Player Matchup

Gilgamesh
Gilgamesh
HOHOLOVEKAKA
Gilgamesh
Level 126
God Stats
161W - 140L
1,568 SR
Queue Stats
462W - 522L
1,540 Elo+
Party 1
Chang'e
Chang'e
KAKALOVEHOHO
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Manuelignacio33
Neith
Level 71
God Stats
2W - 19L
1,155 SR
Queue Stats
282W - 326L
1,533 Elo+
Solo
Team Averages
Level 109
1,408 SR
1,524 Elo+

VS

Team Averages
Level 86
1,511 SR
1,506 Elo+
Chaac
Chaac
MayuAndWanta
Chaac
Level 120
God Stats
16W - 10L
1,612 SR
Queue Stats
175W - 166L
1,624 Elo+
Party 2
Anubis
Anubis
Nelbel1996
Anubis
Level 121
God Stats
9W - 5L
1,538 SR
Queue Stats
176W - 167L
1,624 Elo+
Party 2
Jormungandr
Jormungandr
scp52167
Jormungandr
Level 18
God Stats
19W - 31L
1,384 SR
Queue Stats
20W - 41L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOHOLOVEKAKA
Gilgamesh
20
7 / 8 / 5
19,363
645
19,232
35,170
23,999
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
KAKALOVEHOHO
Chang'e
20
5 / 4 / 5
17,367
579
23,824
28,407
18,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 5
17,941
598
23,927
26,021
7,775
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 8
18,962
632
26,788
39,248
29,106
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Nelbel1996
Anubis
20
4 / 8 / 12
18,117
604
24,046
24,798
14,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
scp52167
Jormungandr
20
5 / 2 / 12
19,847
662
23,140
26,359
32,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
15
Kills
17
17
Deaths
15
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
HOHOLOVEKAKA
Gilgamesh
7
8
5
1.19
L
Chang'e
KAKALOVEHOHO
Chang'e
5
4
5
1.88
L
3
5
5
1.1
W
8
5
8
2.4
W
Anubis
Nelbel1996
Anubis
4
8
12
1.25
W
Jormungandr
scp52167
Jormungandr
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,983
Damage
73,974
89,598
Taken
90,405
50,065
Mitigated
75,893
32,568
Healing
30,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
HOHOLOVEKAKA
Gilgamesh
19,232
4,394
523
3,800
35,170
23,999
926
20,203
14,577
0
71,485
L
Chang'e
KAKALOVEHOHO
Chang'e
23,824
2,003
7,446
13,355
28,407
18,291
735
14,882
12,863
94,222
0
L
23,927
11,711
0
7,444
26,021
7,775
1,869
12,731
12,720
0
121,821
W
26,788
3,430
0
19,313
39,248
29,106
2,109
11,457
27,791
0
107,700
W
Anubis
Nelbel1996
Anubis
24,046
418
280
6,891
24,798
14,631
50
6,635
18,163
135,002
0
W
Jormungandr
scp52167
Jormungandr
23,140
2,130
0
4,079
26,359
32,156
401
7,409
18,950
110,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,671
Gold Earned
56,926
318
Minions Killed
329
0
Camps Cleared
0
1,522,781
Distance Traveled
1,534,739
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
19,363
645
92
3
0
515,722
9
L
Chang'e
17,367
579
83
3
0
513,801
6
L
Neith
17,941
598
143
5
0
493,258
0
W
Chaac
18,962
632
119
4
0
549,366
0
W
Anubis
18,117
604
110
4
0
441,716
7
W
Jormungandr
19,847
662
100
3
0
543,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role