Player Matchup

Ra
Ra
Bl4ckgh05t1
Ra
Level 4
God Stats
0W - 1L
1,306 SR
Queue Stats
21W - 27L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
K3vK1ng-2
Tsukuyomi
Level 4
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 15L
1,282 Elo+
Party 2
Bakasura
Bakasura
VolticBoss1
Bakasura
Level 8
God Stats
1W - 2L
1,545 SR
Queue Stats
15W - 16L
1,467 Elo+
Solo
Hera
Hera
chelik_nice
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,264 Elo+
Solo
Yemoja
Yemoja
hunnidtacos
Yemoja
Level 16
God Stats
1W - 1L
1,754 SR
Queue Stats
9W - 17L
1,332 Elo+
Solo
Team Averages
Level 8
1,482 SR
1,325 Elo+

VS

Team Averages
Level 58
1,543 SR
1,696 Elo+
Zeus
Zeus
FTW_Ram
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,729 Elo+
Party 1
Medusa
Medusa
iEnder7
Medusa
Level 138
God Stats
1W - 0L
1,717 SR
Queue Stats
130W - 98L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
kano2711
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
uncle_dodi
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,919 Elo+
Party 1
Mercury
Mercury
xSTEEF99x
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 3
8,683
868
4,585
13,769
5,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
K3vK1ng-2
Tsukuyomi
14
1 / 6 / 2
8,924
892
5,611
12,271
5,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
VolticBoss1
Bakasura
15
2 / 10 / 2
9,780
978
6,717
17,947
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 3
8,771
877
8,576
10,350
3,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
14
1 / 3 / 2
9,419
942
4,018
11,336
5,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FTW_Ram
Zeus
18
11 / 1 / 13
11,593
1,159
21,285
8,632
3,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iEnder7
Medusa
18
7 / 1 / 22
11,111
1,111
16,404
7,499
2,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
kano2711
Guan Yu
17
4 / 0 / 17
10,278
1,028
4,165
7,137
5,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
uncle_dodi
Chang'e
18
9 / 1 / 23
11,574
1,157
12,102
8,267
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
xSTEEF99x
Mercury
16
5 / 1 / 16
10,342
1,034
8,013
6,365
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
127
4
Kills
36
36
Deaths
4
12
Assists
91
Player
Kills
Deaths
Assists
KDA
L
0
12
3
0.13
W
Zeus
FTW_Ram
Zeus
11
1
13
17.5
L
Tsukuyomi
K3vK1ng-2
Tsukuyomi
1
6
2
0.33
L
Bakasura
VolticBoss1
Bakasura
2
10
2
0.3
L
0
5
3
0.3
L
Yemoja
1
3
2
0.67
W
Medusa
iEnder7
Medusa
7
1
22
18
W
Guan Yu
kano2711
Guan Yu
4
0
17
12.5
W
Chang'e
uncle_dodi
Chang'e
9
1
23
20.5
W
Mercury
xSTEEF99x
Mercury
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,507
Damage
61,969
65,673
Taken
37,900
25,714
Mitigated
17,289
4,998
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
711
871
819
13,769
5,157
0
5,509
8,260
25,940
0
W
Zeus
FTW_Ram
Zeus
21,285
715
0
2,502
8,632
3,413
0
4,549
3,811
32,255
0
L
Tsukuyomi
K3vK1ng-2
Tsukuyomi
5,611
671
0
648
12,271
5,303
0
6,142
6,129
0
14,150
L
Bakasura
VolticBoss1
Bakasura
6,717
3,731
0
258
17,947
5,991
0
10,098
7,849
0
9,206
L
8,576
1,734
141
265
10,350
3,956
0
5,084
5,266
29,069
0
L
Yemoja
4,018
780
1,332
664
11,336
5,307
0
6,554
4,782
12,664
0
W
Medusa
iEnder7
Medusa
16,404
7,797
0
1,599
7,499
2,996
0
4,030
3,056
0
45,349
W
Guan Yu
kano2711
Guan Yu
4,165
446
1,812
1,575
7,137
5,114
0
1,901
4,696
0
11,536
W
Chang'e
uncle_dodi
Chang'e
12,102
576
3,909
4,098
8,267
3,151
0
4,121
3,682
28,294
0
W
Mercury
xSTEEF99x
Mercury
8,013
3,461
0
0
6,365
2,615
0
2,578
3,732
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
54,898
124
Minions Killed
173
0
Camps Cleared
10
894,935
Distance Traveled
1,011,666
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,683
868
43
4
0
167,467
3
W
Zeus
11,593
1,159
17
2
3
176,390
0
L
Tsukuyomi
8,924
892
14
1
0
175,638
0
L
Bakasura
9,780
978
7
1
0
202,864
0
L
Hera
8,771
877
50
5
0
190,012
0
L
Yemoja
9,419
942
10
1
0
158,954
0
W
Medusa
11,111
1,111
71
7
2
184,506
0
W
Guan Yu
10,278
1,028
17
2
1
203,234
1
W
Chang'e
11,574
1,157
37
4
1
229,191
0
W
Mercury
10,342
1,034
31
3
3
218,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role