Player Matchup

Yemoja
Yemoja
Gojo304
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
RAVENous2007
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
StelliB3
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,273 Elo+
Party 1
Cernunnos
Cernunnos
corrosivedeer
Cernunnos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
thebadzorro
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,420 Elo+

VS

Team Averages
Level 17
1,429 SR
1,279 Elo+
Artemis
Artemis
Abraell
Artemis
Level 7
God Stats
1W - 2L
1,262 SR
Queue Stats
14W - 17L
930 Elo+
Solo
Kukulkan
Kukulkan
ItsMifu
Kukulkan
Level 25
God Stats
26W - 14L
1,452 SR
Queue Stats
37W - 34L
1,326 Elo+
Solo
Pele
Pele
IvarrTheB0neless
Pele
Level 28
God Stats
33W - 24L
1,588 SR
Queue Stats
124W - 140L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mathiasbn123
Tsukuyomi
Level 21
God Stats
3W - 6L
1,621 SR
Queue Stats
165W - 198L
1,441 Elo+
Solo
Yemoja
Yemoja
Zoryd
Yemoja
Level 5
God Stats
2W - 2L
1,225 SR
Queue Stats
7W - 10L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gojo304
Yemoja
6
0 / 6 / 1
5,263
351
1,892
7,710
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 2
6,428
429
3,234
8,804
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
StelliB3
King Arthur
10
0 / 6 / 0
5,947
396
1,008
9,322
4,485
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
corrosivedeer
Cernunnos
11
1 / 0 / 1
6,504
434
4,673
6,301
2,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
thebadzorro
Amaterasu
10
2 / 3 / 0
5,914
394
3,746
11,086
5,659
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abraell
Artemis
11
5 / 2 / 2
7,120
475
6,265
6,265
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ItsMifu
Kukulkan
12
1 / 2 / 5
7,425
495
5,987
6,186
2,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
8,619
575
5,898
8,982
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Mathiasbn123
Tsukuyomi
15
9 / 0 / 2
9,099
607
8,614
5,154
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Zoryd
Yemoja
11
0 / 0 / 2
6,590
439
2,956
3,061
2,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
19
20
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Abraell
Artemis
5
2
2
3
L
Yemoja
Gojo304
Yemoja
0
6
1
0.08
W
Kukulkan
ItsMifu
Kukulkan
1
2
5
1.75
W
4
0
5
6.5
W
Tsukuyomi
Mathiasbn123
Tsukuyomi
9
0
2
10
L
1
5
2
0.4
L
King Arthur
StelliB3
King Arthur
0
6
0
0
W
Yemoja
Zoryd
Yemoja
0
0
2
1
L
Cernunnos
corrosivedeer
Cernunnos
1
0
1
1.5
L
Amaterasu
thebadzorro
Amaterasu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,553
Damage
29,720
43,223
Taken
29,648
19,325
Mitigated
12,063
6,763
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Abraell
Artemis
6,265
2,909
0
360
6,265
2,614
533
830
5,435
0
39,908
L
Yemoja
Gojo304
Yemoja
1,892
710
469
340
7,710
4,125
0
1,161
6,549
7,925
0
W
Kukulkan
ItsMifu
Kukulkan
5,987
565
390
1,666
6,186
2,225
1,283
102
6,084
36,094
0
W
5,898
1,345
0
3,244
8,982
3,218
0
454
8,498
0
58,323
W
Tsukuyomi
Mathiasbn123
Tsukuyomi
8,614
1,936
0
2,248
5,154
1,867
1,367
357
4,587
0
49,206
L
3,234
1,211
0
1,311
8,804
2,622
0
1,527
7,277
0
25,720
L
King Arthur
StelliB3
King Arthur
1,008
310
0
687
9,322
4,485
0
0
9,322
0
27,266
W
Yemoja
Zoryd
Yemoja
2,956
282
1,591
764
3,061
2,139
390
149
2,912
13,628
0
L
Cernunnos
corrosivedeer
Cernunnos
4,673
1,037
0
1,899
6,301
2,434
396
1,430
4,871
0
39,426
L
Amaterasu
thebadzorro
Amaterasu
3,746
923
0
2,057
11,086
5,659
0
4,825
6,261
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
38,853
210
Minions Killed
368
0
Camps Cleared
0
1,266,694
Distance Traveled
1,388,299
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,120
475
70
5
0
259,140
1
L
Yemoja
5,263
351
11
1
0
239,776
1
W
Kukulkan
7,425
495
66
4
0
232,241
0
W
Pele
8,619
575
118
8
0
331,658
1
W
Tsukuyomi
9,099
607
96
6
0
312,411
1
L
Thor
6,428
429
52
3
0
261,294
1
L
King Arthur
5,947
396
46
3
0
251,171
1
W
Yemoja
6,590
439
18
1
0
252,849
3
L
Cernunnos
6,504
434
76
5
0
280,099
2
L
Amaterasu
5,914
394
25
2
0
234,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role