberus
6,344
453
41
3
0
240,650
0
L
Pele
7,611
544
106
8
0
289,496
0
W
Hades
6,952
497
40
3
0
269,000
2
L
Aphrodite
5,533
395
22
2
0
126,644
2
W
Hera
7,158
511
63
5
0
229,608
3
W
Kali
7,301
522
74
5
0
220,161
0
W
Guan Yu
7,171
512
20
1
0
333,540
3
L
Odin
5,717
408
17
1
0
205,791
2
L
Skadi
6,804
486
81
6
0
235,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role