Player Matchup

Yemoja
Yemoja
BabbleBunny
Yemoja
Level 45
God Stats
1W - 2L
1,268 SR
Queue Stats
182W - 165L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
InfinityRUS
Ao Kuang
Level 146
God Stats
4W - 3L
1,746 SR
Queue Stats
210W - 213L
1,544 Elo+
Solo
Fenrir
Fenrir
JBONFILL5
Fenrir
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
33W - 29L
1,507 Elo+
Solo
King Arthur
King Arthur
Marco2B
King Arthur
Level 103
God Stats
8W - 5L
1,730 SR
Queue Stats
109W - 109L
1,494 Elo+
Solo
Apollo
Apollo
Zionswrath
Apollo
Level 30
God Stats
0W - 2L
1,262 SR
Queue Stats
91W - 87L
1,454 Elo+
Party 2
Team Averages
Level 88
1,545 SR
1,487 Elo+

VS

Team Averages
Level 89
1,454 SR
1,491 Elo+
Zeus
Zeus
DarkDeity96
Zeus
Level 89
God Stats
2W - 3L
1,562 SR
Queue Stats
71W - 64L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
GeneralTensei
Xbalanque
Level 108
God Stats
17W - 3L
1,642 SR
Queue Stats
465W - 425L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Hipis333PL
Cthulhu
Level 90
God Stats
3W - 5L
1,296 SR
Queue Stats
95W - 100L
1,509 Elo+
Solo
King Arthur
King Arthur
Kellozz
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
TingeOfGinge893
Mercury
Level 87
God Stats
3W - 3L
1,273 SR
Queue Stats
100W - 87L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 3 / 4
8,420
468
7,116
15,116
8,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
InfinityRUS
Ao Kuang
14
3 / 5 / 1
8,591
477
4,950
15,945
5,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
JBONFILL5
Fenrir
16
6 / 3 / 2
9,495
528
6,910
13,443
8,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Marco2B
King Arthur
16
2 / 4 / 1
9,738
541
10,493
21,343
16,914
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Zionswrath
Apollo
11
0 / 4 / 4
6,984
388
4,054
10,518
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
10,851
603
9,564
5,145
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
GeneralTensei
Xbalanque
16
3 / 2 / 4
9,264
515
12,771
12,159
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Hipis333PL
Cthulhu
15
2 / 3 / 7
9,497
528
8,972
12,779
8,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Kellozz
King Arthur
18
4 / 3 / 0
10,820
601
17,957
18,047
18,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 3
10,053
559
5,886
10,166
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
19
19
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
4
0.67
W
6
1
2
7
W
Xbalanque
GeneralTensei
Xbalanque
3
2
4
2.5
W
Cthulhu
Hipis333PL
Cthulhu
2
3
7
1.83
L
Ao Kuang
InfinityRUS
Ao Kuang
3
5
1
0.7
L
Fenrir
JBONFILL5
Fenrir
6
3
2
2.33
W
King Arthur
Kellozz
King Arthur
4
3
0
1.33
L
King Arthur
Marco2B
King Arthur
2
4
1
0.63
W
4
3
3
1.83
L
Apollo
Zionswrath
Apollo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
55,150
76,365
Taken
58,296
43,277
Mitigated
38,227
27,404
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,116
1,911
1,640
2,054
15,116
8,628
336
5,788
9,328
34,333
0
W
9,564
1,546
0
1,790
5,145
1,960
114
2,005
3,140
72,173
0
W
Xbalanque
GeneralTensei
Xbalanque
12,771
5,580
0
5,435
12,159
4,111
2,897
3,694
8,465
0
67,101
W
Cthulhu
Hipis333PL
Cthulhu
8,972
495
481
3,318
12,779
8,975
369
4,777
8,002
36,575
0
L
Ao Kuang
InfinityRUS
Ao Kuang
4,950
715
0
6,101
15,945
5,999
0
3,785
12,160
48,054
0
L
Fenrir
JBONFILL5
Fenrir
6,910
1,550
0
6,687
13,443
8,294
0
3,286
10,157
0
62,365
W
King Arthur
Kellozz
King Arthur
17,957
3,169
0
6,501
18,047
18,804
0
0
18,047
297
82,080
L
King Arthur
Marco2B
King Arthur
10,493
1,354
0
8,460
21,343
16,914
0
1,086
20,257
0
63,859
W
5,886
3,742
0
469
10,166
4,377
0
1,590
8,576
0
74,101
L
Apollo
Zionswrath
Apollo
4,054
2,696
0
2,462
10,518
3,442
140
4,888
5,630
0
31,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
50,485
458
Minions Killed
588
0
Camps Cleared
0
1,573,252
Distance Traveled
1,731,767
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,420
468
67
4
0
308,204
4
W
Zeus
10,851
603
137
8
0
354,891
8
W
Xbalanque
9,264
515
125
7
0
308,759
8
W
Cthulhu
9,497
528
30
2
0
342,958
4
L
Ao Kuang
8,591
477
81
5
0
312,244
6
L
Fenrir
9,495
528
115
6
0
294,148
6
W
King Arthur
10,820
601
176
10
0
334,027
1
L
King Arthur
9,738
541
132
7
0
343,038
3
W
Mercury
10,053
559
120
7
0
391,132
6
L
Apollo
6,984
388
63
4
0
315,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role