Player Matchup

Skadi
Skadi
Beowwulf
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ezali
Chang'e
Level 125
God Stats
5W - 5L
1,596 SR
Queue Stats
338W - 342L
1,568 Elo+
Solo
Nox
Nox
Kalamach77
Nox
Level 149
God Stats
1W - 3L
1,506 SR
Queue Stats
54W - 61L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nutstalgia
Kumbhakarna
Level 126
God Stats
0W - 4L
1,108 SR
Queue Stats
82W - 103L
1,541 Elo+
Solo
Thor
Thor
channe
Thor
Level 160
God Stats
0W - 3L
1,274 SR
Queue Stats
103W - 116L
1,564 Elo+
Solo
Team Averages
Level 144
1,397 SR
1,527 Elo+

VS

Team Averages
Level 144
1,649 SR
1,568 Elo+
Danzaburou
Danzaburou
Anelta
Danzaburou
Level 157
God Stats
2W - 0L
1,647 SR
Queue Stats
72W - 68L
1,660 Elo+
Solo
Sylvanus
Sylvanus
BlazingCookies
Sylvanus
Level 129
God Stats
10W - 9L
1,586 SR
Queue Stats
292W - 300L
1,564 Elo+
Solo
Cu Chulainn
Cu Chulainn
Debbido
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Salamerde
Hades
Level 156
God Stats
1W - 1L
1,696 SR
Queue Stats
116W - 123L
1,494 Elo+
Solo
Hou Yi
Hou Yi
trumpet1
Hou Yi
Level 117
God Stats
13W - 6L
1,815 SR
Queue Stats
414W - 407L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beowwulf
Skadi
14
2 / 6 / 4
8,506
654
8,038
11,419
4,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Ezali
Chang'e
15
1 / 5 / 5
8,332
641
8,070
12,856
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
3 / 5 / 5
8,937
687
12,014
9,189
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Nutstalgia
Kumbhakarna
17
3 / 3 / 5
9,725
748
10,861
18,390
19,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
channe
Thor
14
1 / 4 / 5
7,883
606
5,148
12,382
5,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anelta
Danzaburou
16
2 / 2 / 16
10,222
786
15,942
11,131
5,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
19
5 / 1 / 16
11,425
879
6,627
14,089
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Debbido
Cu Chulainn
17
7 / 3 / 16
10,903
839
12,460
14,396
13,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Salamerde
Hades
17
5 / 4 / 14
10,180
783
12,583
13,842
9,528
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
trumpet1
Hou Yi
17
4 / 1 / 15
11,359
874
12,218
8,284
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
10
Kills
23
23
Deaths
11
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anelta
Danzaburou
2
2
16
5
L
Skadi
Beowwulf
Skadi
2
6
4
0.67
W
Sylvanus
5
1
16
13
W
Cu Chulainn
Debbido
Cu Chulainn
7
3
16
5
L
Chang'e
Ezali
Chang'e
1
5
5
0.7
L
3
5
5
1.1
L
Kumbhakarna
Nutstalgia
Kumbhakarna
3
3
5
1.83
W
Hades
Salamerde
Hades
5
4
14
3
L
Thor
channe
Thor
1
4
5
0.88
W
Hou Yi
trumpet1
Hou Yi
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
59,830
64,236
Taken
61,742
42,124
Mitigated
45,932
18,365
Healing
33,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anelta
Danzaburou
15,942
4,672
3,099
3,125
11,131
5,153
1,799
6,347
4,784
0
42,493
L
Skadi
Beowwulf
Skadi
8,038
4,020
461
780
11,419
4,150
0
4,458
6,867
0
25,926
W
Sylvanus
6,627
2,141
10,621
7,689
14,089
13,283
356
6,934
7,155
13,358
0
W
Cu Chulainn
Debbido
Cu Chulainn
12,460
1,168
0
1,276
14,396
13,792
156
4,921
9,475
3,468
27,002
L
Chang'e
Ezali
Chang'e
8,070
665
7,493
3,258
12,856
8,162
0
4,198
8,491
14,389
0
L
12,014
585
157
642
9,189
4,549
0
2,011
7,178
21,484
0
L
Kumbhakarna
Nutstalgia
Kumbhakarna
10,861
444
432
1,826
18,390
19,761
0
5,067
13,323
21,188
0
W
Hades
Salamerde
Hades
12,583
1,251
1,722
3,285
13,842
9,528
811
7,340
6,502
19,957
0
L
Thor
channe
Thor
5,148
795
1,070
2,246
12,382
5,502
0
4,892
7,490
0
13,058
W
Hou Yi
trumpet1
Hou Yi
12,218
4,252
1,856
845
8,284
4,176
1,445
5,403
2,881
0
28,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
54,089
145
Minions Killed
152
0
Camps Cleared
0
1,064,681
Distance Traveled
1,085,052
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,222
786
56
4
0
218,189
2
L
Skadi
8,506
654
54
4
0
210,869
3
W
Sylvanus
11,425
879
12
1
0
218,017
4
W
Cu Chulainn
10,903
839
33
3
0
213,094
4
L
Chang'e
8,332
641
21
2
0
209,465
0
L
Nox
8,937
687
24
2
0
228,740
0
L
Kumbhakarna
9,725
748
25
2
0
217,274
1
W
Hades
10,180
783
17
1
0
225,158
1
L
Thor
7,883
606
21
2
0
198,333
1
W
Hou Yi
11,359
874
34
3
0
210,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role