Player Matchup

Heimdallr
Heimdallr
ShiroyashaJP
Heimdallr
Level 160
God Stats
6W - 2L
1,671 SR
Queue Stats
1,704W - 486L
1,866 Elo+
Party 1
Raijin
Raijin
ShiroyashaPJ
Raijin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,709 Elo+
Party 1
Osiris
Osiris
TheHugbear
Osiris
Level 160
God Stats
2W - 1L
1,747 SR
Queue Stats
281W - 240L
1,575 Elo+
Solo
Tyr
Tyr
iLuvFrogs
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
punqmonq
Merlin
Level 101
God Stats
1W - 0L
1,444 SR
Queue Stats
91W - 65L
1,713 Elo+
Solo
Team Averages
Level 144
1,572 SR
1,673 Elo+

VS

Team Averages
Level 90
1,685 SR
1,558 Elo+
Baron Samedi
Baron Samedi
Flesheatinwaffle
Baron Samedi
Level 57
God Stats
5W - 2L
1,819 SR
Queue Stats
22W - 13L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
Lightgazer
Gilgamesh
Level 160
God Stats
9W - 6L
1,737 SR
Queue Stats
147W - 131L
1,556 Elo+
Party 2
Persephone
Persephone
PropheticMonk254
Persephone
Level 45
God Stats
2W - 6L
1,650 SR
Queue Stats
123W - 121L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Softynator
Amaterasu
Level 157
God Stats
0W - 2L
1,760 SR
Queue Stats
87W - 48L
1,624 Elo+
Party 2
Heimdallr
Heimdallr
cammryn
Heimdallr
Level 29
God Stats
0W - 1L
1,461 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ShiroyashaJP
Heimdallr
20
7 / 2 / 19
15,258
898
25,236
15,810
8,198
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
17
1 / 6 / 13
11,151
656
16,015
17,211
13,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
TheHugbear
Osiris
18
6 / 7 / 11
12,534
737
20,006
22,444
26,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 11
15,351
903
22,221
23,917
28,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
punqmonq
Merlin
20
9 / 3 / 11
14,834
873
32,059
18,585
9,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flesheatinwaffle
Baron Samedi
17
2 / 10 / 5
10,939
643
14,956
20,320
12,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Lightgazer
Gilgamesh
20
8 / 3 / 7
15,468
910
24,919
34,505
30,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
PropheticMonk254
Persephone
17
3 / 7 / 5
11,872
698
11,362
18,483
7,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Softynator
Amaterasu
20
5 / 5 / 12
14,681
864
15,697
37,481
38,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
cammryn
Heimdallr
16
1 / 9 / 9
10,430
614
9,503
18,863
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
57
35
Kills
19
19
Deaths
34
65
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flesheatinwaffle
Baron Samedi
2
10
5
0.45
L
Gilgamesh
Lightgazer
Gilgamesh
8
3
7
3.83
L
Persephone
PropheticMonk254
Persephone
3
7
5
0.79
W
Heimdallr
ShiroyashaJP
Heimdallr
7
2
19
8.25
W
Raijin
1
6
13
1.25
L
Amaterasu
Softynator
Amaterasu
5
5
12
2.2
W
Osiris
TheHugbear
Osiris
6
7
11
1.64
L
Heimdallr
cammryn
Heimdallr
1
9
9
0.61
W
12
1
11
17.5
W
Merlin
punqmonq
Merlin
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,537
Damage
76,437
97,967
Taken
129,652
86,087
Mitigated
96,646
23,562
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flesheatinwaffle
Baron Samedi
14,956
202
4,326
4,794
20,320
12,292
1
5,519
14,801
36,244
0
L
Gilgamesh
Lightgazer
Gilgamesh
24,919
7,544
0
3,118
34,505
30,680
1
14,249
20,256
3,167
61,169
L
Persephone
PropheticMonk254
Persephone
11,362
741
0
1,340
18,483
7,214
0
7,556
10,649
30,085
0
W
Heimdallr
ShiroyashaJP
Heimdallr
25,236
15,195
0
6,618
15,810
8,198
4,770
6,304
9,262
0
72,889
W
Raijin
16,015
1,148
0
2,527
17,211
13,768
744
6,723
10,290
40,439
0
L
Amaterasu
Softynator
Amaterasu
15,697
5,765
0
7,835
37,481
38,080
0
13,442
24,039
6,616
33,701
W
Osiris
TheHugbear
Osiris
20,006
7,423
0
2,724
22,444
26,626
672
4,500
17,432
0
36,331
L
Heimdallr
cammryn
Heimdallr
9,503
4,382
0
2,723
18,863
8,380
0
7,692
11,171
0
26,310
W
22,221
1,628
0
7,031
23,917
28,172
850
7,885
15,780
0
47,970
W
Merlin
punqmonq
Merlin
32,059
1,117
282
4,380
18,585
9,323
590
5,027
13,456
84,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,128
Gold Earned
63,390
401
Minions Killed
291
13
Camps Cleared
4
1,720,418
Distance Traveled
1,600,096
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,939
643
49
3
2
301,598
1
L
Gilgamesh
15,468
910
84
5
1
362,006
5
L
Persephone
11,872
698
54
3
0
322,766
0
W
Heimdallr
15,258
898
116
7
4
277,166
3
W
Raijin
11,151
656
66
4
3
300,455
0
L
Amaterasu
14,681
864
55
3
1
364,166
1
W
Osiris
12,534
737
31
2
2
324,199
1
L
Heimdallr
10,430
614
49
3
0
249,560
0
W
Tyr
15,351
903
55
3
0
484,731
4
W
Merlin
14,834
873
133
8
4
333,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role