Player Matchup

Ares
Ares
ACE艾斯
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
AntsInPants86
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,367 Elo+
Solo
Merlin
Merlin
DragSana
Merlin
Level 9
God Stats
1W - 1L
1,654 SR
Queue Stats
58W - 38L
1,397 Elo+
Solo
Anhur
Anhur
ORYZA_1
Anhur
Level 26
God Stats
8W - 13L
1,500 SR
Queue Stats
163W - 194L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ahilak471
Tsukuyomi
Level 29
God Stats
15W - 13L
1,328 SR
Queue Stats
299W - 331L
1,430 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,408 Elo+

VS

Team Averages
Level 25
1,486 SR
1,364 Elo+
Aphrodite
Aphrodite
GrembekPL
Aphrodite
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,253 Elo+
Party 3
Arachne
Arachne
GremboL
Arachne
Level 47
God Stats
7W - 5L
1,086 SR
Queue Stats
68W - 64L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
NogitsunE9
Gilgamesh
Level 16
God Stats
6W - 5L
1,594 SR
Queue Stats
14W - 16L
1,350 Elo+
Solo
Raijin
Raijin
Shinabarl
Raijin
Level 29
God Stats
4W - 1L
1,665 SR
Queue Stats
33W - 29L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
YaniBun
Jing Wei
Level 24
God Stats
19W - 14L
1,583 SR
Queue Stats
32W - 30L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
8 / 6 / 16
13,614
486
19,042
26,794
31,813
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
AntsInPants86
Sun Wukong
20
8 / 4 / 11
13,926
497
15,638
21,482
24,809
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
DragSana
Merlin
20
8 / 7 / 6
13,755
491
18,866
18,909
7,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ORYZA_1
Anhur
18
5 / 9 / 15
11,899
425
12,637
21,163
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
ahilak471
Tsukuyomi
20
11 / 6 / 9
15,460
552
21,619
26,236
12,203
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrembekPL
Aphrodite
18
1 / 9 / 13
13,675
488
12,301
22,057
16,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
GremboL
Arachne
20
19 / 3 / 4
20,495
732
35,144
33,423
22,185
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
NogitsunE9
Gilgamesh
20
3 / 7 / 7
14,687
525
11,543
18,822
13,559
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Shinabarl
Raijin
20
9 / 10 / 7
16,463
588
24,571
21,564
9,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
YaniBun
Jing Wei
17
0 / 11 / 3
11,514
411
4,584
22,160
7,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
40
Kills
32
32
Deaths
40
57
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ares
8
6
16
2.67
L
Sun Wukong
AntsInPants86
Sun Wukong
8
4
11
3.38
L
Merlin
DragSana
Merlin
8
7
6
1.57
W
Aphrodite
GrembekPL
Aphrodite
1
9
13
0.83
W
Arachne
GremboL
Arachne
19
3
4
7
W
Gilgamesh
NogitsunE9
Gilgamesh
3
7
7
0.93
L
Anhur
ORYZA_1
Anhur
5
9
15
1.39
W
Raijin
Shinabarl
Raijin
9
10
7
1.25
W
Jing Wei
YaniBun
Jing Wei
0
11
3
0.14
L
Tsukuyomi
ahilak471
Tsukuyomi
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,802
Damage
88,143
114,584
Taken
118,026
83,747
Mitigated
68,749
14,160
Healing
39,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
19,042
1,901
0
2,199
26,794
31,813
65
11,246
15,428
49,668
0
L
Sun Wukong
AntsInPants86
Sun Wukong
15,638
3,907
0
2,092
21,482
24,809
208
6,119
15,115
0
82,957
L
Merlin
DragSana
Merlin
18,866
986
0
1,375
18,909
7,222
704
8,391
9,981
106,023
0
W
Aphrodite
GrembekPL
Aphrodite
12,301
2,718
6,024
7,791
22,057
16,567
1,324
10,593
11,464
43,596
0
W
Arachne
GremboL
Arachne
35,144
23,848
0
20,601
33,423
22,185
4,141
7,429
25,994
0
200,335
W
Gilgamesh
NogitsunE9
Gilgamesh
11,543
2,737
0
2,424
18,822
13,559
1,780
2,570
16,252
0
96,960
L
Anhur
ORYZA_1
Anhur
12,637
5,607
0
1,343
21,163
7,700
288
6,550
14,447
0
71,213
W
Raijin
Shinabarl
Raijin
24,571
2,810
0
2,447
21,564
9,142
1,727
8,384
13,180
100,120
0
W
Jing Wei
YaniBun
Jing Wei
4,584
3,913
0
488
22,160
7,296
4,372
8,932
13,228
0
50,897
L
Tsukuyomi
ahilak471
Tsukuyomi
21,619
6,415
0
7,151
26,236
12,203
0
3,407
22,741
0
142,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,654
Gold Earned
76,834
694
Minions Killed
700
0
Camps Cleared
0
2,416,983
Distance Traveled
2,401,037
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,614
486
51
2
0
466,349
2
L
Sun Wukong
13,926
497
129
5
0
473,607
2
L
Merlin
13,755
491
176
6
0
454,394
6
W
Aphrodite
13,675
488
53
2
0
457,830
4
W
Arachne
20,495
732
221
8
0
595,041
1
W
Gilgamesh
14,687
525
154
6
0
464,954
2
L
Anhur
11,899
425
117
4
0
471,008
3
W
Raijin
16,463
588
171
6
0
451,663
0
W
Jing Wei
11,514
411
101
4
0
431,549
0
L
Tsukuyomi
15,460
552
221
8
0
551,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role