Player Matchup

Sun Wukong
Sun Wukong
Chris38722
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,082 Elo+
Party 1
Xing Tian
Xing Tian
FreddyBear
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,082 Elo+
Party 1
Loki
Loki
MoJoJoeBro01
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,082 Elo+
Party 1
Nu Wa
Nu Wa
Redfirephoenix1
Nu Wa
Level 18
God Stats
11W - 5L
1,500 SR
Queue Stats
40W - 26L
1,408 Elo+
Solo
Ra
Ra
yela131277
Ra
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
106W - 140L
1,111 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,153 Elo+

VS

Team Averages
Level 8
1,535 SR
1,335 Elo+
Artemis
Artemis
DuskyShadowStar
Artemis
Level 11
God Stats
12W - 15L
1,418 SR
Queue Stats
28W - 31L
1,302 Elo+
Solo
Thor
Thor
FulsomeWave216
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
PleasedBreak359
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 148L
1,149 Elo+
Solo
Merlin
Merlin
iiTurt-
Merlin
Level 14
God Stats
7W - 5L
1,754 SR
Queue Stats
25W - 24L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
plsdonkillme
Tsukuyomi
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 91L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chris38722
Sun Wukong
20
5 / 10 / 24
15,184
1,012
18,490
27,616
33,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
FreddyBear
Xing Tian
20
3 / 6 / 17
14,080
939
15,941
28,025
15,607
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
16 / 4 / 13
16,763
1,118
26,988
18,781
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 2 / 10
16,637
1,109
21,297
10,600
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 8 / 19
13,319
888
8,869
17,635
16,004
Shoes

Shoes

+6%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 12
16,834
1,122
41,790
31,875
10,467
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 9 / 5
13,582
905
3,953
13,063
4,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
1 / 6 / 21
14,284
952
7,482
14,736
9,590
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
iiTurt-
Merlin
20
11 / 1 / 13
17,082
1,139
29,312
10,871
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tsukuyomi
plsdonkillme
Tsukuyomi
20
3 / 19 / 13
13,415
894
11,099
29,770
14,286
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
94
43
Kills
30
30
Deaths
44
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chris38722
Sun Wukong
5
10
24
1.7
L
13
9
12
2.11
W
Xing Tian
FreddyBear
Xing Tian
3
6
17
1.92
L
2
9
5
0.5
W
16
4
13
5.63
L
1
6
21
1.92
W
18
2
10
11.5
L
Merlin
iiTurt-
Merlin
11
1
13
17.5
L
Tsukuyomi
plsdonkillme
Tsukuyomi
3
19
13
0.5
W
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,585
Damage
93,636
102,657
Taken
100,315
77,952
Mitigated
44,795
6,662
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chris38722
Sun Wukong
18,490
4,911
0
767
27,616
33,858
0
11,739
15,877
179
36,933
L
41,790
31,848
0
10,863
31,875
10,467
0
18,918
12,957
0
90,036
W
Xing Tian
FreddyBear
Xing Tian
15,941
4,054
0
4,809
28,025
15,607
0
7,578
20,447
29,510
0
L
3,953
1,518
0
0
13,063
4,654
0
3,173
9,890
0
12,772
W
26,988
12,014
0
0
18,781
7,743
0
8,333
10,448
0
47,731
L
7,482
1,433
1,386
1,728
14,736
9,590
0
5,449
9,287
27,745
0
W
21,297
5,525
0
0
10,600
4,740
0
2,930
7,670
67,572
0
L
Merlin
iiTurt-
Merlin
29,312
5,184
0
0
10,871
5,798
0
2,748
8,123
61,078
0
L
Tsukuyomi
plsdonkillme
Tsukuyomi
11,099
6,060
0
372
29,770
14,286
0
15,998
13,772
0
22,540
W
8,869
2,197
182
904
17,635
16,004
0
6,214
11,421
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,983
Gold Earned
75,197
243
Minions Killed
254
6
Camps Cleared
2
1,205,863
Distance Traveled
1,088,946
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,184
1,012
50
3
0
278,011
0
L
Artemis
16,834
1,122
94
6
0
240,431
0
W
Xing Tian
14,080
939
20
1
5
197,311
0
L
Thor
13,582
905
11
1
2
122,124
0
W
Loki
16,763
1,118
35
2
0
284,907
0
L
Ra
14,284
952
54
4
0
224,246
0
W
Nu Wa
16,637
1,109
117
8
0
255,225
0
L
Merlin
17,082
1,139
82
5
0
264,050
0
L
Tsukuyomi
13,415
894
13
1
0
238,095
2
W
Ra
13,319
888
21
1
1
190,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role